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Parent/Child Tactical Setups


Bad Horsie
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Requested Feature: Parent/Child tactical setups

Description: Players can designate their primary tactic (already exists). They can then create a "Child" tactic based off the parent. Once the Child tactic is created, any change to the parent tactic could also propagate automatically to the child tactic if the player chooses. Or, anytime the player tweaks the Parent tactic, a UI prompt asks if the player wants that change to be reflected on the Child tactic as well.

Use Case: Player creates a highly-customized Primary tactic, and a Child tactic with only a few minor tweaks (Mentality, Team Instruction, Player Instruction, etc.). Rather than duplicate every change they make to the Parent tactic to the Child going forward, the game handles those changes gracefully with the Player's consent.

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