Description of issue
Love this game, only found a few minor things that could improve the gameplay (most of these date back to previous versions too):
1) VAR bug - I like the VAR feature, but the suspense is completely ruined by a glitch which means that a disallowed goal is immediately chalked off the score, and the players all line up for a goal-kick, *before* the referee consults VAR. I therefore know as soon as the ball's in the net whether the goal will be disallowed or not, which defeats the point.
2) average rating calculations - this takes a lot of the realism out of the game: a player plays 90 minutes of a game, plays well, scores 10; then they come on as a substitute for 5 minutes in the next game (or they get injured after 5 minutes), scores 6; average rating for the two games is 8. This seems intuitively wrong, and it means I don't bring on any substitutions after half-time so as to avoid ruining my players' average ratings. In real life, a player's season wouldn't be undermined by a handful of late substitute appearances to wrap up the game, so this feels odd. Not sure of the best solution to this: ideally their average rating would be weighted by how many minutes they played, or maybe a short appearance just wouldn't count?
(I was really impressed by how FM have fixed a previous bug - where player ratings were disproportionately based on second-half performance - so I know you can do it!)
3) player reactions. A number of these aren't realistic, even allowing for the average footballer's intelligence/rationality:
a) reactions to new signings/rumours: e.g. I make a bid for a 16-year-old defender as one for the future, prompting my world-class superstar striker to "worry he's going to be replaced" by this signing. Doesn't make much sense.
b) inability to understand games-in-hand... both my board and players get very despondent if I'm 2 points off the top of the table with 3 games in hand, but elated if I'm 1 point clear in 1st place after playing 2 extra games. Maybe they're just not bright, but still...
c) reaction to time off with injury. Player gets injured, misses a load of games, gets cross with me for not playing him. Obviously I'd expect a grumpy player to be easily riled when they're frustrated by an injury, but actually getting challenged over whether he features in my plans seems odd when I'm desperate to play him!
Thank you for another great game.
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