Chinese Wino Posted January 18, 2007 Share Posted January 18, 2007 Why can't you buy certain players from abroard, and why do some of them not even exist? e.g Anthony Vanden Borre, Sherman Andres Cardenas etc. Link to post Share on other sites More sharing options...
Chinese Wino Posted January 18, 2007 Author Share Posted January 18, 2007 Why can't you buy certain players from abroard, and why do some of them not even exist? e.g Anthony Vanden Borre, Sherman Andres Cardenas etc. Link to post Share on other sites More sharing options...
Chinese Wino Posted January 18, 2007 Author Share Posted January 18, 2007 Could this possibly be something to consider on the next game, or can't the UMD hold enough information Link to post Share on other sites More sharing options...
Ackter Posted January 18, 2007 Share Posted January 18, 2007 There's only a certain amount of room on the UMD, that limits the amount of players available. The FMH team are trying to improve the compression amount so that the database can be larger next time. Link to post Share on other sites More sharing options...
Chinese Wino Posted January 18, 2007 Author Share Posted January 18, 2007 oh OK Link to post Share on other sites More sharing options...
chuz Posted January 18, 2007 Share Posted January 18, 2007 UMDs hold 1.8GB. FMH07 uses barely a fraction of that. I think it has more to do with the PSPSs power rather than the media capacity Link to post Share on other sites More sharing options...
zapislo Posted January 19, 2007 Share Posted January 19, 2007 yeah that's what i thought at first, the umd is huge and the game itself is only around 40-50mb, but i read somewhere that it is loaded to psp memory and umd is never accessed again. so i guess they can load a huge database, which is a bit of a shame, but hey the game is awsome as it is anyway. Link to post Share on other sites More sharing options...
Chinese Wino Posted January 19, 2007 Author Share Posted January 19, 2007 OK thanks guys Link to post Share on other sites More sharing options...
SI Staff Marc Vaughan Posted January 20, 2007 SI Staff Share Posted January 20, 2007 <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by chuz: UMDs hold 1.8GB. FMH07 uses barely a fraction of that. I think it has more to do with the PSPSs power rather than the media capacity </div></BLOCKQUOTE> A UMD has a load of space - however a PSP only has 32Mb of memory of which around 23Mb is available for the game (the rest is taken up by O/S level stuff). This means we have to compress things fairly tightly to get them onto the PSP - each version we look at improving this side of things and squeezing a little more onto the device, next year will be no exception Link to post Share on other sites More sharing options...
zapislo Posted January 21, 2007 Share Posted January 21, 2007 and some people have custom firmwares which leaves even less space... Link to post Share on other sites More sharing options...
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