Maestro_DK Posted October 31, 2015 Share Posted October 31, 2015 Any way to stop the sidebar from change colour? And put it under the topbar, like it when the top go all the way from left to right Link to post Share on other sites More sharing options...
Maestro_DK Posted November 1, 2015 Author Share Posted November 1, 2015 A little like this, but with the topbar as it is from default Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 1, 2015 Share Posted November 1, 2015 You'll have to wait until full release to see if its possible as we cannot extract the xml files until then, however I seem to remember someone attempting to move the sidebar to the top last year but it didn't work correctly, removing the recolouring should be possible as it was last year though it might be more complicated with other items now using the same recolouring code. Link to post Share on other sites More sharing options...
Maestro_DK Posted November 1, 2015 Author Share Posted November 1, 2015 Ok. Have tried your accient colour from FM15, but din't work Link to post Share on other sites More sharing options...
Maestro_DK Posted November 1, 2015 Author Share Posted November 1, 2015 Don't know what and why it happens, but the accient colour xml has an impact. The sidebar still have the team colours, but when the mouse hits the back button it changes photo uploading Link to post Share on other sites More sharing options...
Maestro_DK Posted November 13, 2015 Author Share Posted November 13, 2015 Any news how to edit sidebar to not change colour? Also if anybody could help me make team colour fill out my topbar I'll be very happy Link to post Share on other sites More sharing options...
wkdsoul Posted November 13, 2015 Share Posted November 13, 2015 Any news how to edit sidebar to not change colour? Also if anybody could help me make team colour fill out my topbar I'll be very happy The sidebar looks transparent in those pics? Team colour - you mean be the same background colour for the FM, Date and Continue buttons you have as well? Link to post Share on other sites More sharing options...
Maestro_DK Posted November 13, 2015 Author Share Posted November 13, 2015 Yeah but I didn't get it to work, sometimes it changed and sometime it choose not to No, I mean where it says overview - contract - transfer and so on. The way I have it now it's pretty hard controling a team with dark text Link to post Share on other sites More sharing options...
wkdsoul Posted November 13, 2015 Share Posted November 13, 2015 Yeah but I didn't get it to work, sometimes it changed and sometime it choose not to No, I mean where it says overview - contract - transfer and so on. The way I have it now it's pretty hard controling a team with dark text Thats the header, yeah it can be changed I'll have to find the code when i get in. The sidebar info you need is in here -> http://community.sigames.com/showthread.php/405837-FM15-Guide-How-to-Edit-the-Sidebar?highlight=sidebar+colour Link to post Share on other sites More sharing options...
Maestro_DK Posted November 13, 2015 Author Share Posted November 13, 2015 Thanks! Have used the accent colours, thats how I got it transperent but it was fairly random what it did. I'll try again perhaps I missed something the first time Link to post Share on other sites More sharing options...
Maestro_DK Posted November 13, 2015 Author Share Posted November 13, 2015 Have tried all I know to do now, and can't get the sidebar to keep the colour, it have in the first screen in this thread, at all times Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 13, 2015 Share Posted November 13, 2015 Have a look at this thread: [FM15 Guide] How to Edit the Sidebar There are effectively two sidebars - one when you are on your teams screen that is recoloured to your team colours and another one that takes a generic colour that is shown on other screens, so you need to edit two bits to change both colours. From a quick glance it looks like in FM16 the team recolouring is now controlled by the settings\sidebar colours.xml file rather than the accent colours file that now controls one of the other recolouring settings, though it looks like it's edited in the same way. Link to post Share on other sites More sharing options...
Maestro_DK Posted November 13, 2015 Author Share Posted November 13, 2015 Got it! It was the sidebar colours.xml file I was missing. Thanks for help guys, now I just need to fix my colour problem with header, only 10 more hours to start a game Link to post Share on other sites More sharing options...
Äktsjon Männ Posted November 13, 2015 Share Posted November 13, 2015 Don't know what and why it happens, but the accient colour xml has an impact. The sidebar still have the team colours, but when the mouse hits the back button it changes photo uploading Sorry if this is a stupid question, but is this a mock up or have you got the sidebar to appear below the header in the default FM16 skin? In which case could you please tell me how. I hate the sidebar going from top to bottom. Link to post Share on other sites More sharing options...
Maestro_DK Posted November 13, 2015 Author Share Posted November 13, 2015 I used the client object browser.xml from my FM15 skin Link to post Share on other sites More sharing options...
Äktsjon Männ Posted November 13, 2015 Share Posted November 13, 2015 Thank you Link to post Share on other sites More sharing options...
fenomeno9 Posted November 19, 2015 Share Posted November 19, 2015 Hi Maestro. Agree with Aktsjon, when the sidebar goes under the header it looks better. Could you share the 'client object browser.xml' you are using? PS: Er du dansk? :-) Link to post Share on other sites More sharing options...
Maestro_DK Posted November 19, 2015 Author Share Posted November 19, 2015 I think it's from YACS skin, the inner icon only one. Jep det er jeg Link to post Share on other sites More sharing options...
fenomeno9 Posted November 19, 2015 Share Posted November 19, 2015 Thanks! Tjek din inbox herinde :-) Link to post Share on other sites More sharing options...
fenomeno9 Posted November 19, 2015 Share Posted November 19, 2015 How did you top align the menu items, they are centered when you first install the panels from the YACS skin, which looks kind of silly i think: Link to post Share on other sites More sharing options...
Maestro_DK Posted November 19, 2015 Author Share Posted November 19, 2015 Don't know, all I did was copy paste the client object browser.xml. Perhaps becourse I'm on a 15" laptop with a much lower resolution than you, but I don't know much about stuff like this, it's all try and fail and try again for me Link to post Share on other sites More sharing options...
Maestro_DK Posted November 19, 2015 Author Share Posted November 19, 2015 If you can find a way to make the colour behind players - squad depth - ect in the top to team colours and instant result to work, please let me know Link to post Share on other sites More sharing options...
Maestro_DK Posted November 22, 2015 Author Share Posted November 22, 2015 Please help me change the colour in B to be the same as in A. As it is now I can only manage teams with white text, the darker ones are very hard to read. I'm using this client opject browser becourse I like the inner sidebar a lot better <?xml version='1.0' encoding='utf-8'?> <!-- this file lists the global panels that should be installed --> <panel> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> <!-- background picture - covers entire screen --> <widget class="background" file="backgrounds/default" id="bgnd"> <record id="object_property"> <integer id="get_property" value="bgnd" /> <integer id="set_property" value="file" /> </record> </widget> <!-- background box - covers entire screen <widget class="bordered_box" appearance="boxes/custom/background/paper" />--> <container file="custom/backgrounds"/> <container> <layout class="arrange_horizontal_attachment" alignment="left, extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" layout_children="true" /> <container> <layout class="arrange_vertical_attachment" alignment="top, extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" layout_children="true" /> <animation class="translate_animation" start_value="0, -0.2" end_value="0, 0" duration="0.4" end_mode="hold_end" tween="ease_out" coord_mode="relative_to_screen" /> <!-- header area at top of screen - with title, menus, etc --> <container id="head" class="header_panel"> <!-- hide this panel in "navigation disabled" mode --> <attachment class="test_global_attachment" get_property="FS " value="true" set_property="hidn" /> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> </container> <container id="main"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> <!-- match - covers entire lower part of screen when looking at a match --> <widget class="match_highlights_panel" id="full" pitch_unique_id="full"> <attachment class="test_multiple_globals_attachment" default_value="true"> <list id="get_properties"> <record get_property="MatS" test_mode="0" value="false" skip_if_null="true" /> <record get_property="nfsM" test_mode="0" comparison_mode="1" value="true" skip_if_null="true" /> <record get_property="dtty" test_mode="1" comparison_mode="1" value="53" skip_if_null="true" /> </list> <integer id="set_property" value="hidn" /> </attachment> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> </widget> <!-- rest of the panels --> <container> <layout class="arrange_vertical_attachment" alignment="top, extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" layout_children="true" /> <!--actions bar--> <container height="40"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> <!-- hide this panel in "navigation disabled" mode --> <attachment class="test_multiple_globals_attachment" default_value="true"> <list id="get_properties"> <record get_property="TTyp" test_mode="0" value="1" skip_if_null="false" /> <record get_property="dtty" test_mode="0" comparison_mode="0" value="53" skip_if_null="false" /> <record get_property="FS " test_mode="0" comparison_mode="1" value="true" skip_if_null="false" /> </list> <integer id="set_property" value="hidn" /> </attachment> <!-- coloured actions bar image tab bar--> <widget class="bordered_box" id="ACTb" appearance="boxes/custom/interface/tab bar/paper"> </widget> <container> <layout class="arrange_horizontal_attachment" alignment="right, extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" layout_children="true" /> <!-- actions and sections bar --> <container class="sections_menu_strip" id="acse" /> <!--in game editor edit object button--> <container width="50"> <attachment class="test_global_attachment" get_property="gset" value="false" set_property="hidn" /> <layout class="arrange_horizontal_attachment" alignment="middle" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" layout_children="true" inset="0" /> <widget class="edit_object_icon_button" id="edit" cant_be_toggled="true" icon="icons/16px/edit" icon_alignment="left" appearance="buttons/custom/interface/tab bar/button" auto_size="none" multiline="false" width="50"> <attachment class="flash_colour_attachment" auto_start="false" rate="850"> <colour id="first_colour" red="49" green="52" blue="63" /> <colour id="second_colour" red="46" green="103" blue="182" /> <flags id="colour_property" value="bkcl" /> </attachment> </widget> </container> <!--Help System--> <widget class="help_icon_button" id="hotw" width="60" icon="icons/16px/help"> <translation id="text" translation_id="291316" type="use" value="Help[COMMENT: quick link icon hint]" /> <translation id="hint" translation_id="291316" type="use" value="Help[COMMENT: quick link icon hint]" /> </widget> <!--instant match button--> -<widget alignment="centre" class="icon_button" id="INST" width="150" appearance="buttons/custom/interface/continue/button" size="11" secondary_icon_alignment="centre_right, centre_y" secondary_icon="icons/16px/continue" secondary_icon_enabled="true" font="fonts/continue instant"> <record id="secondary_icon_properties" red_replacement="ui_header_icons"/> <translation id="text" value="Instant Result" type="use" translation_id="339740"/> <record id="click_event" event_id="INST" event_target="glob"/> -<attachment class="test_global_attachment" get_property="sect" set_property="hidn" mode="1"> -<list id="value"> <integer value="phtc"/> <integer value="PhcP"/> <integer value="PhcS"/> <integer value="PhcN"/> <integer value="PhcC"/> <integer value="PhcF"/> <integer value="patc"/> <integer value="PacP"/> <integer value="PacS"/> <integer value="PacN"/> <integer value="PacC"/> <integer value="PacF"/> </list> </attachment> </widget> </container> </container> <!--match actions bar--> <container class="bordered_box" appearance="boxes/custom/interface/tab bar/match/actba/paper" height="40" diAN="true"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> <attachment class="test_multiple_globals_attachment" default_value="true"> <list id="get_properties"> <record get_property="TTyp" test_mode="1" value="1" skip_if_null="false" /> <record get_property="dtty" test_mode="1" comparison_mode="1" value="53" skip_if_null="false" /> </list> <integer id="set_property" value="hidn" /> </attachment> <!-- Only enable animations on the full match screen and when auto-hide is on --> <attachment class="test_multiple_globals_attachment" default_value="true"> <list id="get_properties"> <record get_property="MaMi" test_mode="0" value="true" default_value="true" /> <record get_property="dsAH" test_mode="0" comparison_mode="1" value="true" skip_if_null="true" /> <record get_property="dsAO" test_mode="0" comparison_mode="1" value="true" skip_if_null="true" /> </list> <integer id="set_property" value="diAN" /> </attachment> <!-- Convert mouse enter/exit into animation trigger events so that other widgets can also use these triggers --> <!-- animation_relay_attachment get disabled when animations are disbaled to prevent them from wastefully firing in the rest of the game --> <attachment class="animation_relay_attachment" event_id="msen"> <record id="action_event"> <flags id="event_id" value="SliM" /> <integer id="evfl" value="7" /> <flags id="evtg" value="root" /> </record> </attachment> <attachment class="animation_relay_attachment" event_id="msex"> <record id="action_event"> <flags id="event_id" value="SloM" /> <integer id="evfl" value="7" /> <flags id="evtg" value="root" /> </record> </attachment> <!-- These events are sent by modal popup panels on the match screen to disable animations when they are opened and then re-enable them when closed --> <attachment class="event_relay_attachment" event_id="DsAn"> <record id="action_event"> <flags id="event_id" value="SETP" /> <flags id="id" value="pasA" /> <boolean id="value" value="true" /> </record> </attachment> <attachment class="event_relay_attachment" event_id="EnAn"> <record id="action_event"> <flags id="event_id" value="SETP" /> <flags id="id" value="pasA" /> <boolean id="value" value="false" /> </record> </attachment> <!-- An animations to ensure that the panel's default position is off the screen --> <animation class="translate_animation" start_value="0,-36" end_value="0,-36" duration="2" end_mode="hold_end" coord_mode="absolute_to_target" apply_to_mouse="false" /> <!--slide in on mouse enter--> <animation class="translate_animation" trigger_start="SliM" trigger_end="SloM" end_mode="hold_auto_reverse_hold" coord_mode="absolute_to_target" apply_to_mouse="false"> <!-- This is really just a normal slide out but some extra waiting is required at the end to compensate for a timing issue when pausing --> <list id="storyboard"> <record interval="0.0" value="0,0" tween="ease_in_out" /> <record interval="0.3" value="0,36" tween="linear" /> <record interval="0.4" value="0,36" tween="linear" /> </list> </animation> <!-- coloured actions bar image (match)--> <widget class="picture" id="macb" file="interface/header/match/actionbar" /> <container> <layout class="arrange_horizontal_attachment" alignment="right, extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" layout_children="true" /> <!-- actions and sections bar --> <container class="menu_strip" id="acts" appearance="" offset="5" gap="0" default_widget_type="action_button_action" submenu_type="popup_button_actions" separator_type="picture"> <record id="default_widget_properties" /> <record id="submenu_properties" fixed="true"> <event id="click_notification_event" event_id="DMCN" item="NULL" /> <event id="menu_layout_notification_event" event_id="MLNO" /> </record> <record id="separator_properties" file="dividers/standard/vertical/line" auto_size="horizontal" height="52" /> <record id="more_button_properties" /> </container> <!--Help System <widget class="help_icon_button" id="hotw" width="60" icon="icons/16px/help"> <translation id="text" translation_id="291316" type="use" value="Help[COMMENT: quick link icon hint]" /> <translation id="hint" translation_id="291316" type="use" value="Help[COMMENT: quick link icon hint]" /> </widget>--> </container> </container> <container class="plain_box"> <layout class="arrange_vertical_attachment" alignment="bottom, extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" layout_children="true" /> <!-- main area - contains sections/actions panel and content areas --> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> <container id="main"> <layout class="arrange_horizontal_attachment" alignment="middle, extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" layout_children="true" /> <widget class="sidebar_menu_table" id="side" width="50" appearance="boxes/bordered/standard/paper"> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="cotO" /> </record> <attachment class="test_global_attachment" get_property="MnuS" mode="1" value="true" set_property="FoHi" skip_if_null="true"/> </widget> <!-- screen content area --> <container id="scca" auto_size="horizontal"> <layout class="stick_to_sides_attachment" alignment="all" layout_children="true" inset="0" /> </container> </container> </container> <!-- footer area at bottom of screen --> <container id="foot" file="footer" /> </container> </container> </container> </container> </container> </panel> Link to post Share on other sites More sharing options...
fenomeno9 Posted November 22, 2015 Share Posted November 22, 2015 Please help me change the colour in B to be the same as in A. As it is now I can only manage teams with white text, the darker ones are very hard to read. I'm using this client opject browser becourse I like the inner sidebar a lot better <?xml version='1.0' encoding='utf-8'?> <!-- this file lists the global panels that should be installed --> <panel> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> <!-- background picture - covers entire screen --> <widget class="background" file="backgrounds/default" id="bgnd"> <record id="object_property"> <integer id="get_property" value="bgnd" /> <integer id="set_property" value="file" /> </record> </widget> <!-- background box - covers entire screen <widget class="bordered_box" appearance="boxes/custom/background/paper" />--> <container file="custom/backgrounds"/> <container> <layout class="arrange_horizontal_attachment" alignment="left, extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" layout_children="true" /> <container> <layout class="arrange_vertical_attachment" alignment="top, extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" layout_children="true" /> <animation class="translate_animation" start_value="0, -0.2" end_value="0, 0" duration="0.4" end_mode="hold_end" tween="ease_out" coord_mode="relative_to_screen" /> <!-- header area at top of screen - with title, menus, etc --> <container id="head" class="header_panel"> <!-- hide this panel in "navigation disabled" mode --> <attachment class="test_global_attachment" get_property="FS " value="true" set_property="hidn" /> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> </container> <container id="main"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> <!-- match - covers entire lower part of screen when looking at a match --> <widget class="match_highlights_panel" id="full" pitch_unique_id="full"> <attachment class="test_multiple_globals_attachment" default_value="true"> <list id="get_properties"> <record get_property="MatS" test_mode="0" value="false" skip_if_null="true" /> <record get_property="nfsM" test_mode="0" comparison_mode="1" value="true" skip_if_null="true" /> <record get_property="dtty" test_mode="1" comparison_mode="1" value="53" skip_if_null="true" /> </list> <integer id="set_property" value="hidn" /> </attachment> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> </widget> <!-- rest of the panels --> <container> <layout class="arrange_vertical_attachment" alignment="top, extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" layout_children="true" /> <!--actions bar--> <container height="40"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> <!-- hide this panel in "navigation disabled" mode --> <attachment class="test_multiple_globals_attachment" default_value="true"> <list id="get_properties"> <record get_property="TTyp" test_mode="0" value="1" skip_if_null="false" /> <record get_property="dtty" test_mode="0" comparison_mode="0" value="53" skip_if_null="false" /> <record get_property="FS " test_mode="0" comparison_mode="1" value="true" skip_if_null="false" /> </list> <integer id="set_property" value="hidn" /> </attachment> <!-- coloured actions bar image tab bar--> <widget class="bordered_box" id="ACTb" appearance="boxes/custom/interface/tab bar/paper"> </widget> <container> <layout class="arrange_horizontal_attachment" alignment="right, extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" layout_children="true" /> <!-- actions and sections bar --> <container class="sections_menu_strip" id="acse" /> <!--in game editor edit object button--> <container width="50"> <attachment class="test_global_attachment" get_property="gset" value="false" set_property="hidn" /> <layout class="arrange_horizontal_attachment" alignment="middle" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" layout_children="true" inset="0" /> <widget class="edit_object_icon_button" id="edit" cant_be_toggled="true" icon="icons/16px/edit" icon_alignment="left" appearance="buttons/custom/interface/tab bar/button" auto_size="none" multiline="false" width="50"> <attachment class="flash_colour_attachment" auto_start="false" rate="850"> <colour id="first_colour" red="49" green="52" blue="63" /> <colour id="second_colour" red="46" green="103" blue="182" /> <flags id="colour_property" value="bkcl" /> </attachment> </widget> </container> <!--Help System--> <widget class="help_icon_button" id="hotw" width="60" icon="icons/16px/help"> <translation id="text" translation_id="291316" type="use" value="Help[COMMENT: quick link icon hint]" /> <translation id="hint" translation_id="291316" type="use" value="Help[COMMENT: quick link icon hint]" /> </widget> <!--instant match button--> -<widget alignment="centre" class="icon_button" id="INST" width="150" appearance="buttons/custom/interface/continue/button" size="11" secondary_icon_alignment="centre_right, centre_y" secondary_icon="icons/16px/continue" secondary_icon_enabled="true" font="fonts/continue instant"> <record id="secondary_icon_properties" red_replacement="ui_header_icons"/> <translation id="text" value="Instant Result" type="use" translation_id="339740"/> <record id="click_event" event_id="INST" event_target="glob"/> -<attachment class="test_global_attachment" get_property="sect" set_property="hidn" mode="1"> -<list id="value"> <integer value="phtc"/> <integer value="PhcP"/> <integer value="PhcS"/> <integer value="PhcN"/> <integer value="PhcC"/> <integer value="PhcF"/> <integer value="patc"/> <integer value="PacP"/> <integer value="PacS"/> <integer value="PacN"/> <integer value="PacC"/> <integer value="PacF"/> </list> </attachment> </widget> </container> </container> <!--match actions bar--> <container class="bordered_box" appearance="boxes/custom/interface/tab bar/match/actba/paper" height="40" diAN="true"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> <attachment class="test_multiple_globals_attachment" default_value="true"> <list id="get_properties"> <record get_property="TTyp" test_mode="1" value="1" skip_if_null="false" /> <record get_property="dtty" test_mode="1" comparison_mode="1" value="53" skip_if_null="false" /> </list> <integer id="set_property" value="hidn" /> </attachment> <!-- Only enable animations on the full match screen and when auto-hide is on --> <attachment class="test_multiple_globals_attachment" default_value="true"> <list id="get_properties"> <record get_property="MaMi" test_mode="0" value="true" default_value="true" /> <record get_property="dsAH" test_mode="0" comparison_mode="1" value="true" skip_if_null="true" /> <record get_property="dsAO" test_mode="0" comparison_mode="1" value="true" skip_if_null="true" /> </list> <integer id="set_property" value="diAN" /> </attachment> <!-- Convert mouse enter/exit into animation trigger events so that other widgets can also use these triggers --> <!-- animation_relay_attachment get disabled when animations are disbaled to prevent them from wastefully firing in the rest of the game --> <attachment class="animation_relay_attachment" event_id="msen"> <record id="action_event"> <flags id="event_id" value="SliM" /> <integer id="evfl" value="7" /> <flags id="evtg" value="root" /> </record> </attachment> <attachment class="animation_relay_attachment" event_id="msex"> <record id="action_event"> <flags id="event_id" value="SloM" /> <integer id="evfl" value="7" /> <flags id="evtg" value="root" /> </record> </attachment> <!-- These events are sent by modal popup panels on the match screen to disable animations when they are opened and then re-enable them when closed --> <attachment class="event_relay_attachment" event_id="DsAn"> <record id="action_event"> <flags id="event_id" value="SETP" /> <flags id="id" value="pasA" /> <boolean id="value" value="true" /> </record> </attachment> <attachment class="event_relay_attachment" event_id="EnAn"> <record id="action_event"> <flags id="event_id" value="SETP" /> <flags id="id" value="pasA" /> <boolean id="value" value="false" /> </record> </attachment> <!-- An animations to ensure that the panel's default position is off the screen --> <animation class="translate_animation" start_value="0,-36" end_value="0,-36" duration="2" end_mode="hold_end" coord_mode="absolute_to_target" apply_to_mouse="false" /> <!--slide in on mouse enter--> <animation class="translate_animation" trigger_start="SliM" trigger_end="SloM" end_mode="hold_auto_reverse_hold" coord_mode="absolute_to_target" apply_to_mouse="false"> <!-- This is really just a normal slide out but some extra waiting is required at the end to compensate for a timing issue when pausing --> <list id="storyboard"> <record interval="0.0" value="0,0" tween="ease_in_out" /> <record interval="0.3" value="0,36" tween="linear" /> <record interval="0.4" value="0,36" tween="linear" /> </list> </animation> <!-- coloured actions bar image (match)--> <widget class="picture" id="macb" file="interface/header/match/actionbar" /> <container> <layout class="arrange_horizontal_attachment" alignment="right, extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" layout_children="true" /> <!-- actions and sections bar --> <container class="menu_strip" id="acts" appearance="" offset="5" gap="0" default_widget_type="action_button_action" submenu_type="popup_button_actions" separator_type="picture"> <record id="default_widget_properties" /> <record id="submenu_properties" fixed="true"> <event id="click_notification_event" event_id="DMCN" item="NULL" /> <event id="menu_layout_notification_event" event_id="MLNO" /> </record> <record id="separator_properties" file="dividers/standard/vertical/line" auto_size="horizontal" height="52" /> <record id="more_button_properties" /> </container> <!--Help System <widget class="help_icon_button" id="hotw" width="60" icon="icons/16px/help"> <translation id="text" translation_id="291316" type="use" value="Help[COMMENT: quick link icon hint]" /> <translation id="hint" translation_id="291316" type="use" value="Help[COMMENT: quick link icon hint]" /> </widget>--> </container> </container> <container class="plain_box"> <layout class="arrange_vertical_attachment" alignment="bottom, extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" layout_children="true" /> <!-- main area - contains sections/actions panel and content areas --> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> <container id="main"> <layout class="arrange_horizontal_attachment" alignment="middle, extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" layout_children="true" /> <widget class="sidebar_menu_table" id="side" width="50" appearance="boxes/bordered/standard/paper"> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="cotO" /> </record> <attachment class="test_global_attachment" get_property="MnuS" mode="1" value="true" set_property="FoHi" skip_if_null="true"/> </widget> <!-- screen content area --> <container id="scca" auto_size="horizontal"> <layout class="stick_to_sides_attachment" alignment="all" layout_children="true" inset="0" /> </container> </container> </container> <!-- footer area at bottom of screen --> <container id="foot" file="footer" /> </container> </container> </container> </container> </container> </panel> Find this in your file, around line 78: <!-- coloured actions bar image tab bar--> <widget class="bordered_box" id="ACTb" appearance="boxes/custom/interface/tab bar/paper"> And replace with this: <!-- coloured actions bar image tab bar--> <widget class="bordered_box" id="ACTb" appearance="boxes/custom/interface/tab bar/paper" red_replacement="primary"> Result: Link to post Share on other sites More sharing options...
Maestro_DK Posted November 22, 2015 Author Share Posted November 22, 2015 That's make i red all the time? I would like it to have the team colour Link to post Share on other sites More sharing options...
Äktsjon Männ Posted November 22, 2015 Share Posted November 22, 2015 That's make i red all the time? I would like it to have the team colour It makes it the same as the part above it, I just tried it, it works On a different note, could you please tell me what exactly did you change to get the sidebar to stop re-coloring? Link to post Share on other sites More sharing options...
fenomeno9 Posted November 22, 2015 Share Posted November 22, 2015 That's make i red all the time? I would like it to have the team colour No it tells it to change colour. It points to a paper file, which is red, but tells the red colour to take/change into team colours. Link to post Share on other sites More sharing options...
Maestro_DK Posted November 22, 2015 Author Share Posted November 22, 2015 Great! thank you very very much. In the settings folder sidebar colours.xml with: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE propertylist SYSTEM "http://www.sigames.com/dtds/properties.dtd"> <properties version="1.0"> <list id="items"> <!-- All Colours --> <record min_hue="0" max_hue="360" min_saturation="0" max_saturation="100" min_lightness="0" max_lightness="100"> <colour id="accent_colour" red="50" green="50" blue="60" alpha="200"/> </record> </list> </properties> and <!-- it's a non-human object - so go this colour for for the sidebar background--> <colour name="colour side bar" red="50" green="50" blue="60" alpha="200"/> in the settings.xml Link to post Share on other sites More sharing options...
Maestro_DK Posted November 22, 2015 Author Share Posted November 22, 2015 No it tells it to change colour. It points to a paper file, which is red, but tells the red colour to take/change into team colours. Yeah just tried it, it just looked like 2 red colours on SS Link to post Share on other sites More sharing options...
Äktsjon Männ Posted November 22, 2015 Share Posted November 22, 2015 Thank you again Link to post Share on other sites More sharing options...
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