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Knap - FM24 and FM23 FM22_FM 21 - FM 20 -FM 19 Tactic List


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Hi @knap

Do any of the Argus tactics have much better possession? I don't mean 60% of anything, but I am currently using Argus 343IF TH P105FA CC and, whilst results are good, my AVG possession is 45% - I'd like it to be higher. Or is that not the intention of the tactic? 

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Hi @knap,

First, thanks for all this amazing work :)

I wanted to know if there is an option to create a 424 tactic in which one of the AMR/AML will be AMC and maybe will bring more stability to the midfield.

 

Thanks!

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Hi @knap. Quick one, what would you recommend for a side playing non-league in a youth only challenge? Pretty much going to be expected to be underdogs most of the time with a distinct lack of quality across the board. Any advice welcome :) I've been playing a 4-2-3-1 but even that has underperformed more so than expected. 

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Hi @knap, recently bought FM 24. Thanks for providing us with excellent tactics!

I have a question; How do I use (read) your google sheets? 
I'm looking for tactics for Newcastle, and see that the tab ME 24.0 is empty for the Columns "O" to "Z".

 

Thanks! :)

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1 hour ago, knap said:

@|maze|

If up to date you want the FM24.4 ME24.2 Tab

Try the overall recommended tactics above

 


Thank you! :) I assume Spurs would be the equal to Newcastle? I am on the lastest update.
 

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  • GOOGLE DOCS

Knap FM2024 - Google Sheets

KnapFM24HUBTEST - Google Sheets

 

KEY ATTRIBUTES

 

GK   Handling Reflexes (Acceleration Agility Decisions- Train)

DRL  Acceleration Pace Decisions ( Stamina Agility Acceleration - Train)

DC           Decisions Positioning Marking Acceleration Pace Strength Jumping (Decisions Marking - Train)

WBRL    Acceleration Pace Decisions (Stamina Acceleration - Train)

DM       Acceleration Pace Decisions (Agility Decisions Tackling - Train)

MRL     Acceleration Pace  (Agility Acceleration - Train)

MC     Acceleration Pace Vision Passing (Decisions Stamina - Train)

AMRL Acceleration Pace Dribbling (Stamina Pace Acceleration - Train)

AMC  Acceleration Pace Vision ( Stamina Agility Acceleration- Train)

ST     Acceleration Pace (Finishing Acceleration Heading Jumping - Train)

GENERAL  Acceleration Pace  Anticipation  Agility Balance Concentration work rate 

Guide to test results

PSG Elite

Man City / Lpool top 

MU/Arsenal

CA 160 top 4-10

Spurs

 140  10 - 15

CA 120  15 -20

relegation

  • AWAY GAMES CONTROL and SUS ( SUS Tactic on Docs is a 4231)

    With regard to Away games it depends upon your own risk factor. I am gung ho and prefer to attack and perhaps win 1 game in 3. If risk adverse then use a defensive tactic and perhaps draw all 3 games.

    As a defensive formation I would use451/ 4141 as it has a DM and protects wings.

  •  

    AWAY GAME TWEAKS -

  • Balanced Mentality DM on Defend WB on support 

    The LOE can be adjusted to MID BLOCK
  • CONTROL TACTIC

    Remove Counter Press and/or Counter

    For a SUS these are ideas to use.

    Remove counter press counter

    Stop WB runs by going to defend or no nonsense FB

  •  Change mentality cautious/Defensive

  • full SUS would be to regroup and hold shape

  • Adjust SPs for more players to stay back

    I tend to judge what to use by how the game is progressing as you may just to want to control game rather than a full SU

Attribute_Weights.pdf.pdf35.17 kB · 59 downloads

MARTINHO Shouts guide:

Score: 0-0; after 15 mins the first shout is always 'encourage'. If still 0-0 at 25 mins shout 'demand more' (in 90% of matches). If you are a small team against a top team, use 'no pressure'. If still 0-0, at 37 mins shout 'encourage' again. Repeat this cycle in the 2nd half if still 0-0.

Break from this cycle if at any point if you score. Praise the individals who scored the goal, and player that gave the assist. If the match continues 1-0 to 90 mins, no further shouts will be needed. Ive not found any shout consistently effective when 1 nil up.

If you score a second goal, again praise the individals who scored the goal and the player that gave the assist. If you score a 3rd goal, then 'priase' the entire team. (4th goal = priase goalscorer and assister, 5th goal 'praise' entire team and so on.) 

If the opponents equalise, revert to the cycle of 'encourage' and 'demand more' as above, but be cautious not to use the same team shout twice in a row. 

If 2 nil up or 3 nil and the opposition bring it back to 2-1 or 3-1, dont use any shout.

If ever a goal down, instead of cycling 'encourge' and 'demand more', cycle 'demand more' and 'show some passion', except however as soon as you concede the first shout should be 'encourage' (unless you had previously used the 'encourage' shout last when you were drawing). 

If 2 goals down, the first shout (on immediately condeding the 2nd goal) should be 'berate'. If you continue to be 2 goals down, cycle 'berate', 'show some passion' and 'demand more'. 

When you equalise, immediatley after the equalising goal goes use either 'encourge' or 'demand more' (based on your previous shouts in the match (you never want to use 'encourge' or 'demand more' twice in a row as you wont get as a good a rection), then go back to cycling these 2 shouts. Only stop this cycle if you go in front, at which time you will revert to praising the goalscorer and assister (except if you go in front to make the score 3-2, you should use that opportunity to 'praise' the entire team).

Exceptions: 2nd leg of 2 legged ties. The 2nd leg of a tie only follows these rules above if you are drawing or behind. If winning from the 1st leg, do not use any shouts as they will have poor results, that is, unless you score, then follow the above shouts for going 1-0, 2-0 and 3-0 up, or if your opponent equalised the tie on aggregate (or takes the lead on aggregate) then go back to following the above suggestions. 

Hope that is clear !

Cadoni recommended shouts or use AM for Shouts

FM22 Shouts - Encourage (0-0; 20 min mark) - Calm Down (win 1-0 after you scoring) - Demand More (draw) - Praise (win by 2 goals) - Berate (loss by 2 goals

 

o judge what to use by how the game is progressing as you may just to want to control game rather than a full SU

TRAINING SCHEDUES

 

SCREENSHOTS
 

CADONI TRAINING

**Download:** Documents/Sports Interactive/Football Manager 2024/schedules

**Load:** Training/Schedules/Select Schedule (drop down menu)/Custom Schedules/Import Schedule ->

Select the file (eg. Season - One Match) > Click "Load" > Confirm > Click "Save" (really important, bottom right corner)

 

Cadoni_0_matches.fmf19.17 kB · 131 downloads

Cadoni_1_match.fmf19.17 kB · 127 downloads

Cadoni_2_matches.fmf19.17 kB · 129 downloads

 

Screenshot (995).png

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can someone please tell me why the tactics are being tested on a team like city?

they have the best team in the league. how do you know this is a good tactic if you already play with a great team that can be good in any tactic?

why not test the tactics in weak teams and the tactic who will bring them become champions you can be rest assured that is a very good tactic?

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On 13/07/2024 at 01:05, knap said:

@mrbluejay

Only current box is this

OK Thanks Mate, just from your experience, would you think a box with an AM & Striker could work?

OK Thanks Mate, just from your experience, would you think a box with an AM & Striker could work?

Edited by mrbluejay
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Hi Knap, I've had huge success with a box midfield tactic I've created in testing, going on holiday with a slightly altered Newcastle side in the 23/24 season.

Won the league with 90 points, 103 goals scored and 27 conceded with the AI managing the team and assistant manager on set pieces - so these results are easily improvable.

Is there any chance you could try a tactic along these lines and test with Man City please? :)

I have the RAM set to mark the opposition left midfield when defending so that the formation becomes a 4-4-1-1, but not sure this is essential...

image.thumb.png.737e43486910fb3971840e710499a9ed.png

4-5-1 Box Midfield.fmf

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Hi Knap, I would like to ask you if you could please test the PEP tactics on the FM Arena?

Secondly, are 4-2-3-1 tactics with midfielders in the center, not DMs, completely unviable?

Well, the last question is, is it possible to make a tactic in such a formation? With fullbacks in the role of lateralsimage.png.3321cad066d9814f329aef435736e83e.png

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