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South Korea Work Permit rules


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Does anyone know how the work permits rules work in South Korea in game? FMM19 specifically.

I have been playing a career in South Korea and am yet to successfully sign any foreign player except from another club in South Korea. When playing UK based careers hiring an attorney to appeal the decision often works but every time it fails so far in Korea. 

In real life South Korea has a maximum foreignors in squad rule. 5 max, 3 have to be from an AFC country with of those from an ASEAN country, with two free hits from anywhere. So I wondered if this is the games way of implementing that rule on me. Although the 5 foreigners I have don't quite fit that profile - 3 are non-AFC.

However, other clubs in the league have a far wider range of foreigners (and I've checked - no dual nationality). 

Players for whom permits have been rejected include Brazilians with established careers albeit no caps, youngsters from a variety of countries including one rated as having 5 stars for potential from Morocco and another already capped 9 times for Rwanda. The only time a permit has been successful has been when I had less than 5 foreigners in my squad and/or they have come from another South Korean team.

I wonder if its just a bug - but does anyone know how the rules are meant to work in game?

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Reply to say I tested the possibility of it being linked to the max 5 foreigners rule by selling one of my 5 and rebidding for two different players i was previously refused permits for. Permits refused again.

So i think permits are broken in South Korea. Perhaps this has been fixed for fmm20 - anyone know?

Edit: or perhaps they are not broken - but it would be good to hear from a developer on how it is meant to work.

Edited by ElliottMS
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We do not have foreign player limits FM Mobile.

The chances of having a work permit application approved is dependant on several things; the number of international caps, the value of the player, the squad role offered to the player and how good the players is compared to the rest of your squad.

IF you have a specific example of a work permit application that you feel should have gone through but didn't please let us know.

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On 27/05/2020 at 09:56, James Akintayo said:

We do not have foreign player limits FM Mobile.

The chances of having a work permit application approved is dependant on several things; the number of international caps, the value of the player, the squad role offered to the player and how good the players is compared to the rest of your squad.

IF you have a specific example of a work permit application that you feel should have gone through but didn't please let us know.

Hi James thanks for your reply

Admittedly the first few were young cheap uncapped prospects and I wasn't overly surprised they were refused and that's fine.

However I was a bit more surprised to find my bids for Allano from Estoril and Geuvânio from Tianhai refused as they were both for around £2m transfers, offering a far bigger wage than anyone else in the squad and both objectively better than anything I had in their position too. They were interested players who my scouts had identified as good signings.

I also tried to sign a Turk centre back whose name I've forgotten with the same result. So I signed Dave Bulthuis from another Korean team for less money and wages with no problem at all. I also had no trouble bringing in Bernie ibini on a bosman from Jeonbuk and Uros Djeric from Gangwon (I think). I think the mechanic though is once they're in they're ok for a permit?

Admittedly none of the players were capped apart from a young Rwandan prospect so perhaps that is why? However, several teams have uncapped Brazilians in their squad (from game start) so it seems to me that the work permit rules aren't really working the same as they do in reality.

Edited by ElliottMS
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Further to the above I decided to analyse all the foreigners in K-Leagues 1 and 2.

My analysis shows as follows:

All uncapped foreign players in K-Leagues 1 and 2 have been in the league since the game started. The lowest caps any foreign bought foreigner has is 12, ie they are all capped.

I therefore surmise caps are vitally important to meeting work permit rule. The teenage Rwandan I tried to sign twice and failed twice did have 9 caps - so maybe something like 10 is a cut off point, maybe its his nationality, and maybe his age would have been a factor? I would be interested in your thoughts @James Akintayo

I also conclude these work permit rules do not work the same as in reality, given the number of foreign uncapped players there are. But at least there is a level playing field from that point onwards. Given this a mobile game for a cheap price, I think this is satisfactory.

Data attached if anyone is interested

k League.xlsx

Edited by ElliottMS
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I have to report that I have finally managed to get a work permit agreed for an uncapped foreigner, on appeal. He was available on a bosman so i don't know whether that had something to do with it. He is a player I previously tried to buy and failed with the work permit.

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Further to above, having established the club as the best in Korea and Asia, I am now getting refused work permits granted on appeal. So unless its a coincidence, club reputation possibly plays a part.

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