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FM16 Beta anyone using old edited files with it


Roy Race 9

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So the Beta is out and I have moved some edited files to the new editor data folder and some are working and some are not.

I am using files I have used in previous versions that are comp changes or created comps the comp changes seem to be working but created ones are not at this stage

any feedback from anyone else

graphics namely faces/club badges are working fine, backgrounds/stadiums are not until skins are changed

of interest Sortitoutsi boys already have a file out re real names etc that's great news:D.....and it works :thup:

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never gets released with beta.....even though countless requests have been made, so us editors can set up projects and get bugs reported we are always playing catch up

but you can transfer old files into new beta with mixed results.....that's why I started thread to see pattern with the files but no feedback yet

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i don't have beta so i can't tell, but would somebody test the following:

take the fm15 database folder from xxxxx\Steam\steamapps\common\Football Manager 2015\data\db and put it in corresponding place in fm16, then try the editor files from fm15.

i hope this would allow last years files to be loaded...

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Although the FM16 data editor is not released with the Beta, it's still entirely possible to edit pretty much whatever you like via the FM15 Data Editor, just as long as whatever FM16 data you wish to edit is already referenced in FM15 (e.g. new players from FM16 can't be edited with the FM15 editor).

With the exception of data sections that do not have the 'Clear' option in FM15 Data Editor, you simply need to:

1. overwrite the respective data by navigating to the 'Edit' tab at the top.

2. Select 'Copy (X data, e.g. 'Playing History')'.

3. 'Clear' the data (usually at the bottom right).

4. Go back to the 'Edit' tab, and select 'Paste'.

Once done, the data that would have otherwise been present in FM16 Beta will be overwritten, and you can edit it however you wish. Just keep in mind that you should ideally recreate any data from the 2014-15 season that would no longer be present if you proceed to load the FM15 editor data on FM16 Beta. 'Playing History', 'Non-Playing History', 'Achievements', 'Days at club/nation', 'Languages', 'Favourite People' etc; these are all prime examples of sections you may need to recreate 2014-15 data for as it will not have been present in the FM15 database.

The reason why you can apply to FM16 Beta Sortitoutsi's 'real name fixes' for FM15 or even FM14 is because the editor data in it only references names which are effectively already overwritten once edited (the same can be said about attributes and contract details).

The key is to *overwrite*. If there is an option to 'Clear' the respective section of data in the FM15 Data Editor, then you must use the 4 step method laid out above before any values you modify in that section can take effect in FM16 Beta.

And of course, once saved, just copy the saved editor file from the 'editor data' folder in your 'Football Manager 2015' folder to the corresponding folder in your 'Football Manager 2016' folder so that when you start a new game in FM16 Beta, you'll be able to use it.

I hope I explained this clearly enough. If not, let me know.

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@Kenna-

i'm a bit dense in general and that might be reason why i didn't get it. however this is my problem.

i have a huge database update for fm 15 which essentialy resets the game world to the time of 1991. so instead of russia, belarus, ucraine and other 10 nations present irl, you only have USSR, instead of Czech republic and Slovakia, you have czechoslovakia, same for croatia, serbia, montenegro, slovenia, macedonia and bosnia herzegovina, you have Yugoslavia. all these new nations have their national leagues down to at least 3rd level, (yugoslavia is down to 6th), and all nations participate in all international competitions such as world cup, Euro,... together with u21,u20 and u19 continental and world competitions.As you've guessed club continental competitions are also reset to 1991 stat, so instead of CL, (only) champions play the champions cup, there is Cup winners' cup and Uefa cup.

it was huge work i did for last two versions of fm that i am afraid i don't have time this time around. any way this might work on fm 16 and what steps would i need to do to make it playable?

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@Kenna-

i'm a bit dense in general and that might be reason why i didn't get it. however this is my problem.

i have a huge database update for fm 15 which essentialy resets the game world to the time of 1991. so instead of russia, belarus, ucraine and other 10 nations present irl, you only have USSR, instead of Czech republic and Slovakia, you have czechoslovakia, same for croatia, serbia, montenegro, slovenia, macedonia and bosnia herzegovina, you have Yugoslavia. all these new nations have their national leagues down to at least 3rd level, (yugoslavia is down to 6th), and all nations participate in all international competitions such as world cup, Euro,... together with u21,u20 and u19 continental and world competitions.As you've guessed club continental competitions are also reset to 1991 stat, so instead of CL, (only) champions play the champions cup, there is Cup winners' cup and Uefa cup.

it was huge work i did for last two versions of fm that i am afraid i don't have time this time around. any way this might work on fm 16 and what steps would i need to do to make it playable?

Hey mate! I'd be lying if I told you there is a straightforward workaround for this. That sounds like an unfathomable amount of data that you've edited, and the best advice I could give you is to wait for the full version of the game to be released so that you can use the actual FM16 Editor for the purposes you've stated.

If you were to attempt to use the FM15 Data Editor for this, you would have to recreate a tonne load of data, and considering that the far easier option is only a matter of weeks away, it's not worth the effort of editing (in my humble opinion) - especially considering the increased likelihood of human error.

But other than editing it, I'm afraid the short answer is no; I'm not sure how to make your editor data work in FM16 Beta.

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never gets released with beta.....even though countless requests have been made, so us editors can set up projects and get bugs reported we are always playing catch up

but you can transfer old files into new beta with mixed results.....that's why I started thread to see pattern with the files but no feedback yet

To be fair though, although it would be advantageous from a user perspective to get it earlier, I can totally see why they wouldn't. They'll be fully focused on getting the core game as stable as possible for release, and letting the editor loose into that won't make that task any easier. Then once the core has had two weeks to settle down, they release the dogs of war/editing.

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To be fair though, although it would be advantageous from a user perspective to get it earlier, I can totally see why they wouldn't. They'll be fully focused on getting the core game as stable as possible for release, and letting the editor loose into that won't make that task any easier. Then once the core has had two weeks to settle down, they release the dogs of war/editing.

that would indeed be an acceptable approach if only editor wasn't really neglected for past two years. first time i didn't buy the game at this point just because i want to see how does the editor work.

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that would indeed be an acceptable approach if only editor wasn't really neglected for past two years. first time i didn't buy the game at this point just because i want to see how does the editor work.

Actually, that kind of proves the point. Given the issues that are present in the editor, releasing it now would lead to a massive spike in workload in that area. They'll be much better served concentrating on the core for the 2 weeks. There's also the possibility of bugs being reported in the core parts that have actually been caused by edited files, leading to wasted effort in investigating these if the reporter doesn't originally state that.

Not saying I don't understand - it's frustrating - but I can completely see why they do it this way.

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To be fair though, although it would be advantageous from a user perspective to get it earlier, I can totally see why they wouldn't. They'll be fully focused on getting the core game as stable as possible for release, and letting the editor loose into that won't make that task any easier. Then once the core has had two weeks to settle down, they release the dogs of war/editing.

yes that seems to be the way:( and I don't think it will change now, however there seems to be this feeling in the editor community that we are second class citizens and the editor a sort of after thought.....we don't get answers to things such as ''what changes have been made to this years editor''....its not asking for much, wanting to know if previous long standing bugs have been addressed etc and this cloak and dagger approach by SI is poor, just say what the changes are or if there are any changes at all ;)

and I know a lot of long standing FM players are waiting this year for feedback on the new editor before deciding to purchase the game this time

Its frustrating but fingers crossed SI get it right this time, it would have been great if they had released it with beta or even given certain long standing editors the chance to beta test it prior to release so we could all work to getting an editor working the way it could/should be...lets be honest its nearly there:thup:

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yes that seems to be the way:( and I don't think it will change now, however there seems to be this feeling in the editor community that we are second class citizens and the editor a sort of after thought.....we don't get answers to things such as ''what changes have been made to this years editor''....its not asking for much, wanting to know if previous long standing bugs have been addressed etc and this cloak and dagger approach by SI is poor, just say what the changes are or if there are any changes at all ;)

and I know a lot of long standing FM players are waiting this year for feedback on the new editor before deciding to purchase the game this time

Its frustrating but fingers crossed SI get it right this time, it would have been great if they had released it with beta or even given certain long standing editors the chance to beta test it prior to release so we could all work to getting an editor working the way it could/should be...lets be honest its nearly there:thup:

Again playing Devil's Advocate, but the bolded part...yeah, editors probably are. Not in as harsh words of course, but the profit isn't going to come from the editor being absolutely 100% spot-on. I'm sure they'd love to have it in that state, but imagine it's pretty far down the pecking order given that the editor has always been functional, despite not being as good as it could be.

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right got the 2 other files working in the beta....it was my fault I had used 2 countries to create them, and forgot to select those on start up

what a noob:rolleyes:

so good news all created files in previous versions USING ADVANCED RULES IS WORKING FOR ME IN BETA

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that is great news :D i assume those are with edited competitions? what happens to players, clubs...? i have lots of players that i've changed nationality in my db (all russians are Soviet i.e.) i guess those will come as clashes in database, right? or will they remain soviet but i will have to change nationality of new russian players (those freshly added to db) to soviet?

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