DrBernhard Posted November 20, 2008 Share Posted November 20, 2008 Back in the old days, there was fm2005objects.blogspot.com, which gave loads of information about the data structure in the FM Database. With all the editors coming out the last few weeks, I was wondering whether there was a published article, or published source-code, that gives information about the data structure. Would be a nice start to create something like a Save Game Editor/Scout Framework. Link to post Share on other sites More sharing options...
RodrigoL Posted November 20, 2008 Share Posted November 20, 2008 Back in the old days, there was fm2005objects.blogspot.com, which gave loads of information about the data structure in the FM Database. With all the editors coming out the last few weeks, I was wondering whether there was a published article, or published source-code, that gives information about the data structure. Would be a nice start to create something like a Save Game Editor/Scout Framework. I'm searching this too.. Link to post Share on other sites More sharing options...
DrBernhard Posted November 20, 2008 Author Share Posted November 20, 2008 Well I figured some things out, and eventually got it a little working (for a few attributes), will try to find some time to find most other values and convert it into an open framework. (picture below shows search for players, 0-99, min CA 120, min PA 170, max sale value 2.000.000) Link to post Share on other sites More sharing options...
RodrigoL Posted November 20, 2008 Share Posted November 20, 2008 Well I figured some things out, and eventually got it a little working (for a few attributes), will try to find some time to find most other values and convert it into an open framework. (picture below shows search for players, 0-99, min CA 120, min PA 170, max sale value 2.000.000) Good. But it's is loading from database file or from memory? I was starting one loading from memory.. Link to post Share on other sites More sharing options...
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