Jacko33 Posted November 10, 2008 Share Posted November 10, 2008 I can understand the decision to get rid of the arrows of previous games but it does feel like a whole layer of tactical depth has been removed. You cant now have AMRs that act like forwards (like Agbonlahor) or MRs that cut inside regularly (like Joe Cole). Are there any plans to at least have the option to use old school arrows, or have specific player instructions or tick boxes, like "cut inside" or "drift wide" or tell an AMC to "drop back when not in posession" etc etc? This, personally, has a major impact on my enjoyment of the game, anyone else feel the same?? Rest of the game is great btw, like the 3d engine, press conferences, new player ratings Cheers Link to post Share on other sites More sharing options...
SI Staff PaulC Posted November 10, 2008 SI Staff Share Posted November 10, 2008 Its something we are certainly going to discuss, at least. Link to post Share on other sites More sharing options...
baronmedia Posted November 10, 2008 Share Posted November 10, 2008 i agree im missing a 'cut inside' arrow but i think they will argue that joe cole etc will have a PPM saying 'cut inside' so he will do it anyway Link to post Share on other sites More sharing options...
Richard76 Posted November 10, 2008 Share Posted November 10, 2008 Its something we are certainly going to discuss, at least. For future versions of the game I presume?? Link to post Share on other sites More sharing options...
Richard76 Posted November 10, 2008 Share Posted November 10, 2008 i agree im missing a 'cut inside' arrow but i think they will argue that joe cole etc will have a PPM saying 'cut inside' so he will do it anyway Only if his creative freedom is set accordingly. Link to post Share on other sites More sharing options...
Andyprime Posted November 10, 2008 Share Posted November 10, 2008 i agree im missing a 'cut inside' arrow but i think they will argue that joe cole etc will have a PPM saying 'cut inside' so he will do it anyway that ppm has been removed Link to post Share on other sites More sharing options...
Richard76 Posted November 10, 2008 Share Posted November 10, 2008 that ppm has been removed There's a ppm that says gets in opposition area. This does the same thing if you ask wide players to learn it. Link to post Share on other sites More sharing options...
Jacko33 Posted November 10, 2008 Author Share Posted November 10, 2008 Fair play the points about Joe Cole, but there are obviously hundreds of players out there who dont have personal moves and who you would want to mould in a certain way and give new specific instructions to. Like, for example, what Martin O'Neill has done to half our squad. I see adding these options as absolutely necessary myself... Link to post Share on other sites More sharing options...
Andyprime Posted November 10, 2008 Share Posted November 10, 2008 There's a ppm that says gets in opposition area.This does the same thing if you ask wide players to learn it. thanks dude i did'nt know that:D Link to post Share on other sites More sharing options...
chopper99 Posted November 10, 2008 Share Posted November 10, 2008 Fair play the points about Joe Cole, but there are obviously hundreds of players out there who dont have personal moves and who you would want to mould in a certain way and give new specific instructions to. Like, for example, what Martin O'Neill has done to half our squad. I see adding these options as absolutely necessary myself... That's why players can now learn PPM's. If you've got a winger that you want to get into the box in a Ronaldo style then you get them to learn the 'Gets into opposition area' PPM. Also, from what I've heard, if you play a right footed player on the left wing they'll be more likely to cut inside, just like in real life. Same goes for a left footer on the right wing. Link to post Share on other sites More sharing options...
Mitja Posted November 10, 2008 Share Posted November 10, 2008 There's a ppm that says gets in opposition area.This does the same thing if you ask wide players to learn it. but it isn't the same, is it? cut in - with the ball get into opp area - off the ball i think PPM 'runs with ball through centre' is the most similar to 'cuts inside', which buy the way, never worked from my observations. Link to post Share on other sites More sharing options...
ptr Posted November 10, 2008 Share Posted November 10, 2008 The only thing with a PPM is you can't turn it on and off at will. Link to post Share on other sites More sharing options...
Jacko33 Posted November 10, 2008 Author Share Posted November 10, 2008 The only thing with a PPM is you can't turn it on and off at will. But I suppose setting creative freedom to "low" turns these off Link to post Share on other sites More sharing options...
CaptainPlanet Posted November 10, 2008 Share Posted November 10, 2008 new specific instructions to. Like, for example, what Martin O'Neill has done to half our squad. I see adding these options as absolutely necessary myself... I don't think they'll create a "ginger backpass" PPM anytime soon. Link to post Share on other sites More sharing options...
Ranbir Posted November 10, 2008 Share Posted November 10, 2008 I don't like having to train a player to 'like' doing it. If I tell him to cut inside, I want him to cut inside. I don't want to force the team to play narrow and give him freedom in the hope that he may do it. Link to post Share on other sites More sharing options...
Jacko33 Posted November 10, 2008 Author Share Posted November 10, 2008 I don't think they'll create a "ginger backpass" PPM anytime soon. Yes OK so THAT WAS A LOW BLOW ! Link to post Share on other sites More sharing options...
fuego Posted November 10, 2008 Share Posted November 10, 2008 I can understand the decision to get rid of the arrows of previous games but it does feel like a whole layer of tactical depth has been removed. You cant now have AMRs that act like forwards (like Agbonlahor) or MRs that cut inside regularly (like Joe Cole). Are there any plans to at least have the option to use old school arrows, or have specific player instructions or tick boxes, like "cut inside" or "drift wide" or tell an AMC to "drop back when not in posession" etc etc? This, personally, has a major impact on my enjoyment of the game, anyone else feel the same?? Rest of the game is great btw, like the 3d engine, press conferences, new player ratings Cheers I agree 100% with jacko Link to post Share on other sites More sharing options...
Richard76 Posted November 10, 2008 Share Posted November 10, 2008 but it isn't the same, is it?cut in - with the ball get into opp area - off the ball i think PPM 'runs with ball through centre' is the most similar to 'cuts inside', which buy the way, never worked from my observations. Just a question of how you interpret it. You can get into the opposition area with the ball as well as without. Link to post Share on other sites More sharing options...
Mitja Posted November 10, 2008 Share Posted November 10, 2008 Just a question of how you interpret it.You can get into the opposition area with the ball as well as without. no, i think you're wrong but nice try... Link to post Share on other sites More sharing options...
Richard76 Posted November 10, 2008 Share Posted November 10, 2008 no, i think you're wrong but nice try... So where is it cast in stone that to cut inside you have to have the ball? Link to post Share on other sites More sharing options...
CaptainPlanet Posted November 10, 2008 Share Posted November 10, 2008 Iv'e always interpretted "gets into opositions area" as being without the ball, although it does seem to clash with making forward runs? Link to post Share on other sites More sharing options...
fuego Posted November 10, 2008 Share Posted November 10, 2008 of course instructions as stay wide or cut inide or drop back must be referred to attacking or defensive situation when the player has not ball possession. in this way we could forget the arrows and have very realistic manager instructions. of course players with good mental attributes will react in a better way than players with low "movement without ball" attribute. I doubt it could be implemented in FM 2009 but SI could work on it for the future. thanks. Link to post Share on other sites More sharing options...
stevie_G_32201 Posted November 10, 2008 Share Posted November 10, 2008 how about a roy carrol like ppm "scoops ball out of net and carrys on like nothing happend" Link to post Share on other sites More sharing options...
Mistrho Posted November 10, 2008 Share Posted November 10, 2008 i dnt want to stress telling my player to learn a ppm which i cant turn off at will and i dnt want to put his creative freedom low because that will obviously force a player like ronaldo to stop doing the stuff he is capable of. it would be much better idea to just allow this as a tactical option with the a slider such as the long shots, corssing ball and forward run. but there are also 2 types of cutting in being discussed here and that is cutting in with the ball and cutting in to recieve the ball and potential have a shot on goal or pass the ball across the box for a easy tap in. i wud like an option for cutting to recieve through ball and score in the type of way ronaldo does for man utd at times. Link to post Share on other sites More sharing options...
chopper99 Posted November 10, 2008 Share Posted November 10, 2008 The thing is though, I doubt Ronaldo and players like him cut inside or into the penalty box because their managers tell them to. they do it because it's part of the way they play, if it works the manager goes with it and gives them more free reign to do so, possibly even adjusting his tactics to accomodate this. If it doesn't work the manager will tell him to stop doing it. That's why this should be a PPM imo rathar than a tactical option that allows the manager to dictate to a player, on a scale of 1-20, how often they want them to get into the box. And if a player has the 'gets into opposition area' PPM and it doesn't work for you then you can now ask the player to 'unlearn' that PPM. So the real life situations that I described above are accounted for already in the game. Link to post Share on other sites More sharing options...
CaptainPlanet Posted November 10, 2008 Share Posted November 10, 2008 People want ultimate control over a players actions though, if only it was that way in real life Link to post Share on other sites More sharing options...
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