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Which is better? GPU rendering or software?


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The choice is between having the cpu do the bulk of the graphics work (software rendering) or assigning that task to the graphics card (gpu rendering). It's a bit of an overgeneralization but if you have at least a decent graphics card, always go with gpu (hardware) rendering. For FM, the cpu is always doing the lion's share of the work so using hardware rendering reduces the load on the bottleneck component of your system.

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The choice is between having the cpu do the bulk of the graphics work (software rendering) or assigning that task to the graphics card (gpu rendering). It's a bit of an overgeneralization but if you have at least a decent graphics card, always go with gpu (hardware) rendering. For FM, the cpu is always doing the lion's share of the work so using hardware rendering reduces the load on the bottleneck component of your system.

Good answer.

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