absurdbey Posted April 17, 2016 Share Posted April 17, 2016 Hi everyone. I seem to have a problem with adjusting the attributes of a player using editor. Whenever i try to increase some attributes via editor, such as endurance or stamina of the player, it affects other attributes, lowering them down one or two points. For instance, i increase the player's vision from 10 to 12 and when i use that editor file in the game, the player seems to have lost some of his other mental attributes. That applies to technical and physical attributes too. Why this is happening and how can i prevent this? Thanks a lot in advance. Link to post Share on other sites More sharing options...
Welshace Posted April 17, 2016 Share Posted April 17, 2016 The issue is you aren't adjusting the CA of the player to compensate for the changes So the players you are editing are then lowering to adjust to the CA Link to post Share on other sites More sharing options...
absurdbey Posted April 17, 2016 Author Share Posted April 17, 2016 Should I adjust the CA of the player as it is suggested when I change the attributes? Thanks a lot for your answer Welshace. Link to post Share on other sites More sharing options...
metal_guitarist Posted April 17, 2016 Share Posted April 17, 2016 Should I adjust the CA of the player as it is suggested when I change the attributes? Thanks a lot for your answer Welshace. Yes you should. CA is calculated from the attributes, each of which has a different weighting, so if the attributes are too high or too low for the given CA then the game will compensate for it by raising/lowering other attributes Link to post Share on other sites More sharing options...
absurdbey Posted April 17, 2016 Author Share Posted April 17, 2016 Thanks a lot for your answers friends. Link to post Share on other sites More sharing options...
Welshace Posted April 17, 2016 Share Posted April 17, 2016 Yep as you thought, use the suggested CA given Link to post Share on other sites More sharing options...
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