sixsecondsleft Posted July 15, 2012 Author Share Posted July 15, 2012 I'm getting the feeling that "passing accuracy" might be over-weighted by the AI. If a team is having it's goalie kick long balls, I'd think those are pretty much 50/50, and shouldn't hurt his rating too much unless he is shankin 'em straight to an opposing attacker. I've played nothing but "quick throw", but I know my keeper sends a lot of long balls down field, and that's the only thing I can imagine that keeps him under 7.00. As a side note, if I choose "defender collect", will he stop kicking long balls altogether? I'm worried that will stop a counter attack? Link to post Share on other sites More sharing options...
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