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GKs losing vision/creativity


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Currently there is no option to train those attributes for keepers & as neither at key attributes for the role they do not get included in the role training, it is an area that I know SI are reviewing.

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What value does vision have though? The current ME's GK distribution is very similar between GKs of greatly disparate abilities, so much so that I don't see how vision is needed. A GK with kicking of 5 can still get it past the halfway line, and accuracy varies depending on your midfield/striker's aerial ability. As for throwing the ball, playing it short to full backs, it's not hard is it? Anyone can do it.

Playing killer balls on the counter? Hardly likely to come off successful enough to be a worthwhile tactic.

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It would help make a clear difference in the keeper roles, currently I find the difference in behaviour of the various sweeper keeper roles & the lack of variety in the developed ability among newgen & younger real keepers to use the ball effectively to be somewhat unsatisfying as a save progresses.

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