Shevchenko Posted February 23, 2016 Share Posted February 23, 2016 I have created kits for my team (shirts and 3D). The away kit has golden and black colours (were red and white by default). The kits work nice everywhere except for the tactics and Overview (when going into the game) - it still shows the default ones. Any way to make the customized kit colours work? The realtime editor is disabled. My first time ever creating kits... Link to post Share on other sites More sharing options...
wkdsoul Posted February 23, 2016 Share Posted February 23, 2016 It wont appear on the tactics pitch in any page. they use the default ones in all code. To get the default ones to match the colour you will need the editors pre game or ingame to update. Link to post Share on other sites More sharing options...
Shevchenko Posted February 23, 2016 Author Share Posted February 23, 2016 OK, easier to re-create the away kits using the default colours. Cheers. Link to post Share on other sites More sharing options...
cdiak Posted February 23, 2016 Share Posted February 23, 2016 It is posible to have unique tactic kits for every team... you just ha ve to have the tactic kits in a different file from 2d and 3d and usethis line for every team in the config file : <record from="teamname_h" to="graphics/pictures/club/team_id/kits/back/outfield/home/kitstyle/3"/> number 3 is the style of kit , and in order to see the kit that number must be the same. Link to post Share on other sites More sharing options...
Hliasp Posted November 11, 2016 Share Posted November 11, 2016 On 23/2/2016 at 23:39, cdiak said: It is posible to have unique tactic kits for every team... you just ha ve to have the tactic kits in a different file from 2d and 3d and usethis line for every team in the config file : <record from="teamname_h" to="graphics/pictures/club/team_id/kits/back/outfield/home/kitstyle/3"/> number 3 is the style of kit , and in order to see the kit that number must be the same. can you give me an example? in which file should the tactics kit be and in what form? sorry for disturbing after so long time but i just saw this post, i am kind of new to the forums. thanks in advance. Link to post Share on other sites More sharing options...
cdiak Posted November 11, 2016 Share Posted November 11, 2016 1 hour ago, Hliasp said: can you give me an example? in which file should the tactics kit be and in what form? sorry for disturbing after so long time but i just saw this post, i am kind of new to the forums. thanks in advance. lets say sometjhing like this : .........\Football Manager 2017\graphics\pictures\kits\2d\outfield\back\"country folder" e.x. you have man utd home kit which is the number 1 kit from the editor and manutd id is 680. so the line must look like this : <record from="manutd_h" to="graphics/pictures/club/680/kits/back/outfield/home/kitstyle/1"/> Link to post Share on other sites More sharing options...
Hliasp Posted November 11, 2016 Share Posted November 11, 2016 thanks for the quick answer. i ll try as you said. i have a question though..i should put there the 2d kit of my team right? but 2d kits dont show the back part..will it prepent the front part of the kit or what? and of so, where will the player number go? thanks in advance, i ll try as soon as you give me that information, to have an idea what to expect. Link to post Share on other sites More sharing options...
Hliasp Posted November 11, 2016 Share Posted November 11, 2016 i did it and nothing happened, tactic screen is the same. i created a folder"country" after \graphics\pictures\kits\2d\outfield\back\ and i put there my kit and xml file. should i do something different? maybe an xml error? could you help me ? thank you very much my friend. Link to post Share on other sites More sharing options...
wkdsoul Posted November 11, 2016 Share Posted November 11, 2016 1 hour ago, Hliasp said: i did it and nothing happened, tactic screen is the same. i created a folder"country" after \graphics\pictures\kits\2d\outfield\back\ and i put there my kit and xml file. should i do something different? maybe an xml error? could you help me ? thank you very much my friend. 2d kits are only for the club overview pages, you cant have custom game kits on the tactics pitch screens. Link to post Share on other sites More sharing options...
Hliasp Posted November 11, 2016 Share Posted November 11, 2016 i thought so too, but CDIAK sais we can..if i didnt misunderstand. Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 11, 2016 Share Posted November 11, 2016 Yes you can get custom kit backs to display on the formation page (however it will also replace them on your tactics page which will leave the numbers misaligned from the default squares depending what shirt style you are using). However doing it is a bit tricky and the instructions have changed a bit. First you need to work our what kit style your team is wearing for each of the kits (home, away, third and GK kits), easiest way to do this is to either check in the editor or extract the default graphics.fmf file (instructions in the stickied threads) then browse to \graphics\pictures\kits\2d\outfield\back\default from where you extract the graphics.fmf file and their are three subfolders - plain, same as front and square. From this folders you need to locate your teams kit, best way is to match it to the kit back shown on the formation screen. Once you have your shirt number and type, you also need your club id, and then in a config you enter the following: <record from="<GRAPHICS_FILENAME>" to="graphics/pictures/club/<CLUBS_ID>/kits/back/outfield/home/<SHIRT TYPE>/kitstyle/<KIT NUMBER>"/> <GRAPHICS_FILENAME> - name of the graphic you want to display in game. <CLUBS_ID> - Your clubs unique ID. <SHIRT TYPE> - The type of shirt, either 'plain', 'same as front' or 'square' - you get this name from the name of the folder you went into to find the shirt back style. <KIT NUMBER> - This is the kit style number, which is the filename of the kit image that matches your team from the previous folder. So for example Man Utd's Home Kit is shirt type is 'same as front', their kit number is 5 (half/half kit style) and their unique id is 680, so the line in the config for the home kit should look like this: <record from="5103843_away" to="graphics/pictures/club/680/kits/back/outfield/home/same as front/kitstyle/5"/> Which gives you this in game (I've just take a custom shirt front I had, but you should be able to make out the badge and sponsor which shows it's not a generic shirt back): Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 12, 2016 Share Posted November 12, 2016 No if you want the away and third kits to change you need to add the same lines but in reference to the away kits, if you don't the game will just revert to the normal generic shirt backs. Link to post Share on other sites More sharing options...
Hliasp Posted November 13, 2016 Share Posted November 13, 2016 so, we need to add the xml file you mentioned and the lines. no other graphs needed, right? and where should we put that config? Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 13, 2016 Share Posted November 13, 2016 You need: - the kit(s)/image(s) you want to display - An entry in the config file for each kit you want to show in the format as above. - The config file goes in the same folder as your images, and as long as that folder is inside your graphics folder within your user data location the exact location doesn't matter. Link to post Share on other sites More sharing options...
Hliasp Posted December 8, 2016 Share Posted December 8, 2016 i just did it... i was making those experiments with cmf skin, which did not have the kits\2d\goalkeeper\back template.. i copied from your skin, renamed goalkeeper instead of goalkeepers in config and.. voila.. Link to post Share on other sites More sharing options...
Hliasp Posted December 8, 2016 Share Posted December 8, 2016 we can put also different gk kits there.... Link to post Share on other sites More sharing options...
Hliasp Posted December 8, 2016 Share Posted December 8, 2016 preview line up... Link to post Share on other sites More sharing options...
Hliasp Posted December 8, 2016 Share Posted December 8, 2016 the thing is that it would take too much effort to make all reams look like that... of course, someone who like the look can fix the teams he usually play with or against..and lets hope vitrex can surprise us with an easier way.. thanks a lot for helping me out. Link to post Share on other sites More sharing options...
DimitriFromParis Posted December 9, 2016 Share Posted December 9, 2016 6 hours ago, Hliasp said: the thing is that it would take too much effort to make all reams look like that... of course, someone who like the look can fix the teams he usually play with or against..and lets hope vitrex can surprise us with an easier way.. thanks a lot for helping me out. Not 100% sure what you mean. Do you want to achieve something like this for every team? Link to post Share on other sites More sharing options...
DimitriFromParis Posted December 9, 2016 Share Posted December 9, 2016 (edited) If so, it's very easy, all though it will kill the interaction of each icon (role/duty, condition, familiarity ect.) - but you can still change these from the left hand list of players. If this is what you are looking for, just include this piece of code, in the tactics overview panel, in the pitch/icon_flags piece of code: 'use_player_kits_front' This will simply turn around all icons, to show the shirt front (like the ones you see on the team of the week/month/season screens in the game) - no need to amend kits manually and create config files for each of them - if i understood you correctly. Hope this was what you were looking for. Enjoy ;-) Edited December 9, 2016 by DimitriFromParis Link to post Share on other sites More sharing options...
Hliasp Posted December 9, 2016 Share Posted December 9, 2016 yes, having all teams like that was in my mind..is it really so easy? i ll try when i get home after work and i ll let you know.. you men are magicians.... hahahaha, THANK YOU VERY MUCH. Link to post Share on other sites More sharing options...
DimitriFromParis Posted December 9, 2016 Share Posted December 9, 2016 (edited) 6 hours ago, Hliasp said: yes, having all teams like that was in my mind..is it really so easy? i ll try when i get home after work and i ll let you know.. you men are magicians.... hahahaha, THANK YOU VERY MUCH. Yes pure magic...Now everybody will be releasing skins with shirt fronts . Joke a side: Indeed it is - i was not sure, this was what you meant, as it is so easy to do, so i supposed at least Michael (+ some of the experienced skinners on here) would have known (maybe he/they misunderstood dunno). But like i said, you will loose the interactivity with the icons. Else it works perfectly :-). Enjoy. Edited December 9, 2016 by DimitriFromParis Link to post Share on other sites More sharing options...
Hliasp Posted December 9, 2016 Share Posted December 9, 2016 Dimitri should i add this line or replacesth else? for example use-overview-icons? Link to post Share on other sites More sharing options...
Hliasp Posted December 9, 2016 Share Posted December 9, 2016 i added the line without removing anything and....MAGIC hahahah, ingredible....roles and duties as you said can be changed in the left side...perfect...THANK YOUUUUUUUU, i imagine vitrex will be like that, and ofcourse with much better 3d icons and other stuff.. Link to post Share on other sites More sharing options...
Hliasp Posted December 9, 2016 Share Posted December 9, 2016 to have the same effect in preview line up screen is nesesssary to do the same change to match preview line up xml. one question though...any idea why players of away teams are smaller in this screen? Link to post Share on other sites More sharing options...
DimitriFromParis Posted December 9, 2016 Share Posted December 9, 2016 (edited) 2 hours ago, Hliasp said: to have the same effect in preview line up screen is nesesssary to do the same change to match preview line up xml. one question though...any idea why players of away teams are smaller in this screen? To change them on the pre-match screen, you will have to do the same in this file: tactics icon basic horizontal info panel.xml (same folder = tactics) The kits are smaller, because of the lineup. When a DM is present, everything gets squeezed together more (even the icons on the attacking part of the pitch despite them having lots of room). If the right hand side played a 4-4-2 formation, or the same formation as the left hand side, they would be equal in size. Edited December 9, 2016 by DimitriFromParis Link to post Share on other sites More sharing options...
Hliasp Posted December 9, 2016 Share Posted December 9, 2016 i understand.. thank you..i ll keep ...searching for improvements,if i can find sth, until vitrex release the monster.. Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted December 9, 2016 Share Posted December 9, 2016 6 hours ago, DimitriFromParis said: Yes pure magic...Now everybody will be releasing skins with shirt fronts . Joke a side: Indeed it is - i was not sure, this was what you meant, as it is so easy to do, so i supposed at least Michael (+ some of the experienced skinners on here) would have known (maybe he/they misunderstood dunno). But like i said, you will loose the interactivity with the icons. Else it works perfectly :-). Enjoy. There should be a thread around from an older version that gives you some examples of what you can do (I think it was one of the early methods to get roles/duties to show up), as there are a load of different options you can enable/disable for the tactics pitch by changing the icon flag values linked to the pitch with tactics widget for the screen in question. Link to post Share on other sites More sharing options...
DimitriFromParis Posted December 9, 2016 Share Posted December 9, 2016 2 hours ago, Hliasp said: i understand.. thank you..i ll keep ...searching for improvements,if i can find sth, until vitrex release the monster.. Link to post Share on other sites More sharing options...
Batistuta78 Posted November 4, 2020 Share Posted November 4, 2020 (edited) Hi, I followed these steps and i succeed to add kits for Tactic so thank you for that. But i have 2 questions. 1) I want to know, where i can add new kits for my skin in this location. I have these files And But i don't find correct file. 2) Also i want to change kit GK but i don't understand how i can do that. If i have to add new line in the same file config.xml wich i use for add kit for others players ? And if i can choose other kit than home/away. Maybe third kit it's possible for GK ? to make difference between GK and others players. Sorry if my english is not very well Thank you Edited November 4, 2020 by Batistuta78 add too much pictures Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 4, 2020 Share Posted November 4, 2020 tactics icon basic horizontal info panel xml file found in the panels\tactics folder should be the one that controls the match formation panel, if it's not present in your skin you'll need to extract it from the panels fmf file. For the GK it will likely depend on which method you have used to enable the shirt fronts - if you have just changed the tactics file to use the shirt fronts instead of shirt backs then it is unlikely you'll be able to control which shirt is used for the GK. If you have used the other method of linking the graphic to the GK shirt through the config files then you just need to change which kit you have linked to that GK shirt, but even that might not work if he is wearing the Home GK shirt rather than the away one. Link to post Share on other sites More sharing options...
Batistuta78 Posted November 5, 2020 Share Posted November 5, 2020 Hi, Thanks for your reply. But i tried the other method but i don't understand why it doesn't work. I putted these files in : \Sports Interactive\Football Manager 2020\graphics\kits\2d\outfield\back\default\eng in my config, i add a line in green <record> <!-- resource manager options --> <!-- dont preload anything in this folder --> <boolean id="preload" value="false"/> <!-- logo mappings --> <!-- the following XML maps pictures inside this folder into other positions in the resource system, which allows this folder to be dropped into any place in the graphics folder and still have the game pick up the graphics files from the correct places --> <list id="maps"> <record from="sunderland home" to="graphics/pictures/club/722/kits/back/outfield/home/square/kitstyle/3"/> </list> </record> But it doesn't work Do you know why ? Thanks Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 5, 2020 Share Posted November 5, 2020 Sorry for the formation screens you'll need to edit one of the match formation panel files, as you are using a custom skin you'll need to check the match in between highlights panel xml file for the exact formation panel used, all files should be in the panels\match folder for your skin. For assigning shirt backs for individual teams it doesn't look like that code works any more in FM20. Link to post Share on other sites More sharing options...
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