steam just is Posted June 15, 2019 Share Posted June 15, 2019 I think attributes should reflect how the player has performed in training. I think this would be much more realistic and would give a lot more meaning to training ratings which currently exist. Of course some ratings such as speed and strength wouldn’t vary much but the technical side would give a clear indication as to a players current state of form. It would also allow managers to buy duds - someone not scouted for months and turns out to be rubbish in training. Future stars could be spotted by having unusually high attributes in training which could then be focused on. The average rating over a few weeks will give a good sense of a players standard but I think attributes need to develop to reflect the real world. Giving them much more fluidity will achieve that. Link to post Share on other sites More sharing options...
Administrators Jimmy Wong Posted June 18, 2019 Administrators Share Posted June 18, 2019 Reviewed so locked. Link to post Share on other sites More sharing options...
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