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Updated ME Fix List (24th January)


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In case people haven't seen it, updated fix list for ME

http://community.sigames.com/showthread.php/320432-Next-match-engine-update-fixes-so-far...(-updated-10th-January-)

Match v1326

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- Tuned dribbling generally

- Fixed issue that counted too many dubious instances of running past opponent

- Toned down poor decision long shots

- Fixed some instances of short underhit passes

- Made keepers more aggressive in meeting short backpasses

- Slight improvement to defender positioning for short goal kicks

- Fixed bug that could cause players to try to clear ball from in front of own goal instead of scooping it clear

Match v1327

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- Improved last ditch tackling and engaging of ball close to own goal

- Slightly reduced defender reactions at lower levels

- Improved engagement of ball player to reduce effectiveness of running with ball

- Fixed some instances where defenders dont engage ball player around own area until its too late

- Further tuned kick and header accuracy

- Reduced aimless passes into channel from high up pitch

- Fixed rare instances of dead ball not being delivered correctly into opposing area

Match v1328

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- Further tweaked defending against ball player

- Fine tuned run past opponent counts slightly further

- Made dribbling slightly harder to achieve at higher speeds

- Made most players a favour more direct passes slightly

- Small fix to player reactions to loose balls

Match v1329

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- Made defenders more aggressive in terms of looking to tackle ball player

- Fixed players with low closing down settings doing it so high up the pitch

- Fixed players set to specifically man mark opponent from leaving him too eagerly to engage ball player

- Small fix to specific man marking when opponent goes close to opposition d-line

- Fixed some interceptions being logged as tackles

- Fixed some instances of players playing opposition onside when defending free kicks

- Fixed some more instances of players not reacting to loose balls

- Fixed corner phase of play not ending when ball cleared way outside area, causing some bizarre knock ons

- Fixed rare occurance of play not restarting after a goal

Match v1330

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- Fixed player not trying to turn and shoot when close to goal

- Fixed rare instances of unrealistically innacurate kicks and passes

- Fixed some further issues with players closing down or not closing down properly

- Fixed some headers being unrealistically unchallenged due to collision avoidance code

- Fixed too many unrealistically weak penalty kicks

- Fixed some instances of unrealistically poor first touch

- Fixed players getting stuck in nets when retrieving ball

- Fixed rare issue causing keepers not to pick up routine ball near edge of own area

- Reduced crowding of players going for same ball on some crosses/corners

- Fixed assigned throw in takers not always being used for throws in attacking areas

Match v1331

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- Further refinements to closing down and engagement of the ball player

- Some fine tuning of the weighting of short passes

- Made wide midfielders pay a bit more attention to opposition full backs

- One minor ball physics related fix

Match v1332

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- Fixed unrealistic dallying on ball

- Less aimless clearances upfield when not under pressure

- Couple more tweaks to closing down logic

- Fixed bug where keeper fumbles ball then doesnt react properly

- Reduced risky passes across defence line

- Fix for ball passing through net occasionally

Match v1333

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- Couple more small tweaks to closing down logic

- Further improved wide midfielder tracking of full backs

- Fixed goal kicks not being taken short

- Fixed quick free kicks rarely being taken

- Fixed bug where keeper moves a long distance to retrieve ball at free kick and is caught out of position when its taken quickly

- Fixed bug where keepers dont always try to dive at attackers' feet

- Fixed players dropping too deep on some free kicks

- Fixed a couple of bugs causing keepers not to intercept speculative balls properly

- Fixed a couple of bugs causing players not to react to loose balls or passes correctly

- Fixed bug causing player not to attempt jump for ball that he cannot quite reach

- Tweak to off ball movement

- Slightly encouraged high reward lofted passes

- Made players who have just done a burst of running more prone to miscontrol

- Fixed bug where player may over-run ball unneccesarily

- Slight toning down on accuracy of more difficult kicks

- Further fix for incorrect players taking attacking throw ins

- Team talk fix relating to overfamiliarity with manager talk

So 1326-1333 are where we are with regards to the next update. No release date set just yet.

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It's nice when you can equate fixes with problems you've seen, also gives a glimpse into how complex the ME is.

It also proves how much work needed to be done. Don't think I've ever seen so much work in a ME update!

This isn't a moan though, thanks to SI for putting in all this work. It really is appreciated. Just release the damn thing :p

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It also proves how much work needed to be done. Don't think I've ever seen so much work in a ME update!

This isn't a moan though, thanks to SI for putting in all this work. It really is appreciated. Just release the damn thing :p

BOOO Chris! You're like the pantomine baddie! BOOOOOO :D

If this gets released for the weekend (i know Neil, you can't say anything) i will be an happy little Spireite!

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there are like 3 fixes to dribbling there :/

As I understand it this could be because one change could have effects on other parts. So SI might need to tweak the same thing several times because they notice knock-on effects from other changes.

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As I understand it this could be because one change could have effects on other parts. So SI might need to tweak the same thing several times because they notice knock-on effects from other changes.

Exactly so, think of how many ways you could try to adjust the goals per shots ratio and the possible knock on effects of any one of them.

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The lack of through balls will be addressed through a number of the above fixes Robert, passing in general has seemingly had a fairly large amount of attention in the list.

Don't panic!

I guessed it would, just seeing nothing specific about made me want some confirmation that there will be a fix for it :p

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If through balls start to exist again, and my wingers stop behaving like IF (each time they do, a baby panda dies), but i guess this one is adressed by dribbling tuning, then i will be the happiest FM junkie on the earth.

If number of shoots gets lowerred and each game in key highlights do not last 20 minutes anymore, but the pre-patch 10 minutes, i will be even more happy.

It feels good to get such update, even if it certainly means 1 week more of testing.

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I guessed it would, just seeing nothing specific about made me want some confirmation that there will be a fix for it :p

There isn't a line of code that says through balls = x, it's achieved by adjusting a whole host of parameters, none of which includes the words "through balls"

And yes I once had the rare privilege of seeing a bit of the ME code, I felt like a caveman looking at a jet engine :D

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The most recent changes are being tested (as all the changes are) so no chance for a release this weekend I'd say. Have to ask for patience again guys, thanks.

I'm grateful for the update, even if it is bad news. It's better than fervent speculation, and regular forum checks to look for the update release!

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Have you/or can you upload your tactic please?? I haven't been able to play this game yet this year and i've a feeling we aren't going to get the update anytime soon.

Well even though Neil said no chance to this weekend for him to answer the question of it being this weekend shows to me (hopefully) that its very close now. Presuming testing all goes well of course. I'm hoping for possibly in the week sometime but that's my hope, not expecting anything. As I said something could come up in testing that delays it for another week or more so no point getting too excited. Just never know with SI though, they're crafty buggers. It could just as easily come out tonight as it could in March :lol:

I'm just doing some challenges to keep occupied to whenever it does come out then I'll start a proper game.

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