eximius-vir Posted September 17, 2015 Share Posted September 17, 2015 I was just wondering if anyone else feels that it would be a good idea to have pre-set tactical changes that take affect at different times during each match? Currently I tend to make the same changes during a match at the same times. For instance, I have three tactical systems that are based around the same formation. I start each match with a Control mentality, if I concede I change it to a system that has an attacking mentality, if I take the lead I change it to a system using a Counter mentality. I think it would be more realistic to have these changes pre-set before the game as this is all a manager can do IRL. Keep the shouts to make small changes though as IRL. A couple of examples of periods of the game that I would like to use different tactics are; First 10 minutes of the match If we fall behind by a single goal If we fall behind by two goals If we take the lead by a single goal If we take the lead by two goals Beginning of the second half if drawing Beginning of the second half if winning Beginning of the second half if losing Last 10 minutes of the match if drawing Last 10 minutes of the match if winning Last 10 minutes of the match if losing If opposition are down to ten men If we are down to ten men Link to post Share on other sites More sharing options...
Dagenham_Dave Posted September 18, 2015 Share Posted September 18, 2015 I think it would be more realistic to have these changes pre-set before the game It would save you time and effort, but please, realistic? Er, no. You can do all that on FM Classic, by setting up instructions pre-match to cover these eventualities, but I think that's only used in conjunction with Instant Result so that you still have a certain amount of control over the outcome. I can see why you might find it beneficial, but it's just laziness really. I mean, how long would it take you to make those sorts of changes in game when needed? A couple of seconds. Link to post Share on other sites More sharing options...
Cougar2010 Posted September 18, 2015 Share Posted September 18, 2015 For instance, I have three tactical systems that are based around the same formation. I start each match with a Control mentality, if I concede I change it to a system that has an attacking mentality, if I take the lead I change it to a system using a Counter mentality. Just wanted to comment on this part. The idea of having three saved tactics/formations is so you can have three different setups, not the same formation with three different mentalities. For instance in my three slots I have three different shapes, atm they are 352 Wingbacks, 442 & 4132. If you just want to change mentality during a match you simply change it, you don't need a separate saved tactic for it. Its much like making a sub, nothing more. Link to post Share on other sites More sharing options...
Dagenham_Dave Posted September 18, 2015 Share Posted September 18, 2015 In fairness, he maybe has a different set of team/player instructions for each set up. If you're only going to play with the one basic tactical shape, it makes more sense to set it up that way. Link to post Share on other sites More sharing options...
Administrators Neil Brock Posted September 18, 2015 Administrators Share Posted September 18, 2015 As has been said above, you can already do this in Football Manager Classic, it's called Match Plans. There are no current plans to bring this functionality into full FM. Link to post Share on other sites More sharing options...
Guest Posted September 18, 2015 Share Posted September 18, 2015 From a position of realism I like what this system would bring to the planning & preparation element of managing a football team, if you ask a team that lacks adaptability or general intelligence to deviate from what has been drilled during training then the penalties could be a lot harsher than they currently appear to be. Personally being able to make constant minor tweaks or even major tactical changes during a match has always struck me as being beyond what a manager would & could do irl however it's a fair concession for the sake of FM being a fun game to play. Link to post Share on other sites More sharing options...
eximius-vir Posted September 20, 2015 Author Share Posted September 20, 2015 It would save you time and effort, but please, realistic? Er, no. You can do all that on FM Classic, by setting up instructions pre-match to cover these eventualities, but I think that's only used in conjunction with Instant Result so that you still have a certain amount of control over the outcome. I can see why you might find it beneficial, but it's just laziness really. I mean, how long would it take you to make those sorts of changes in game when needed? A couple of seconds. IRL managers so often say that they spend a week preparing the team but once they are sent out on to the pitch there is not a lot that can be done. Managers can only make small changes during a match, it would be very difficult to change a system completely by shouting orders to a couple of players near the touchline. Link to post Share on other sites More sharing options...
eximius-vir Posted September 20, 2015 Author Share Posted September 20, 2015 Just wanted to comment on this part.The idea of having three saved tactics/formations is so you can have three different setups, not the same formation with three different mentalities. For instance in my three slots I have three different shapes, atm they are 352 Wingbacks, 442 & 4132. If you just want to change mentality during a match you simply change it, you don't need a separate saved tactic for it. Its much like making a sub, nothing more. I have three systems that are based around the same formation, there is more than just mentality changes. There is some small position changes as well as team/player instructions. Link to post Share on other sites More sharing options...
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