Spagbol Posted September 2, 2008 Share Posted September 2, 2008 I have a player who's picked up a knock, but who I forgot to remove from the first 11 before the next game (I think everyone's done this at some point), I realise what I've done and pull him off and moments after doing so his conditon has raised 4%, then at half time it and full time it raises again. More so then if I hadn't played him in the game at all. Theoretically, does this mean if you took control of your reserves, arranged two friendlies or similar, you could raise a player's condition from the fifties/sixties to the ninties by time your mid-week league game? I couldn't find anything on a search, has this been mentioned before? It just doesn't seem right... Link to post Share on other sites More sharing options...
SCIAG Posted September 2, 2008 Share Posted September 2, 2008 Nice. Though it does waste a subsitute (not that that matters in a reserve match) Link to post Share on other sites More sharing options...
Ike013 Posted September 2, 2008 Share Posted September 2, 2008 Noticed something similar too. Player received a small injury and condition dropped seriously to 30% after 20 minutes, checked every 5 minutes and saw it slowly rising, at halftime it was up to 70%, the guy scored 2 goals in the 2nd time (which made me win 3-2 ) and at full time it was around 75% as most of my players are at full time. Link to post Share on other sites More sharing options...
VonBlade Posted September 2, 2008 Share Posted September 2, 2008 Yeah definitely. The game automatically gives players a half-time boost. So by judicious subbing you can raise someone REALLY quickly without actually doing them any damage (sub @ 44 mins, take off @ 46) Link to post Share on other sites More sharing options...
kristoaster Posted September 3, 2008 Share Posted September 3, 2008 Ike - that's meant to be in the game, it's where the player has just taken a knock but runs it off. Link to post Share on other sites More sharing options...
Hamenaglar Posted September 3, 2008 Share Posted September 3, 2008 I don't think players condition can raise beyond what he had before the match, at least that's how it worked on fm2007 Link to post Share on other sites More sharing options...
Management Posted September 3, 2008 Share Posted September 3, 2008 kristoaster is right... i remember reading something about in-game while it was processing Link to post Share on other sites More sharing options...
Spagbol Posted September 3, 2008 Author Share Posted September 3, 2008 I don't think players condition can raise beyond what he had before the match, at least that's how it worked on fm2007 I don't think it should do, but it definately does. Link to post Share on other sites More sharing options...
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