miller6 Posted September 4, 2008 Share Posted September 4, 2008 Question for SI How do they play out now? I know this part of the code was rewritten from scratch. What differences are there from the previous negotiation process? if any? Link to post Share on other sites More sharing options...
BlademanX Posted September 4, 2008 Share Posted September 4, 2008 The board should be more involved than the manager Link to post Share on other sites More sharing options...
DaveRH Posted September 4, 2008 Share Posted September 4, 2008 The board should be more involved than the manager That's one of the areas in which I think that realism will (and should) be sacrificed for the sake of the game. Not being able to manage your own player contracts would be backward step I feel. Link to post Share on other sites More sharing options...
LawzE Posted September 4, 2008 Share Posted September 4, 2008 I have a suggestion document I keep and this is one of the things I've written about. Link to post Share on other sites More sharing options...
Phil1987 Posted September 4, 2008 Share Posted September 4, 2008 I have a suggestion document I keep and this is one of the things I've written about. Thanks for that... Care to expand at all? Link to post Share on other sites More sharing options...
Hamenaglar Posted September 4, 2008 Share Posted September 4, 2008 The board should be more involved than the manager I think that should depend on how much hands on approach we want. Link to post Share on other sites More sharing options...
nots Posted September 4, 2008 Share Posted September 4, 2008 i just want negotiations to be less one sided towards the ai Link to post Share on other sites More sharing options...
carboreeta Posted September 4, 2008 Share Posted September 4, 2008 That's one of the areas in which I think that realism will (and should) be sacrificed for the sake of the game. Not being able to manage your own player contracts would be backward step I feel. Agree completely its one of the things that Keegan is upset about we should live and die by our signings and financial control Link to post Share on other sites More sharing options...
Thepathtoamen Posted September 4, 2008 Share Posted September 4, 2008 Realism = board doing transfer dealings Fun value = We should do it I prefer fun! Link to post Share on other sites More sharing options...
Neji Posted September 4, 2008 Share Posted September 4, 2008 I wouldn't buy the game if we didn't get to deal with the transfers on our own. Thats one of the key parts of the game for me. Link to post Share on other sites More sharing options...
phnompenhandy Posted September 4, 2008 Share Posted September 4, 2008 I wouldn't buy the game if we didn't get to deal with the transfers on our own. Thats one of the key parts of the game for me. We know, Mr. Curbishley. Link to post Share on other sites More sharing options...
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