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Speed of attributes raised through role training


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If I were to train a striker as a target man instead of a complete forward, are his physical attributes (or other attributes that the target man role shares with the complete forward role) going to increase quicker because there are less attributes to train? Does he gain, say for example, 10 ability points from training, and they are distributed between the attributes trained for depending on coaches/playing style and how many attributes there are to train for, or does he gain say 1 or 2 points per attribute every time he trains based on coaching quality?

Any information about how the training works on a numerical level would be great, but what I really want to know is does a role with more attributes takes longer to train for (another example is, does a ball playing defender learn all central defender attributes slower because he has to train for technique and creativity as well, otherwise wouldnt you always train for ball playing defender instead).

Thanks in advance!

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