vara Posted June 16, 2020 Share Posted June 16, 2020 In addition to another post i saw regarding online play that @Ruberker made, which were absolutely spot on. I'd also like to request a couple things. Remove the Force Continue Idle timer and bring back the old force continue timer, where a host could select what % of players needs to continue before a timer starts. IE. 4 players, when 75% have continued a 1min timer starts. The current force timers/stop timers are pretty useless and I struggle to understand how they were considered a better option than the old way. Also to bring back the 'server' type system, so if I as host arent going to be online for a session i can run the server and the others can join and continue, without having to co-ordinate it so that I can holiday. Currently if I load the save early, i would have to wait for a member to join so i can holiday, or the game would progress without everyone. Thanks Link to post Share on other sites More sharing options...
Administrators Kyle Brown Posted June 19, 2020 Administrators Share Posted June 19, 2020 Reviewed so locked. Link to post Share on other sites More sharing options...
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