Captain Planet Posted December 24, 2014 Share Posted December 24, 2014 I want to build a team around a DLP(s) in DM position. How should I set up the other players ahead of him, so they're making runs and giving him options to ping direct through balls? Links to threads where someone has tried to make a DLP/Regista as focal point much appreciated. I'm finding it a tricky one to implement. Link to post Share on other sites More sharing options...
nasko_rusnaka Posted December 25, 2014 Share Posted December 25, 2014 Hello this is my tactic.Any suggestions goalkeeper-defend wing back /right and left/-support 2 central defenders/cover and stopper/ halfback-defend box to box midfielder-support 2 wingers- support advanced playmaker-attack defensive forward-defend intruction retain possesion work ball into box play narrower stick to position take a breather lower tempo be more disciplined Link to post Share on other sites More sharing options...
RTHerringbone Posted December 25, 2014 Share Posted December 25, 2014 Hello this is my tactic.Any suggestions goalkeeper-defend wing back /right and left/-support 2 central defenders/cover and stopper/ halfback-defend box to box midfielder-support 2 wingers- support advanced playmaker-attack defensive forward-defend intruction retain possesion work ball into box play narrower stick to position take a breather lower tempo be more disciplined Try it for a few matches and then create a new thread with what you think its strengths and weaknesses are. Link to post Share on other sites More sharing options...
torehj Posted December 25, 2014 Share Posted December 25, 2014 After 3 seasons my team has conceded 36% of the goals from rebounds on freekicks. Is it anything to do about this? Link to post Share on other sites More sharing options...
vcpinheiro14 Posted December 26, 2014 Share Posted December 26, 2014 Can the PPM "uses long throw to start counter attacks" be used by a GK when he handles a save and starts a counter attack or is it specific to throw in situations? Link to post Share on other sites More sharing options...
llama3 Posted December 26, 2014 Share Posted December 26, 2014 After 3 seasons my team has conceded 36% of the goals from rebounds on freekicks. Is it anything to do about this? Probably your marking set up at free kicks. Too many free attackers? Defence getting caught flat footed? Men on posts? I had a game against Everton when I conceded 2 goals from set pieces in a match - so I watched it back, paused, looked at where my defenders were and where the attackers were, realised I had to pull another man back, and switch to man marking, because my team's defensive shape was poor zonally. We improved our set piece defending considerably thereafter. Can the PPM "uses long throw to start counter attacks" be used by a GK when he handles a save and starts a counter attack or is it specific to throw in situations? You know I haven't noticed this before. If we can ask the goalkeeper to train it, then yes, if we cannot, then it's outfield-only. Link to post Share on other sites More sharing options...
Sussex Hammer Posted December 27, 2014 Share Posted December 27, 2014 Thoughts guys on either an Anchor Man or a Half Back in a Narrow Diamond? Determined to get this formation right and I have found that by playing two BWM (S) in the CM strata as the ME currently is seems to allow them to close down the wider areas far better than any other CM role which is a good thing. However as in BWM's they of course push forward closing down and currently I am using a Half Back due to the WB A's. In some ways this is good because obviously the HB creates a back three, but I am wondering about the odd gap between midfield and defence when the BWM's close down and the HB drops into the three. So I am wondering if anyone else plays this formation and if an Anchor Man may plug those gaps or do you use a Half Back as I am at the moment? Link to post Share on other sites More sharing options...
RTHerringbone Posted December 27, 2014 Share Posted December 27, 2014 An Anchor (or DM on Defend) will be easier to balance than a Half Back. If you use a Half Back, you'll get the gap you've seen and need to compromise with the Role / Duty of one of the MCs. Why so fixated with this shape? If you changed to a 4-1-3-2, you be able to create an attacking central MC who looks like he's the tip of a diamond when attacking, but when you defend, he'll force the other MCs wider, so you'd have more natural defensive width, which would allow more flexibility with Role selection. Link to post Share on other sites More sharing options...
LeedsUnitedForLife Posted December 27, 2014 Share Posted December 27, 2014 hey guys sorry if this is bad question but i want to play different tactics using different team instructions per game but keeping the same sort of formtation and player roles would it be best to have just one tactic and change instructions before each game or create a few tactics with the instructions for each? Link to post Share on other sites More sharing options...
llama3 Posted December 27, 2014 Share Posted December 27, 2014 Create new tactics if they use different instructions and save them. Link to post Share on other sites More sharing options...
LeedsUnitedForLife Posted December 27, 2014 Share Posted December 27, 2014 Create new tactics if they use different instructions and save them. we can have three cant we? cause i sorta of want one with like higher tempo and direct and another with slower tempo and sorter passing and retain possiones Link to post Share on other sites More sharing options...
llama3 Posted December 27, 2014 Share Posted December 27, 2014 Yes we can have 3 all being trained at once. Link to post Share on other sites More sharing options...
PGB_SPURS_FM09 Posted December 27, 2014 Share Posted December 27, 2014 Is the "Close down much more" TI the equilavent of last years - hassle opponent? Does it set all closing down to 20 on the sliders? If so how comes you can still tell players with PI that they can "close down much more" Link to post Share on other sites More sharing options...
Repsalty Posted December 27, 2014 Share Posted December 27, 2014 How useful/important are the ingame highlighted attributes for specific roles? If I don't know what I'm doing is it a good thing to follow it or should I be more focussed on finding out how every attribute is more important to my team/player? Link to post Share on other sites More sharing options...
Sussex Hammer Posted December 27, 2014 Share Posted December 27, 2014 An Anchor (or DM on Defend) will be easier to balance than a Half Back. If you use a Half Back, you'll get the gap you've seen and need to compromise with the Role / Duty of one of the MCs. Why so fixated with this shape? If you changed to a 4-1-3-2, you be able to create an attacking central MC who looks like he's the tip of a diamond when attacking, but when you defend, he'll force the other MCs wider, so you'd have more natural defensive width, which would allow more flexibility with Role selection. I did try the 4132, but I just couldn't get it right for some reason. Good point though. Going to start a 4132 new project, would appreciate your feedback. Link to post Share on other sites More sharing options...
LeedsUnitedForLife Posted December 27, 2014 Share Posted December 27, 2014 hey guys can u help with this just my little idea nothing special so go easy on me F9 (S) WP (A) CM (D) AP (A) WM (S) HB (D) CWB (A) CB (D) CB (D) WB (S) GK ( D) thinking being the wide playmaker drifts infield allowing room for the overlapping complete wing back and when that happens the CM on defend drops back into the hole and provides cover, whereas on the right hand side the AP gets forward and attacks and not so much overlapping more defefensive support Link to post Share on other sites More sharing options...
Cleon Posted December 27, 2014 Share Posted December 27, 2014 hey guys can u help with thisjust my little idea nothing special so go easy on me F9 (S) WP (A) CM (D) AP (A) WM (S) CWB (A) CB (D) CB (D) WB (S) GK ( D) thinking being the wide playmaker drifts infield allowing room for the overlapping complete wing back and when that happens the CM on defend drops back into the hole and provides cover, whereas on the right hand side the AP gets forward and attacks and not so much overlapping more defefensive support Dude stop spamming the same question in multiple threads. Asking once is more than enough, no need to post the exact same question in more than one thread. You've already been PM'd about this today............ Link to post Share on other sites More sharing options...
LeedsUnitedForLife Posted December 27, 2014 Share Posted December 27, 2014 Dude stop spamming the same question in multiple threads. Asking once is more than enough, no need to post the exact same question in more than one thread. You've already been PM'd about this today............ lighten up man just trying to get some help Link to post Share on other sites More sharing options...
timmy Posted December 27, 2014 Share Posted December 27, 2014 i get the message sometimes that the gap between the defence and midfield is too big and the opposition can exploit it. What should I do to reduce the gap? Link to post Share on other sites More sharing options...
Cleon Posted December 27, 2014 Share Posted December 27, 2014 lighten up man just trying to get some help Follow the rules of the forum like everyone else and listen when you get told to stop or be removed from the forums. It really makes no difference to me, either play by the rules or go elsewhere enough is enough now. Link to post Share on other sites More sharing options...
llama3 Posted December 27, 2014 Share Posted December 27, 2014 i get the message sometimes that the gap between the defence and midfield is too big and the opposition can exploit it. What should I do to reduce the gap? Get your midfielders dropping deeper, or push the defensive line higher. Link to post Share on other sites More sharing options...
MrKeithSmooth Posted December 27, 2014 Share Posted December 27, 2014 Stupid question, is there anything obviously wrong with this setup? SK(D) WB(A) CD(D) CD(D) WB(A) WP(S) DLP(D) RPM(S) WP(A) TM(S) P(A) I'm not sure whether I'm being stupid in presuming that a midfield quartet containing all playmakers is a bad thing, and whether or not I should change the RPM to something like a B2B. Any thoughts? Link to post Share on other sites More sharing options...
LeedsUnitedForLife Posted December 27, 2014 Share Posted December 27, 2014 Stupid question, is there anything obviously wrong with this setup? SK(D) WB(A) CD(D) CD(D) WB(A) WP(S) DLP(D) RPM(S) WP(A) TM(S) P(A) I'm not sure whether I'm being stupid in presuming that a midfield quartet containing all playmakers is a bad thing, and whether or not I should change the RPM to something like a B2B. Any thoughts? should put left back on support not attack as you will leave a big gap Link to post Share on other sites More sharing options...
Sussex Hammer Posted December 27, 2014 Share Posted December 27, 2014 1....Since starting a new game I am finding that my squad players who I have left to my Assistant to give 45 mins here and there for the U21's and U18's are being listed as "ineligible" or "unused". I assume that ineligible probably means I already have my quota of over age players in that squad and unused looks like what it says on the tin so I assume my Assistant isn't using those players? It makes it difficult to get those players match fitness. Any thoughts without me having to take over those teams myself? 2....I allocated my Assistant to do Press Conferences at the start of the game but he is making more of a hash of them than I do. I can't find for the life of me an option to take them back of him. Is there a way? Link to post Share on other sites More sharing options...
LeedsUnitedForLife Posted December 28, 2014 Share Posted December 28, 2014 with the press conferences go to the staff screen, go to responsiblities under the first team and there should be a box de select assistent from handling press conferences Link to post Share on other sites More sharing options...
Sussex Hammer Posted December 28, 2014 Share Posted December 28, 2014 with the press conferences go to the staff screen, go to responsiblities under the first team and there should be a box de select assistent from handling press conferences Thank you kind Sir..... I had looked at Staff Responsibilities but didn't check the First Team tab.... Link to post Share on other sites More sharing options...
LeedsUnitedForLife Posted December 28, 2014 Share Posted December 28, 2014 Thank you kind Sir..... I had looked at Staff Responsibilities but didn't check the First Team tab.... no worries mate p.s hopefully mods see i can be helpful Link to post Share on other sites More sharing options...
Los_Culés Posted December 28, 2014 Share Posted December 28, 2014 Guys, do you have any tips how to defend with 4-4-2 flat against 3-4-3 (flat midfield, 3 central strikers) without the need of changing the formation? Link to post Share on other sites More sharing options...
Dgirth Posted December 28, 2014 Share Posted December 28, 2014 I am playing in league to with Dover I cant renew any contracts or sign anyone on free. when i looked on the Dover home screen it says "transfer embargo due to financial irregularities" Thing is i don't understand what i have done wrong, I have never had any money at Dover and relied on free's. Is there anywhere in the menu i can see what i have done wrong as i have no idea. Link to post Share on other sites More sharing options...
llama3 Posted December 28, 2014 Share Posted December 28, 2014 It isn't something you have done necessarily - you may have financial fair play restrictions (overspending on your wage budget etc). Link to post Share on other sites More sharing options...
phnompenhandy Posted December 29, 2014 Share Posted December 29, 2014 i get the message sometimes that the gap between the defence and midfield is too big and the opposition can exploit it. What should I do to reduce the gap? Often you just need to change one duty, such as a full back from D to S or a midfielder BWM from S to D. Link to post Share on other sites More sharing options...
Sussex Hammer Posted December 29, 2014 Share Posted December 29, 2014 Been reading Harry Redknapp's new book and he discusses the coaching philosophies of Ron Greenwood and he mentions quite a lot the overlapping runs of the full backs which Greenwood started at West Ham along with the deadly near post cross. Obviously there is a way to use overlapping full backs in FM and you can cross to near post but is there a way to implement this successfully? I ask because Greenwood had the luxury of telling Geoff Hurst to attack the near post whereas we don't have the luxury of teling our strikers where we want them to run so have anyone achieved success with overlapping and near post crosses? Link to post Share on other sites More sharing options...
Lenzar Posted December 29, 2014 Share Posted December 29, 2014 Might be totally missing an obvious point here, but my keeper never comes out for loose balls a little outside his box, even if he'd easily get there first. It's not a role issue as he's set to Sweeper Keeper - Attack. Is there an instruction I can set to get him to be a bit more ambitious with loose balls? Link to post Share on other sites More sharing options...
llama3 Posted December 29, 2014 Share Posted December 29, 2014 What are his rushing out and eccentricity ratings? Link to post Share on other sites More sharing options...
herne79 Posted December 29, 2014 Share Posted December 29, 2014 Been reading Harry Redknapp's new book and he discusses the coaching philosophies of Ron Greenwood and he mentions quite a lot the overlapping runs of the full backs which Greenwood started at West Ham along with the deadly near post cross. Obviously there is a way to use overlapping full backs in FM and you can cross to near post but is there a way to implement this successfully? I ask because Greenwood had the luxury of telling Geoff Hurst to attack the near post whereas we don't have the luxury of teling our strikers where we want them to run so have anyone achieved success with overlapping and near post crosses? Overlapping is probably easiest to achieve with a left/right back given an attack duty with an inside forward or wide midfielder ahead of them given a support duty + cuts inside instruction (default for an IF). For near post crosses, you'll need to find a role which has the PI of "Cross Aim Near Post" - and only usually use it when the intended target attacking player is playing on the same side as the crosser. Link to post Share on other sites More sharing options...
kalou-less Posted December 29, 2014 Share Posted December 29, 2014 Hi, I dont know if this is the right place to ask? But could someone point me to shout combinations to reflect different footballing styles. counter attack is off particular interest to me as bigger sides keep hammering me Link to post Share on other sites More sharing options...
woolymuffler Posted December 29, 2014 Share Posted December 29, 2014 Hi all: long time lurker, (very) intermittent poster. I have several basic questions on tactics and player positioning 1) Playing players out of natural positions (especially ML vs. AML, MR vs. AMR). The consensus appears to be that it doesn't really matter as long as they have the attributes to perform the tasks required of them (other than reduced decisions). Is this actually confirmed? 2) Following on from that, will the player automatically learn the position over time from playing there or do they have to be trained as well? Is it worthwhile training an AML to ML to get to Natural? Will they ever get to Natural? 3) It also appears that I have been misusing the tactics creator. I only have one tactic and I move the players and change roles based on the players I have available. This appears to be exactly backwards from what I should be doing. What level of change justifies having another tactic created? Different positions (seems to be yes, create a different tactic)? Different Roles in same position (not sure)? Same positions and roles but different mentality (defensive, counter, etc.; also not sure)? Different fluidity (or whatever it's called now; not in front of FM2015 at the moment) (definitely should be a different tactic moving between rigid, flexible, etc. and probably not a good idea)? I apologize if these questions have already been answered definitively; I did read quite a bit before posting but I could have missed the exact information that I was looking for. Thanks! Link to post Share on other sites More sharing options...
KUMB Posted December 29, 2014 Share Posted December 29, 2014 Is there a quick way to see if any of your players have any PPMs? Link to post Share on other sites More sharing options...
RTHerringbone Posted December 29, 2014 Share Posted December 29, 2014 Is there a quick way to see if any of your players have any PPMs? In FMC, you just click a player and then hit the information tab. Link to post Share on other sites More sharing options...
herne79 Posted December 29, 2014 Share Posted December 29, 2014 Hi all: long time lurker, (very) intermittent poster. I have several basic questions on tactics and player positioning1) Playing players out of natural positions (especially ML vs. AML, MR vs. AMR). The consensus appears to be that it doesn't really matter as long as they have the attributes to perform the tasks required of them (other than reduced decisions). Is this actually confirmed? 2) Following on from that, will the player automatically learn the position over time from playing there or do they have to be trained as well? Is it worthwhile training an AML to ML to get to Natural? Will they ever get to Natural? 3) It also appears that I have been misusing the tactics creator. I only have one tactic and I move the players and change roles based on the players I have available. This appears to be exactly backwards from what I should be doing. What level of change justifies having another tactic created? Different positions (seems to be yes, create a different tactic)? Different Roles in same position (not sure)? Same positions and roles but different mentality (defensive, counter, etc.; also not sure)? Different fluidity (or whatever it's called now; not in front of FM2015 at the moment) (definitely should be a different tactic moving between rigid, flexible, etc. and probably not a good idea)? I apologize if these questions have already been answered definitively; I did read quite a bit before posting but I could have missed the exact information that I was looking for. Thanks! 1) General rule of thumb - if you are going to regularly play someone out of position you are better off retraining him to play there. 2) Don't rely on hoping a player will automatically learn a new position over time, have them learn their new position through development training until they are "Accomplished". You can keep going until "Natural" but it really isn't worth it. 3) Constantly chopping and changing a single tactic can lead to poor tactical understanding for your team. If you do often juggle player positions, fluidity and/or mentality, it can be good practise to have 2 or 3 tactics set up each with a different combination of positions, mentalities and fluidity. That way, if you change something your team should still be fairly familiar with it. No need to worry about different roles in the same position though. Link to post Share on other sites More sharing options...
woolymuffler Posted December 30, 2014 Share Posted December 30, 2014 1) General rule of thumb - if you are going to regularly play someone out of position you are better off retraining him to play there.2) Don't rely on hoping a player will automatically learn a new position over time, have them learn their new position through development training until they are "Accomplished". You can keep going until "Natural" but it really isn't worth it. 3) Constantly chopping and changing a single tactic can lead to poor tactical understanding for your team. If you do often juggle player positions, fluidity and/or mentality, it can be good practise to have 2 or 3 tactics set up each with a different combination of positions, mentalities and fluidity. That way, if you change something your team should still be fairly familiar with it. No need to worry about different roles in the same position though. Thanks for the response! 1) and 2) So your experience has been that you should retrain? Even for playing an AML as ML or vice versa? Interesting; there seems to be some debate about that. And playing them in the position does not help them learn it? Seems counter-intuitive but I haven't tried it enough to have an opinion there (thus the questions). 3) Yeah, I've discovered that chopping and changing is definitely not a good way to go. I keep getting press reports talking about "woolymuffler's tinkering undone" and we're barely accomplished in my tactic after 3 months of the regular season. Of course, by the game's standards, I'm giving my team a new tactic every week, so it's understandable that my team is confused. So even for mentality changes (Defensive to Standard to Attacking) with the same positions, roles and duties, those should be separate tactics? That's where my confusion lies I guess. What does the game consider a "new tactic" to be learned versus an in-game adjustment. I would think that philosophy (flexible, rigid, etc.), positions, roles and (maybe) duties should be the tactic that has to be learned and shouldn't be chopped and changed. If you want alternative sets of philosophies, positions, roles and duties, those should be separate tactics to be learned. I could see a case for duties being week to week or even in-game adjustments, depending on the opponents (telling your fullback to stay back this week because the opposing winger is dangerous (from attacking to defending), etc). Mentalities, Team Instructions and Player Instructions should be the week to week or in-game adjustments. All IMO of course; it doesn't matter how I think it should work, just how it actually works in the game. So, if I'm understanding this properly, I should have a standard tactic that is basically how I want my team to play in an even(ish) odds game. This will be philosophy, mentality, roles, duties and team/player instructions of my ideal style of play for my current team (tweaked over time to reflect how it plays, etc. but not changing constantly). Then have alternate tactics (either different formations or the same formation with alternative roles, mentality, etc.) for changes of pace, closing up shop, chasing a game, parking the bus, etc. Obviously, you can't have that many tactics so you have to decide what alternates you will need for your current team and season. More or less correct? Link to post Share on other sites More sharing options...
Dr. Hook Posted December 30, 2014 Share Posted December 30, 2014 How you decide to set up alternate tactics is up to you. I have two currently that are different formations. If I need to change approach in a match, I just change the mentality. There is some minor penalty for doing that, but it is more than offset by getting it right against the opposition. It is valid to train three different mentalities with the same formation, or three different formations. I like having one or two alternate formations trained up just in case of injuries, condition, suspension, or whatever might force me into a different squad selection. The most important thing, imo, when setting duties and roles, is how your team plays together, and interacts. You shouldn't need to be changing them week to week, because changing duties and or/roles will affect the entire way your team plays. I do change them in game from time to time if I am seeing something that needs addressing, but it isn't often, and I rarely do more than one or two at a time. Instead of designing a tactic for specific match odds, I prefer to envision how I want my team to play. You can accomplish a lot using PI and TI to change up the way your team plays in a match, but the underlying philosophy and approach you've designed remains the same. That said, there are any number of ways to tackle FM, and no one approach is uniquely correct, but I would throw out a caution not to over complicate things. Link to post Share on other sites More sharing options...
woolymuffler Posted December 30, 2014 Share Posted December 30, 2014 How you decide to set up alternate tactics is up to you. I have two currently that are different formations. If I need to change approach in a match, I just change the mentality. There is some minor penalty for doing that, but it is more than offset by getting it right against the opposition. It is valid to train three different mentalities with the same formation, or three different formations. I like having one or two alternate formations trained up just in case of injuries, condition, suspension, or whatever might force me into a different squad selection.The most important thing, imo, when setting duties and roles, is how your team plays together, and interacts. You shouldn't need to be changing them week to week, because changing duties and or/roles will affect the entire way your team plays. I do change them in game from time to time if I am seeing something that needs addressing, but it isn't often, and I rarely do more than one or two at a time. Instead of designing a tactic for specific match odds, I prefer to envision how I want my team to play. You can accomplish a lot using PI and TI to change up the way your team plays in a match, but the underlying philosophy and approach you've designed remains the same. That said, there are any number of ways to tackle FM, and no one approach is uniquely correct, but I would throw out a caution not to over complicate things. Yeah, but as I've learned the hard way, there are definitely approaches that are NOT correct (like training a single tactic and changing it week to week). That sounds like a good approach; figure out how you want to play (formation, roles, duties) plus one or two alternative setups to cover for injuries or just for a change up. Then use the mentalities and team/player instructions for week to week and in-match adjustments. Play players out of position if necessary to preserve the learned system rather than changing the system just because the backup isn't the same type of player as the starter (use individual player instructions rather than changing the player position, role or duty) . Or create a new tactic to accommodate the alternate player if this will be used frequently or the starter is out for an extended period. I've been too hung up with putting players in their natural positions and preferred roles, rather than coming up with a logical system that suits the team as a whole and fitting the players into that system (even if they are an AML instead of an ML). Thanks! Link to post Share on other sites More sharing options...
KUMB Posted December 30, 2014 Share Posted December 30, 2014 In FMC, you just click a player and then hit the information tab. Thanks - I didn't know if there was a way to see all PPMs for each player all at once rather than having to go into each player individually. Link to post Share on other sites More sharing options...
vasilli07 Posted December 30, 2014 Share Posted December 30, 2014 Guys, do you have any tips how to defend with 4-4-2 flat against 3-4-3 (flat midfield, 3 central strikers) without the need of changing the formation? I doubt so. You are at an disadvantage in attack and defence. In attack, you are outnumbered 3 to 2. In defence, their 3 strikers are going to pin your defenders back or take advantage of a 3 on 2 situation when your fullbacks push up. Can probably try dropping a striker back into AMC so that you at least have a man advantage in midfield. Link to post Share on other sites More sharing options...
Dr. Hook Posted December 30, 2014 Share Posted December 30, 2014 Guys, do you have any tips how to defend with 4-4-2 flat against 3-4-3 (flat midfield, 3 central strikers) without the need of changing the formation? As Vasili noted above, it's tough. It is doable, though. Definitely have a holding CM (The DLP-D is a good choice as he sits pretty deep by default) as per usual with the 4-4-2, but also look at having your other CM play a bit deeper and less adventurously; CM S or D. Your attack will be on the flanks here and you should have acres of space to counter that way. Link to post Share on other sites More sharing options...
Los_Culés Posted December 30, 2014 Share Posted December 30, 2014 Thanks guys. 1. Two of my backup strikers have PPM "comes deep", so I will play one of them to emulate vasilli07's suggestion to have an advantage in midfield. 2. I am on FM11, I play 4-4-2 flat, with two deep-lying playmakers (Mentality 2), so they are pretty deep already. I might try to man mark their outer central forwards with my full backs, leaving the central one against my two center backs...and yes, I shall attack the flanks so I will change my MR, ML (on default they cut inside) for proper wingers. Link to post Share on other sites More sharing options...
Telchar Posted December 30, 2014 Share Posted December 30, 2014 Hei guys. I tried searching but I'm left here to ask another stupid question. Does U19 staff have any affect on the senior team? Link to post Share on other sites More sharing options...
Dr. Hook Posted December 31, 2014 Share Posted December 31, 2014 Hei guys. I tried searching but I'm left here to ask another stupid question.Does U19 staff have any affect on the senior team? No they only coach or physio the U19 players. Link to post Share on other sites More sharing options...
Rock787 Posted December 31, 2014 Share Posted December 31, 2014 Wide Playmaker and Raumdeuter - Does it matter what footed they are or would it be better having right footer if they are on the right side or visa-verse Link to post Share on other sites More sharing options...
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