PequenoGenio Posted November 27, 2015 Share Posted November 27, 2015 Do you gonna do any panl for Human Profile? Link to post Share on other sites More sharing options...
ArtDekDok Posted November 27, 2015 Author Share Posted November 27, 2015 i basically want the bottom left corner container under the player personal info to show the positions (forcing them so they show every time like you have done) and the container you normally use to force positions (the one on the right hand side of attributes) to show the attributes analyzer - just like in the picture. Can you please help me with that? https://mega.nz/#!ndRWEKYC!KtucybqogrXOXagdQzrXhjZZ_eWA-CEfUFMzmmL04b8 PequenoGenio, Th3answer82, JasK open regular.xml delete all line replace with <record> <string id="file_name" value="Mathilde.otf"/> <integer id="fill_colour_red" value="240" /> <integer id="fill_colour_green" value="240" /> <integer id="fill_colour_blue" value="240" /> <integer id="fill_colour_alpha" value="255" /> </record> save and rename regular.xml to signature.xml In post 68 I want club logo behind the players picture profile instead of kit number does anyone know how to do this please. https://mega.nz/#!7U4hHRiY!qhOaU-AYR8QQEgUnHQSuz6mf1k5PcQuju1ghBBAo5Wo Hi ArtDekDok nice job. I have an issue when i try to reduce player's picture size (i'm trying to reduce the picture in screen 1), but when I change any value you get the following screen (screen 2). I'd like this size (screen 3). Where i'm wrong? Thank you in advance http://i.imgur.com/pkpd8UD.jpg Link to post Share on other sites More sharing options...
rafiomcnick Posted November 27, 2015 Share Posted November 27, 2015 https://mega.nz/#!ndRWEKYC!KtucybqogrXOXagdQzrXhjZZ_eWA-CEfUFMzmmL04b8http://i.imgur.com/pkpd8UD.jpg Thanks now it works Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 27, 2015 Share Posted November 27, 2015 I might be missing it but is there something similar for the comparison screen? ie- the second player on the analyser has a white line, can I change that? as I want to use white for the main player. Thank you The Second line should be controlled by the analyser xml files where you recoloured the rest of it, near the top will be code like this which should control the second line: <!-- Second layer colour--> <record id="second_colour"> <colour id="colour" name="red" /> Link to post Share on other sites More sharing options...
Statistical Approach Posted November 27, 2015 Share Posted November 27, 2015 Thanks Michael. Link to post Share on other sites More sharing options...
PequenoGenio Posted November 27, 2015 Share Posted November 27, 2015 It's better but not just like i want... How i increase the blue area and shrink the red one? Link to post Share on other sites More sharing options...
fenomeno9 Posted November 27, 2015 Share Posted November 27, 2015 https://mega.nz/#!ndRWEKYC!KtucybqogrXOXagdQzrXhjZZ_eWA-CEfUFMzmmL04b8PequenoGenio, Th3answer82, JasK open regular.xml delete all line replace with <record> <string id="file_name" value="Mathilde.otf"/> <integer id="fill_colour_red" value="240" /> <integer id="fill_colour_green" value="240" /> <integer id="fill_colour_blue" value="240" /> <integer id="fill_colour_alpha" value="255" /> </record> save and rename regular.xml to signature.xml http://i.imgur.com/pkpd8UD.jpg ArtDekDok...You are the man!!! Thanks again for your awesome assistence. Link to post Share on other sites More sharing options...
fenomeno9 Posted November 27, 2015 Share Posted November 27, 2015 ArtDekDok. One more thing in regards of these panels (in particular the player overview panel): I use the files in a skin i have released, and users are reporting back that they have a problem with the panel selectors (i don't experience this myself though - at least not up until now which is kind of strange). Every time they have set up the screen as they want (changed which container shows what) to suit their taste, it automatically reverts back to the 'standard' view, which is set by the '<integer id="default_for_xxx...' parameters - how come? It should just be a default, not a forced view, since it points to a selector file - any idea why they would revert back every time they leave the screen and return to the player? Link to post Share on other sites More sharing options...
handy500 Posted November 27, 2015 Share Posted November 27, 2015 Thanks ArtDekDok that's brilliant Link to post Share on other sites More sharing options...
ArtDekDok Posted November 27, 2015 Author Share Posted November 27, 2015 It's better but not just like i want... How i increase the blue area and shrink the red one? open player overview panel.xml go to line 12 change default_height value ArtDekDok.One more thing in regards of these panels (in particular the player overview panel): I use the files in a skin i have released, and users are reporting back that they have a problem with the panel selectors (i don't experience this myself though - at least not up until now which is kind of strange). Every time they have set up the screen as they want (changed which container shows what) to suit their taste, it automatically reverts back to the 'standard' view, which is set by the '<integer id="default_for_xxx...' parameters - how come? It should just be a default, not a forced view, since it points to a selector file - any idea why they would revert back every time they leave the screen and return to the player? I test your skin but didn't get this problem. Link to post Share on other sites More sharing options...
PequenoGenio Posted November 27, 2015 Share Posted November 27, 2015 Do you gonna do any panel for the "Human Profile" like in FM15? Link to post Share on other sites More sharing options...
fenomeno9 Posted November 28, 2015 Share Posted November 28, 2015 open player overview panel.xml go to line 12 change default_height valueI test your skin but didn't get this problem. No the same here, that's what strange - but 5-6 people have mentioned it. What could it possibly be, any idea? Link to post Share on other sites More sharing options...
Kabalyer Posted December 3, 2015 Share Posted December 3, 2015 Anybody can do this: 1. At the top left - Player Number 2. Top right - Age and Date 3. Best position and accomplished position to bring to the center Make it in earlier versions of FM) Link to post Share on other sites More sharing options...
Guest Posted December 5, 2015 Share Posted December 5, 2015 I downloaded this from FM Scout and placed the panels and graphics folders into my FM16 folder and still could not get this to work. Am I doing something wrong? I should also mention I'm attempting to use it alongside the In-Between Highlights Mod on the default dark skin. Link to post Share on other sites More sharing options...
Statistical Approach Posted December 5, 2015 Share Posted December 5, 2015 did you clear the cache and reload the skin? also does the highlights mod work? Link to post Share on other sites More sharing options...
Guest Posted December 5, 2015 Share Posted December 5, 2015 Yes I cleared the cache and reloaded the skin many times. I even tried restarting FM completely and it still didn't work. The highlights mod didn't work either. Link to post Share on other sites More sharing options...
Statistical Approach Posted December 5, 2015 Share Posted December 5, 2015 Have you downloaded the base skin? then put it into the panels folder of that? that is the way I've got it setup and it works great. Guide here -- http://community.sigames.com/showthread.php/441845-FM16-SKIN-Football-Manager-2016-Base-Skins Link to post Share on other sites More sharing options...
Nicky33 Posted December 5, 2015 Share Posted December 5, 2015 first download this https://mega.nz/#!DIgizLbb!XUcIOOjx485Dfah_Tu6JYf7VrXFhhygi6hsWUvK2mGcand replace with https://mega.nz/#!3ZZkjCIC!BV07RpWn0YyWrxXV1shYnjXKq8hvMbvN-Cu-zAn__BY Can you make it ? https://mega.nz/#!3ZZkjCIC!BV07RpWn0YyWrxXV1shYnjXKq8hvMbvN-Cu-zAn__BY Any chance instead of the kit and number just the positions format ? and on the right side boxes only two could you please add 4 plus next to the name remove the number under the picture .. Thank you Link to post Share on other sites More sharing options...
Guest Posted December 5, 2015 Share Posted December 5, 2015 Have you downloaded the base skin? then put it into the panels folder of that? that is the way I've got it setup and it works great. Guide here -- http://community.sigames.com/showthread.php/441845-FM16-SKIN-Football-Manager-2016-Base-Skins Thank you! This worked perfectly. Link to post Share on other sites More sharing options...
Kabalyer Posted December 6, 2015 Share Posted December 6, 2015 Anybody can do this: 1. At the top left - Player Number 2. Top right - Age and Date 3. Best position and accomplished position to bring to the center Make it in earlier versions of FM) Any ideas? Link to post Share on other sites More sharing options...
Kabalyer Posted December 6, 2015 Share Posted December 6, 2015 I want to add information about the positions. But when I add the widget to a file (Picture Player), they are not displayed. I know that it is useless, but can someone answer me ??? <?xml version='1.0' encoding='utf-8'?> <panel> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> <boolean id="should_force_refresh" value="true" /> <container class="bordered_box"> <layout class="arrange_vertical_attachment" alignment="bottom,extend" gap="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" inset="0" /> <container class="vertical_adaptive_container" id="PDvc" inset="0" offset="0"> <container priority="1" default_height="-1"> <!-- profile picture --> <widget class="client_object_profile_picture" id="prop" scale_picture="true" keep_aspect_ratio="true" image_alignment="centre, can_scale"> <attachment class="test_setting_attachment" get_setting="show_portraits" default_value="true" set_property="hidn"> <list id="value"> <boolean value="false" /> </list> </attachment> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> </widget> </container> <!--best position--> <widget class="position_label" spec="text,large,bold" id="bpos" colour="orange1" size="10" alignment="centre_x" display_format="0" font="fonts/capitals_bold"> <record id="object_property"> <integer id="get_property" value="Pnps" /> </record> </widget> <!--accomplished position--> <widget class="position_label" id="apos" alignment="bottom, centre_x" display_format="0" multiline="false"> <record id="object_property"> <integer id="get_property" value="PAps" /> </record> </widget> </container> </container> </panel> Link to post Share on other sites More sharing options...
wkdsoul Posted December 6, 2015 Share Posted December 6, 2015 If i cant get it i always try the text inside all instances of </container> try it above the next line or the one below.. Link to post Share on other sites More sharing options...
Kabalyer Posted December 6, 2015 Share Posted December 6, 2015 If i cant get it i always try the text inside all instances of </container> try it above the next line or the one below.. Did not help Link to post Share on other sites More sharing options...
False 9 Posted December 6, 2015 Share Posted December 6, 2015 I presume this person is using these panel, but what panels do I need to get my screen like this? Thanks Link to post Share on other sites More sharing options...
wkdsoul Posted December 6, 2015 Share Posted December 6, 2015 mostly player overview.xml (the whole page layout) and player personal details panel.xml (layout of the left column with the player info. Link to post Share on other sites More sharing options...
False 9 Posted December 6, 2015 Share Posted December 6, 2015 So do I just need to copy over those particular panels? Or no? I'm confused Link to post Share on other sites More sharing options...
wkdsoul Posted December 6, 2015 Share Posted December 6, 2015 So do I just need to copy over those particular panels? Or no? I'm confused do you know which skin that is? if so yeah you can prob d/l and grab the files out. If not you'll have to get the default files of the above and manually change it to how you want the layout in the pic. Link to post Share on other sites More sharing options...
False 9 Posted December 6, 2015 Share Posted December 6, 2015 do you know which skin that is? if so yeah you can prob d/l and grab the files out. If not you'll have to get the default files of the above and manually change it to how you want the layout in the pic. No, I don't just someone's from another forum, I will just ask for the skin, thanks for your help Link to post Share on other sites More sharing options...
Statistical Approach Posted December 6, 2015 Share Posted December 6, 2015 Thank you! This worked perfectly. No worries, glad it's sorted Link to post Share on other sites More sharing options...
kotonko Posted December 7, 2015 Share Posted December 7, 2015 hi, can you make this ? , thanks Link to post Share on other sites More sharing options...
Kabalyer Posted December 12, 2015 Share Posted December 12, 2015 How to fix the selected window in the player profile? I have become every time for me to put the boxes with the information ... Link to post Share on other sites More sharing options...
wanderer89 Posted December 28, 2015 Share Posted December 28, 2015 No idea what I'm doing wrong but cannot get the panels to work on any skin? Did the new patch disable them or something? Link to post Share on other sites More sharing options...
sancabri Posted January 19, 2016 Share Posted January 19, 2016 Can you tell me how to change the font of the name on the kit? Link to post Share on other sites More sharing options...
Fancy Gaffot Posted January 28, 2016 Share Posted January 28, 2016 Can someone please help? I am using the first download + art player picture from optional 2 download First of all it's not covered by the grey overlay - http://i.imgur.com/WK03MLa.png And how can I move all the text fields down a little and increase the picture by a few pixels? Link to post Share on other sites More sharing options...
icecream Posted February 7, 2016 Share Posted February 7, 2016 Not really the right topic but does anyone know how to change the player positions panel (little pitch with dots) to the green one like this instead of the new transparent one? Link to post Share on other sites More sharing options...
pilustrica Posted February 17, 2016 Share Posted February 17, 2016 i want to put CA and PA on my player profile panel. like andromeda blu on this print. TY Link to post Share on other sites More sharing options...
wkdsoul Posted February 17, 2016 Share Posted February 17, 2016 i want to put CA and PA on my player profile panel. like andromeda blu on this print. TY Have a look in the clinced thread, i posted the code for this. Link to post Share on other sites More sharing options...
dwood79 Posted February 17, 2016 Share Posted February 17, 2016 Hi Art! I really love your player profile and I put it with minor changes into the g2-skin I'm currently using. But I have one major Problem: On the Kit, the Font doesn't show like in all your Images... it's almost unreadable... And it's always showing the full name, not only the last name... I did not change kit icon.xml (in fact it's still the basic one) and kit name.xml looks like this: <record> <string id="file_name" value="Quicksand.otf"/> <real id="boldness" value="2"/> <list id="shadows"> <record> <integer id="x_offset" value="2"/> <integer id="y_offset" value="2"/> <integer id="blur_radius" value="0"/> <integer id="colour_red" value="0"/> <integer id="colour_green" value="0"/> <integer id="colour_blue" value="0"/> <integer id="colour_alpha" value="30"/> </record> </list> <real id="stroke_width" value="1"/> <integer id="gradient_lower_margin" value="0"/> <integer id="gradient_curve" value="0"/> <integer id="gradient_upper_colour_red" value="255"/> <integer id="gradient_upper_colour_green" value="255"/> <integer id="gradient_upper_colour_blue" value="255"/> <integer id="gradient_upper_colour_alpha" value="20"/> <integer id="gradient_lower_colour_red" value="0"/> <integer id="gradient_lower_colour_green" value="0"/> <integer id="gradient_lower_colour_blue" value="0"/> <integer id="gradient_lower_colour_alpha" value="20"/> <string id="capitalisation" value="upper case" /> </record> Quicksand.otf is in my skin/fonts-Folder as well... Do you have any ideas? Thanks for your help and great work! Dwood Link to post Share on other sites More sharing options...
pilustrica Posted February 17, 2016 Share Posted February 17, 2016 Have a look in the clinced thread, i posted the code for this. ty wkdsoul, but my skin dont have the player attributtes panel.xml. Where i should insert this code? is vitrex 2.2 for 1366x768 Link to post Share on other sites More sharing options...
wkdsoul Posted February 17, 2016 Share Posted February 17, 2016 ty wkdsoul, but my skin dont have the player attributtes panel.xml. Where i should insert this code?is vitrex 2.2 for 1366x768 Take it from another skin or extract it from the resource archiver. In the other xml there is height and weight down near the bottom, you can overtype the code there or insert above. Here's my file. http://www.mediafire.com/download/2pvy23rnwa2g83h/player+attributes+panel.xml Link to post Share on other sites More sharing options...
dwood79 Posted February 17, 2016 Share Posted February 17, 2016 ty wkdsoul, but my skin dont have the player attributtes panel.xml. Where i should insert this code?is vitrex 2.2 for 1366x768 I guess in vitrex it's called "art player attributes panel.xml"? Link to post Share on other sites More sharing options...
wkdsoul Posted February 17, 2016 Share Posted February 17, 2016 I guess in vitrex it's called "art player attributes panel.xml"? yeah most likely. take the CA/PA Code and overwrite the height/weight widget stuff at the bottom, should be fine. Link to post Share on other sites More sharing options...
pilustrica Posted February 17, 2016 Share Posted February 17, 2016 I guess in vitrex it's called "art player attributes panel.xml"? yep! finally. ty guys for the help Link to post Share on other sites More sharing options...
dwood79 Posted February 18, 2016 Share Posted February 18, 2016 Hi Art!I really love your player profile and I put it with minor changes into the g2-skin I'm currently using. But I have one major Problem: On the Kit, the Font doesn't show like in all your Images... it's almost unreadable... And it's always showing the full name, not only the last name... I did not change kit icon.xml (in fact it's still the basic one) and kit name.xml looks like this: <record> <string id="file_name" value="Quicksand.otf"/> <real id="boldness" value="2"/> <list id="shadows"> <record> <integer id="x_offset" value="2"/> <integer id="y_offset" value="2"/> <integer id="blur_radius" value="0"/> <integer id="colour_red" value="0"/> <integer id="colour_green" value="0"/> <integer id="colour_blue" value="0"/> <integer id="colour_alpha" value="30"/> </record> </list> <real id="stroke_width" value="1"/> <integer id="gradient_lower_margin" value="0"/> <integer id="gradient_curve" value="0"/> <integer id="gradient_upper_colour_red" value="255"/> <integer id="gradient_upper_colour_green" value="255"/> <integer id="gradient_upper_colour_blue" value="255"/> <integer id="gradient_upper_colour_alpha" value="20"/> <integer id="gradient_lower_colour_red" value="0"/> <integer id="gradient_lower_colour_green" value="0"/> <integer id="gradient_lower_colour_blue" value="0"/> <integer id="gradient_lower_colour_alpha" value="20"/> <string id="capitalisation" value="upper case" /> </record> Quicksand.otf is in my skin/fonts-Folder as well... Do you have any ideas? Thanks for your help and great work! Dwood Did solve it out thou... the reason is that I'm using Nicknames to easily identify the "planned positions" for my squad... and if nicks are used the whole nickname is shown on the kits... Is it somehow possible to force the game to show the last name on it ignoring the nickname? Link to post Share on other sites More sharing options...
fayon Posted February 19, 2016 Share Posted February 19, 2016 Great work thanks! I have a simple question, but i can't manage to do it. I'm using the Optional 2 profile screen but i wan't to remove the kit showing at the bottom. How can i do this? Link to post Share on other sites More sharing options...
dwood79 Posted February 19, 2016 Share Posted February 19, 2016 Great work thanks!I have a simple question, but i can't manage to do it. I'm using the Optional 2 profile screen but i wan't to remove the kit showing at the bottom. How can i do this? That's easily done: Open "art player picture.xml" and go right to the bottom. You need to commend out (or delete) a few lines, here's how it looks in my file: ... <!--youth goals--> <widget class="international_appearances_label" style="semi_bold" id="youg" alignment="centre_x,top,can_scale"> <integer id="int_apps_label_format" value="4" /> <!-- 4 is for youth goals --> <record id="object_property" dont_set_hint="true"> <integer id="get_property" value="Pist" /> </record> </widget> </container> </container> <!--Kit <container default_height="140" minimum_height="100" priority="1"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> Kit number <widget id="cKit" class="kit_icon" height="132" scale_picture="true" kit_zoom_level="2" priority="1" > <layout class="stick_to_sides_attachment" alignment="all" inset="0" offset="0" gap="0"/> <record id="object_property"> <list id="get_properties"> <record> <integer id="get_property" value="Pers" /> <integer id="set_property" value="objt" /> </record> </list> </record> </widget> </container> --> </container> </panel> So basically u just delete or comment out the last container in the panel. Link to post Share on other sites More sharing options...
fayon Posted February 19, 2016 Share Posted February 19, 2016 That's easily done:Open "art player picture.xml" and go right to the bottom. You need to commend out (or delete) a few lines, here's how it looks in my file: ... <!--youth goals--> <widget class="international_appearances_label" style="semi_bold" id="youg" alignment="centre_x,top,can_scale"> <integer id="int_apps_label_format" value="4" /> <!-- 4 is for youth goals --> <record id="object_property" dont_set_hint="true"> <integer id="get_property" value="Pist" /> </record> </widget> </container> </container> <!--Kit <container default_height="140" minimum_height="100" priority="1"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> Kit number <widget id="cKit" class="kit_icon" height="132" scale_picture="true" kit_zoom_level="2" priority="1" > <layout class="stick_to_sides_attachment" alignment="all" inset="0" offset="0" gap="0"/> <record id="object_property"> <list id="get_properties"> <record> <integer id="get_property" value="Pers" /> <integer id="set_property" value="objt" /> </record> </list> </record> </widget> </container> --> </container> </panel> So basically u just delete or comment out the last container in the panel. Thanks! If I want to replace the kit number with the attribute analysis I would have to replace the widget id? Link to post Share on other sites More sharing options...
dwood79 Posted February 19, 2016 Share Posted February 19, 2016 Thanks! If I want to replace the kit number with the attribute analysis I would have to replace the widget id? I guess it's easier to just go in player overview panel.xml and insert one more container to the left side... or chose the attribute analizer in game into one of the containers... Link to post Share on other sites More sharing options...
Guest Posted February 21, 2016 Share Posted February 21, 2016 I'm using Option 2, but I'd like to: 1. have "years" after the age of players, e.g. 21 years, 33 years,etc. 2. have player signature (as in Option 1) instead of just a regular player name. I copied Mathilde font and signature.xml to my skin font folder, but nothing happens? Thank you Link to post Share on other sites More sharing options...
Guest Posted February 22, 2016 Share Posted February 22, 2016 OK, regarding the signature, just for testing, under <!--player extra details (e.g. onloan at...)--> I changed font="label" to font="signature" and I got it! But under <!--name--> there's no font="label" to change to font="signature". So I added it, but now it's blank, cant see signature Link to post Share on other sites More sharing options...
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