Joshua Posted January 3, 2016 Share Posted January 3, 2016 Hello, Any chance of getting the Match Sharpness stat introduced in a future version of FMM? This plays a central role in FM and FMT, making the game one that requires more thinking and planning because if you want to keep your players on the bench useful you must do some squad rotation otherwise they will greatly lack in sharpness when called to play. This is a much more accurate reflection of reality in football unlike FMM that you can play successfully with the same starting eleven a whole season with no problems except the occasional injury. Introducing such a stat would greatly improve the depth of strategy in FMM. I do understand that this is more of a casual game and not really intended to be the full experience or a strategy game but the current iteration of FMM is just incredibly easy at this point and requires no real thinking. Link to post Share on other sites More sharing options...
SI Staff Marc Vaughan Posted January 4, 2016 SI Staff Share Posted January 4, 2016 There is already this sort of thing in the game and it affects exactly that - you can get a 'feel' for it on the player profile comments if it becomes a large effect for a player .. Link to post Share on other sites More sharing options...
Joshua Posted January 4, 2016 Author Share Posted January 4, 2016 Any tips on how to better gauge this stat? Link to post Share on other sites More sharing options...
Joshua Posted January 5, 2016 Author Share Posted January 5, 2016 Either way that feature might need revision or a better implementation as it's common in FMM to use a player that didn't play all season and he does well. I never see any difference or benefit from squad rotation or sticking to the same eleven all season. Link to post Share on other sites More sharing options...
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