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Realistic Number of Minimum Games?


tomthered

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Hi all,

I'm currently in the process of making a new short-form competition for some friends and I to play in a network game.

The idea is that there'll be a reasonably small number of teams (with a lot of money - think cricket's IPL, for example), but also that we'll be able to get through a season reasonably quickly, or at least quicker than we normally would in a 40+ game campaign.

What I'm struggling to work out, however, is what a good number of games to play would be. Obviously, I could in theory make a season last 10 games, but that would have an impact on players' development.

My question, therefore, is what you think the minimum number of games a team would need to play over the course of a season, in order to give players some meaningful game time?

Any ideas?

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