Popular Post Pilcs Posted June 1, 2020 Popular Post Share Posted June 1, 2020 (edited) Hello, and welcome to my first Football Manager 2020 thread. In this, I will be attempting to explain how I simplify all things related to mentality within the Football Manager Tactics Creator. A big mention has to go to @Ö-zil to the Arsenal! (please don't stop posting ), his threads have taught me the things that truly matter when creating a tactic. Another mention has to go to @Cleon. I highly recommend reading his creating a tactic guide. I'd also like to point you in the direction of @fmFutbolManager's website, not only will you find his cracking blog posts on there but also his incredibly useful mentality calculator. Anyway, let’s get into the thread! Team Mentality When selecting team mentality there are a few questions you should ask yourself: What type of team am I managing? Am I a team that can afford to take big risks tactically or am I an underdog? What style of football am I looking to play? Do I have the personnel to play this kind of system? What effect will this have on my players' mentalities? Once you’ve had a think about the answers to these questions you can then read through the different team mentalities and make your choice. In my opinion this is the first and most important team instruction that you are giving to your players. For my tactic in my academy only Crewe save I’ve chosen Balanced. I’m currently in League One after gaining promotion. My main aim this season is to avoid a relegation scrap. In terms of the system, I’m looking to give my players the platform to play their game; rather than give them a specific style of play. With a balanced team mentality I expect my players to be “carefully balancing risk and reward”, meaning we won’t be too cautious and invite teams onto us and we won’t be overly aggressive exposing ourselves at the back. Player Mentality A players mentality is affected by team mentality, role, duty and various team instructions. To view a players mentality, take a look at their instructions from the Tactics Overview screen and it will be displayed to the right of their role and duty. While lots can be made of how a players mentality affects how they play on the pitch, in this thread we’re keeping things simple. I like to think of it as how much risk a player takes performing the role and instructions assigned to him. Let’s take a look at the role’s and duties I’ve assigned my players in my 4-5-1 at Crewe: Now let’s take a look at each players mentality: Attacking Attacking Balanced Balanced Balanced Attacking Balanced Defensive Defensive Balanced Defensive We can see the following things with my system, we have: A mostly Balanced team. Central midfielders and fullbacks who will do a bit of everything. While performing their role and instructions in a balanced fashion, they are less likely to get caught upfield. Attacking threats on both wings. Both wingers will attack their man and try to get crosses into the box. Defensive core, focused solely on defending. These guys will keep it simple with their prime objective of defending the goal. An Attacking striker, who will try to both create and score goals. While the Complete Forward role is a demanding one, I want my striker to be a regular threat in the box and hold up the ball. Wide players in the midfield strata. Creates a solid band of 5 across midfield. Starting further back gives them space to attack into. On hand to help out their fullbacks. A central playmaker. Who will hold his position in front of the defence. Look to find the right balance when taking more risks with the ball. He will be the deepest midfielder, giving him more passing options ahead... sound familiar? Player mentalities can also be changed by Focus Play, Overlap and Underlap approach play instructions as well as other factors such as having the whole team on support duties. These can be used to fine tune your players’ mentalities to create the style of play you want. At this point I haven’t revealed any of the In Possession team instructions, however we already have a variety of different instructions for each player. The combination of Team Mentality, Player Roles, Duties and Mentalities create the initial team instructions before any of the actual In Possession team instructions have been selected. There are plenty of resources around that explain team instructions and how they affect the way your team plays. I'd recommend checking out @Rashidi's stuff, whether it's his YouTube or Twitch stream. Thank you for reading this short thread. I hope you’ve found it somewhat useful! Let me know how you guys like to set up your team and player mentalities! Edited June 1, 2020 by Pilcs 8 Link to post Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now