Administrators Neil Brock Posted December 19, 2012 Administrators Share Posted December 19, 2012 I’m very pleased to be able to announce the latest update for Football Manager 2013, 13.2.3 is now available. As always the update is save game compatible allowing you to continue your current save game, and we've provided a change list below. To update you will need to close the game down and re-launch for it to update. If this does not work for you or you feel it has not updated you will need to restart Steam. Once updated the version number will be 13.2.3 with match engine v1339, more specifically the full version numbers are listed below: PC: 350104 Mac: 350176 As with the previous updates there are no database changes, if you start a new game the database number will remain 13.0.0. Many thanks. Link to post Share on other sites More sharing options...
Administrators Neil Brock Posted December 19, 2012 Author Administrators Share Posted December 19, 2012 CHANGE LIST 13.2.3 (ME 1339) GENERAL - Fixed runtime error when viewing other users match in network game - Fixed rare FMC crash in February 2015 - Fixed rare edited Dutch competition crash - Fixed rare instance of save not loading with edited db - Fixed No Transfer Windows achievement/unlockable completion GUI - Fixed sorting of player training focus columns - Fixed display of competition news screen - Fixed potential rating of youth candidates displaying incorrectly MATCH ENGINE v1339 - Tuned dribbling generally - Fixed issue that counted too many dubious instances of running past opponent - Toned down poor decision long shots - Fixed some instances of short, under hit passes - Made keepers more aggressive in meeting short back passes - Slight improvement to defender positioning for short goal kicks - Fixed bug that could cause players to try to clear ball from in front of own goal instead of scooping it clear - Improved last ditch tackling and engaging of ball close to own goal - Slightly reduced defender reactions at lower levels - Improved engagement of ball player to reduce effectiveness of running with ball - Fixed some instances where defenders don’t engage ball player around own area until it’s too late - Further tuned kick and header accuracy - Reduced aimless passes into channel from high up pitch - Fixed rare instances of dead ball not being delivered correctly into opposing area - Further tweaked defending against ball player - Fine-tuned run past opponent counts slightly further - Made dribbling slightly harder to achieve at higher speeds - Made most players a favour more direct passes slightly - Small fix to player reactions to loose balls - Made defenders more aggressive in terms of looking to tackle ball player - Fixed players with low closing down settings doing it so high up the pitch - Fixed players set to specifically man mark opponent from leaving him too eagerly to engage ball player - Small fix to specific man marking when opponent goes close to opposition d-line - Fixed some interceptions being logged as tackles - Fixed some instances of players playing opposition onside when defending free kicks - Fixed some more instances of players not reacting to loose balls - Fixed corner phase of play not ending when ball cleared way outside area, causing some bizarre knock-ons - Fixed rare occurrence of play not restarting after a goal - Fixed player not trying to turn and shoot when close to goal - Fixed rare instances of unrealistically inaccurate kicks and passes - Fixed some further issues with players closing down or not closing down properly - Fixed some headers being unrealistically unchallenged due to collision avoidance code - Fixed too many unrealistically weak penalty kicks - Fixed some instances of unrealistically poor first touch - Fixed players getting stuck in nets when retrieving ball - Fixed rare issue causing keepers not to pick up routine ball near edge of own area - Reduced crowding of players going for same ball on some crosses/corners - Fixed assigned throw in takers not always being used for throws in attacking areas - Further refinements to closing down and engagement of the ball player - Some fine tuning of the weighting of short passes - Made wide midfielders pay a bit more attention to opposition full backs - One minor ball physics related fix - Fixed unrealistic dallying on ball - Less aimless clearances up field when not under pressure - Couple more tweaks to closing down logic - Fixed bug where keeper fumbles ball then doesn’t react properly - Reduced risky passes across defence line - Fix for ball passing through net occasionally - Couple more small tweaks to closing down logic - Further improved wide midfielder tracking of full backs - Fixed goal kicks not being taken short - Fixed quick free kicks rarely being taken - Fixed bug where keeper moves a long distance to retrieve ball at free kick and is caught out of position when it’s taken quickly - Fixed bug where keepers’ don’t always try to dive at attackers' feet - Fixed players dropping too deep on some free kicks - Fixed a couple of bugs causing keepers not to intercept speculative balls properly - Fixed a couple of bugs causing players not to react to loose balls or passes correctly - Fixed bug causing player not to attempt jump for ball that he cannot quite reach - Tweak to off ball movement - Slightly encouraged high reward lofted passes - Made players who have just done a burst of running more prone to miscontrol - Fixed bug where player may over-run ball unnecessarily - Slight toning down on accuracy of more difficult kicks - Further fix for incorrect players taking attacking throw-ins - Team talk fix relating to overfamiliarity with manager talk - Improved challenging for headers on long kicks - Fixed nasty knock on relating to players switching off when taking control of ball - Fixed some lofted passes being a bit extreme - Reduced power of ball bounce off post and crossbar - Fixed rare instances of players dallying on ball - Yet further tweaks to closing down logic - Fixed some instances of keeper short distribution not working - Couple more fixes relating to player reactions to ball - Reduced some instances of dangerous passes in defensive areas - Fixed rare bug where play freezes when two players close to stationary ball - Fixed rare bug where quick free kick is decided upon but never taken resulting in deadlock until end of period - Fixed unrealistic instances of players deciding to take over receiving ball from team mate - Very slight increase in width of defensive unit to try to open play up slightly - Fixed bug in pass choice AI that should now result in a bit better decision making - Slight reduction in 50:50 challenges for lower aggression players - Small ball collision fix - Fixed a couple of bugs causing keeper to not try a save - Fixed a rare bug causing players to double up on closing down an attacking player prematurely - Made first touch a key attribute for sweeper keeper - Fixed a bug with players going for the ball too early in the animations CHANGE LIST 13.2.2 - Optimised match processing speed for network clients - Fixed crash during processing linked to co-ownerships - Fixed crash during processing linked to missing stadium data - Fixed state saving of staff responsibility setting for match preparation (FMC) CHANGE LIST 13.2.1 (ME 1325) - Further refined engagement of ball player - Toned down speed players can run with ball a little - Slight toning down of run with ball probability - Fine-tuned kick and header accuracy a little further These changes should help to fix the following issues; - Players dribbling through the middle of the pitch too easily, too often - High number of goals per game - Teams winning games by margins of 5+ goals far too often CHANGE LIST 13.2 The new build includes, but is not limited to, the changes below: PERFORMANCE Fixed rare history crash in edited databases Fixed crash when closing game Fixed crash when changing language with holiday prompt on screen Fixed rare crash when asking backroom staff for team talk advice Fixed crash when using ‘Set for Release’ button GENERAL Fixed very low and negative attendances Fixed player becoming unhappy when promise is met Fixed takeovers disproportionately boosting club reputation Fixed erroneous fluctuation of tactic familiarity Improved long term lower league AI squad balance COMPETITIONS & RULEGROUPS Fixed Austria Cup final and EURO Cup final clash Fixed fixture congestion when reaching final of Bulgarian Cup and EURO Cup Improved confidence handling Belgian Pro League Fixed Brazilian State Championship start dates Fixed English league playoff venues Fixed Irish Premier and First Division format and scheduling Fixed Polish Ekstraslasa schedule Fixed Swedish pre-season scheduling GUI Dark Skin added Improved speed when viewing previous fixtures Fixed skin reload clearing manager profile picture Fixed refreshing of coach star rating when coach leaves club Improved speed of team line-ups appearance pre-match Improved distinction between ‘Needs a rest’ and ‘Rested’ status flags Fixed scrollbar losing focus on individual training screen Fixed international shortlist being populated by player search Fixed international jobs not appearing in Job Centre EDITOR Fixed seeding by division reputation in custom cup Added ability to create leagues with uneven sub-divisions Fixed addition of Danish lower divisions Fixed sorting of German regions in custom competitions FINANCES Improved balance of lower league wage budgets Improved balance of non-league match day expense & income Fixed Italian tax levels in new games Fixed players increasing wage demands after user adjusts budgets Improved wage balance in Sweden FMC Added Financial Storm and Unrest at Home Challenges to Store Fixed cut off on Player profile Transfer Price tag graphic in certain currencies Added Player Training Progression graphic to the Player Profile screen Fixed Player silhouettes being recoloured on news items Added string to FMC Store to indicate unlockables are for FMC only. Fixed news item cut off for Team of the Week items Fixed old media inbox questions being asked incorrectly Fixed Transfer and Loan Listed status text appearing correctly on the player profile Fixed Progression Bar always being in the middle on Player Coach Reports Added reason for failing a challenge on the Challenge Result screen Fixed the possibility of being able to start new games or Challenges in 2011 Fixed player wage demands when applying All players interested unlockable Fixed Squad Registration panel incorrectly appearing for clubs Fixed New Stadium Unlockable so that no loans are taken out to cover its costs NEWS Fixed calculation of “shock” cup defeats Fixed calculation of first league goal in news items NETWORK Fixed client being unable to join game with edited database Fixed assistant taking charge of team when loading save on match day SCOUTING Fixed scouts with full knowledge returning with no results TRANSFERS & CONTRACTS Fixed DoF repeatedly targeting uninterested staff Fixed rounding of figures used in clauses Improved balance of player interest in club vs wages Improved sale prices of low valued youth players Fixed club withdrawing loan offer when negotiations are met Fixed DOF not adhering to maximum amount when adding players to transfer targets Fixed exploit allowing acceptance of £0 bids Fixed trigger of wage after international appearance clause Fixed career games clause including appearances when out on loan Fixed being able to offer automatic one year contract extension in final season to young players TUTORIALS Fixed ‘Tutorial Master’ achievement Fixed ‘Learning the Ropes’ achievement MATCH ENGINE (v 1324) More improvements to on ball decision making and pass choice Improved central midfielder starting position when team is in possession Tweaked midfielder and attacker positions when team is defending Fixed a couple of bugs causing players to fail to turn to face required direction properly Improved facing direction of player marking opponent who is moving onto a pass Fixed bug allowing players being able to partially "go through" other players to get ball without being penalised Small tweaks to improve the way players move onto passes or loose balls Reduced some instances of closing down of keeper when clearly illogical in context of player and his instructions Cleaned up a few bugs that delayed retrieval of ball at set pieces or kick offs A bunch of ball physics fixes mainly related to collisions and ball spin after bounce Reduced slightly unrealistic ball to player deflections More improvements to pass choice AI Tweaks to run with ball and first touch AI Reduced tackles that end in own goals Some tweaks to basic central midfielder positions Fixed some dodgy marking at mid pitch free kicks Improved full back positioning when waiting for short keeper distribution Improved near and far post corner aim point Some further ball physics fixes and refinements Fixed goal not always given if ball stops just over goal line Fixed some rare instances of player collision avoidance failing Further refinements to pass AI Improved pass, shot or header accuracy logic Further improvements to player reactions to the ball Fixed defences staying to deep just after corner taken Refined player positioning when defending free kicks from wide Made players press more collectively and aggressively when required Improved positioning of defenders against attackers running at pace Refined tackling AI a bit Improved facing direction while marking opponent around own area Fixed some more keeper AI bugs Improved collision avoidance AI slightly Fine tuned ball trajectory chosen by player for kick, header etc. Fine tuned kick and header accuracy logic Fine-tuned pass and general on ball AI Tuned long shot frequency and AI Toned down pressing slightly in certain situations Improved marking and engagement of ball player in wide areas Tuned tackling AI further Couple of small fixes to player reactions Fixed some small player pathing anomalies Fixed a couple of goalkeeper AI anomalies Improved marking and engagement of ball player further Fixed some instances of risky keeper distribution Fine-tuned kick/header accuracy Link to post Share on other sites More sharing options...
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