andu1 Posted July 28, 2016 Share Posted July 28, 2016 This area should be improved. Players who become managers should be more unique and stat wise look more like managers at the start of the game. Right now they are too generic and their stat allocation is very weird at times. Maybe I can offer a suggestion, players who have a manager or managers as their favourite perssonel could "learn" from them if they become staff and have similar traits. It could improve the "role play" in long term saves. Link to post Share on other sites More sharing options...
Earnie is God! Posted July 30, 2016 Share Posted July 30, 2016 Also, players who become managers seem to get some excellent jobs rather than having to work their way through the system/leagues. I've seen the likes of Gerrard, Lampard, Drogba and other big name players managing big/top division clubs almost straight after retiring when this rarely happens in real life. As you say, they also often have some unusual stats/skills which you wouldn't normally associate with a good manager. I think reputation has too much of a say with regards to managerial appointments. Link to post Share on other sites More sharing options...
andu1 Posted July 31, 2016 Author Share Posted July 31, 2016 Or another suggestion is that managers have a dynamic mental trait based on how succesful they are rather than fixed stats. Managers who fail over and over again should find it harder to get jobs and this should reflect on their stats and the other way around. the whole AI management part of the game should be much more dynamic in order to provide a better user experience. Link to post Share on other sites More sharing options...
tiago_wakabayashi Posted September 27, 2016 Share Posted September 27, 2016 I agree with everybody here +1 Link to post Share on other sites More sharing options...
FurkanMumcu Posted September 28, 2016 Share Posted September 28, 2016 Cant agree more. Not just for managers but for other staff roles aswell.. I would love to see players above 32 that i like to become assistant managers working similar to my style. Link to post Share on other sites More sharing options...
forameuss Posted September 29, 2016 Share Posted September 29, 2016 On 7/31/2016 at 15:28, andu1 said: Or another suggestion is that managers have a dynamic mental trait based on how succesful they are rather than fixed stats. Managers who fail over and over again should find it harder to get jobs and this should reflect on their stats and the other way around. This would presumably work the same way for the human manager, right? Would that be a popular addition? I remember asking SI whether there was any facility in the game for this, where multiple sackings made it harder to get jobs in future. They said there wasn't, but that it might be a nice addition in future. I can see it being an unpopular feature though, particularly if you can effectively lock yourself out of any employment through ineptitude. Realistic? Probably. Fun? Probably not. Link to post Share on other sites More sharing options...
andu1 Posted September 29, 2016 Author Share Posted September 29, 2016 1 hour ago, forameuss said: This would presumably work the same way for the human manager, right? Would that be a popular addition? I remember asking SI whether there was any facility in the game for this, where multiple sackings made it harder to get jobs in future. They said there wasn't, but that it might be a nice addition in future. I can see it being an unpopular feature though, particularly if you can effectively lock yourself out of any employment through ineptitude. Realistic? Probably. Fun? Probably not. Well this is a football management simulator not an arcade game like FIFA so if it becomes even more realistic it's better in my opinion. Link to post Share on other sites More sharing options...
Administrators Neil Brock Posted December 20, 2016 Administrators Share Posted December 20, 2016 Reviewed so locked. Link to post Share on other sites More sharing options...
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