duka08 Posted June 15, 2008 Share Posted June 15, 2008 The Fmm 2.2 although, cheating, has helped me convert all the time ive sat infront of my computer into tropheys but, when I edit a players stats, after afew matches they go down...Can anyone offer a solution to stop this from happening? Another question if a players pressure attribute is set to 20...does this mean the player will feel pressure alot more, or not be bothered about the media or me puttin pressure on them? Thanks. Link to post Share on other sites More sharing options...
phnompenhandy Posted June 15, 2008 Share Posted June 15, 2008 Pressure - the higher the number, the more stressed they get. First problem - the game adjusts the attribute settings to natch the player's reputation and age. If you create a superkid 16 year old the AI will reduce the CA and attributes. Also, if the player has the reputation of a semi-pro team, or plays for a low rep team the attributes will tweak downwards. So, you have to alter a lot more than just the players' attributes! Link to post Share on other sites More sharing options...
duka08 Posted June 16, 2008 Author Share Posted June 16, 2008 Does CA and PA effect stuff too? Link to post Share on other sites More sharing options...
Craig1w Posted June 16, 2008 Share Posted June 16, 2008 duka how do you download the fmm? Link to post Share on other sites More sharing options...
Craig_R.U.F.C Posted June 16, 2008 Share Posted June 16, 2008 To download it, Use this: http://www.fmscout.com/page.php?al=fm_modifier_fm2008 Link to post Share on other sites More sharing options...
phnompenhandy Posted June 16, 2008 Share Posted June 16, 2008 Originally posted by duka08:Does CA and PA effect stuff too? Yes, massively. If a player has CA of 10 and you give him 20s in various attributes, they will be scaled down to match the CA (even if the PA is 200). If you want high attributes the player must have a high CA to match. Link to post Share on other sites More sharing options...
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