Popular Post Rashidi Posted July 1, 2020 Popular Post Share Posted July 1, 2020 I've had a few requests on Twitch and on YouTube to answer some questions from the forums. The nature of the forums is such that these kind of questions can get lost in threads and sometimes we keep on asking the same questions. With that in mind, I am starting a thread here in the hopes that I can help as many of you as I can. If you want your questions answered, please be as descriptive as possible, and I will do my best to answer these questions, where possible. Once the video is done I will link it back to my thread in the Community Section, oh yeah and ask away in this thread -), forgot to add that final bit. 9 Link to post Share on other sites More sharing options...
daveb653 Posted July 1, 2020 Share Posted July 1, 2020 @Rashidi Easy questions from me, whats your favourite role in game? (only 1) Also how long do you give tactics before adjusting/tweaking them? I'm really struggling with a 4411/442 tactic just now. I usually play with a DM and really missing that extra bit of cover he provided. Also, your videos on youtube are first class, so thanks for taking the time to do them. Link to post Share on other sites More sharing options...
skyline72 Posted July 1, 2020 Share Posted July 1, 2020 Lets say you have a generation youngster coming through your academy. Club philosophy is Total Football. Do you train his Technical/Mental/Physical first? At what age does the Technical, Mental and Physical stats start to not improve. I remember reading somewhere that Mental attributes will improve even when they are old. Hope you understand what Im trying to ask. Link to post Share on other sites More sharing options...
wixxi Posted July 1, 2020 Share Posted July 1, 2020 What do you think is the biggest misconception people have with regards to the tactical creator? I think the understanding of mentality is probably a big one, and of course team shape which (sadly) was removed due to most people's misunderstanding with it's function. Link to post Share on other sites More sharing options...
nextqprmanager Posted July 1, 2020 Share Posted July 1, 2020 I have been promoted with Bolton via 2 play-offs from league 1 to The Prem. I have signed many players / loans, all recomendations. I have 2 Knap Tactics I think Tea for One & Beowulf. I have 2 wins+1 draw=7 points, its Dec 1st - help please?. Can you maybe look at my squad / change tactic to help me please?, before Jan transfer?. Pls reply?, thx Link to post Share on other sites More sharing options...
Aksi92 Posted July 2, 2020 Share Posted July 2, 2020 Whats your thought on having tactic with DLP-D and AP-S/A? Link to post Share on other sites More sharing options...
Guest Posted July 2, 2020 Share Posted July 2, 2020 Hi, I have been told that AI can't "learn you", but I am curious for this: - What AI doing with his/her scout & data analyst dept? Since I can see his/her formation & player roles, assume he/she can doing that with mine. What AI can't see is my TI, Set Piece and PI; neither I. So, what exactly AI doing with that tools (scout & data dept.) at his/her disposal? Thanks! Link to post Share on other sites More sharing options...
Preveza Posted July 2, 2020 Share Posted July 2, 2020 Anyway to stop conceding a ridiculous amount of set piece goals? Have conceded 44% of my goals from set pieces. Ive tried set piece training, routines etc. Its destroying all immersion for the game I love Link to post Share on other sites More sharing options...
Matt_1979 Posted July 2, 2020 Share Posted July 2, 2020 @Rashidi when I play a 4-2-3-1 and use a AMC (AP-s) he rarely gets involved, but playing him deeper in the same role in a 4-3-3 sees him having a big influence on the game. If I gave him the “comes deeper to get the ball” trait would this have the same effect if I put him back in the AMC role of a 4-2-3-1? Link to post Share on other sites More sharing options...
petertr Posted July 2, 2020 Share Posted July 2, 2020 My question on this thread would be good to see answered if poss Link to post Share on other sites More sharing options...
kingjericho Posted July 2, 2020 Share Posted July 2, 2020 What is the tactic you used you enjoyed most? (fm version, team, tactical shape, etc) Link to post Share on other sites More sharing options...
jozza800 Posted July 3, 2020 Share Posted July 3, 2020 Is there anything that can be done tactically to avoid so many offsides? Link to post Share on other sites More sharing options...
EnigMattic1 Posted July 3, 2020 Share Posted July 3, 2020 In your opinion, what is the most underrated position and role when it comes to creating tactics and why? 1 Link to post Share on other sites More sharing options...
denen123 Posted July 4, 2020 Share Posted July 4, 2020 Is using a CMde above a Libero wrong? Link to post Share on other sites More sharing options...
yonko Posted July 4, 2020 Share Posted July 4, 2020 @Rashidi I'm still a little unclear on "Be More Expressive" TI. Which players does it affect exactly? Are there any specific positions or role who are affected? Some more, others less? It allows for more freedom of movement and with the ball correct? 2 Link to post Share on other sites More sharing options...
yonko Posted July 4, 2020 Share Posted July 4, 2020 On 01/07/2020 at 10:33, skyline72 said: Lets say you have a generation youngster coming through your academy. Club philosophy is Total Football. Do you train his Technical/Mental/Physical first? At what age does the Technical, Mental and Physical stats start to not improve. I remember reading somewhere that Mental attributes will improve even when they are old. Hope you understand what Im trying to ask. I think Physical attributes develop first, then Technicals and then Mentals. That is naturally as players age. For the philosophy you want, which is not too different from mine, the Mentals are most important. So I would focus on those as early as possible. Young players need to develop those to certain level quickly so they can play more in your first team which will help their development even more. Link to post Share on other sites More sharing options...
hawkgg Posted July 7, 2020 Share Posted July 7, 2020 (edited) Is it possible to make two inverted wingers work in a 4-4-1-1 or 4-2-3-1? If so, how do you set up the roles and duties around them? Edited July 7, 2020 by hawkgg Link to post Share on other sites More sharing options...
yonko Posted July 7, 2020 Share Posted July 7, 2020 @Rashidi Are you going to answer here or on Youtube? Link to post Share on other sites More sharing options...
Hilly1979 Posted July 7, 2020 Share Posted July 7, 2020 Plenty of questions over the last week but no answers...... Link to post Share on other sites More sharing options...
Rashidi Posted July 7, 2020 Author Share Posted July 7, 2020 2 hours ago, Hilly1979 said: Plenty of questions over the last week but no answers...... I need to wait for a few questions to pop up before I answer them :-) And you can find the link for the video where I answer these questions here. Unfortunately I will not be answering questions related to issues you may be having with downloaded tactics. For answers to those questions you need to take it up with the creator of that tactic. Link to post Share on other sites More sharing options...
Rashidi Posted July 7, 2020 Author Share Posted July 7, 2020 3 hours ago, yonko said: @Rashidi Are you going to answer here or on Youtube? Almost lost my voice yesterday, monster day. Link to post Share on other sites More sharing options...
yonko Posted July 7, 2020 Share Posted July 7, 2020 4 minutes ago, Rashidi said: Almost lost my voice yesterday, monster day. Sorry to hear that. Who were you screaming at? Can you type a response here about Be More Expressive instruction? It says it allows more creative players the freedom to express themselves beyond tactical instructions as well as more roaming from position. But who are those creative players? Is it determined by role/position or by attributes (flair and vision)? Link to post Share on other sites More sharing options...
Rashidi Posted July 7, 2020 Author Share Posted July 7, 2020 The video is done if you click on that link in the post I just linked it will take you to the community fansite section where the video is Link to post Share on other sites More sharing options...
mister.cool40 Posted July 8, 2020 Share Posted July 8, 2020 Effectively stopping Overlaps? I play with 433 and have a world class team.I feel one of the best way top teams and even some midtable team keep creating chances against me is with overlaps.I have very good defenders and in most matches it's not a problem.However in some away matches when AI is playing aggrresively with fullbacks overlapping I find them difficult to stop.I tried some strategies like: 1)In most of my matches I set OI for the two wingers(433 or 4231 causes most problems against me btw) to tackle harder and show outside.The thinking is to not let them cut inside.I do not set pressing intensity to Always as I feel my defenders7 get too occupied with the wingers and opposition fullbacks can easily overlap.And for the fullbacks I set pressing intensity always and tackle harder.It apparently worked in many matches,but against some very best teams I couldn't stop the overlap. 2)The 2nd strategy was bit desperate..I told each of my 4 wide players to specifically man mark their respective opponents and told to hard tackle the 4 in the OI....it seemed my wide players were shadowing their wide players and overlaps were somehow mitigated..but my overall defensive structure felt too chaotic.I only tried in my last season in UCL so not many sample for me to understand ita effectiveness. So,is there a foolproof and/or Jack of all trades strategy that would allow me to effectively stop opposition overlaps?Or is it not possible in every matches? Link to post Share on other sites More sharing options...
Jc29 Posted July 8, 2020 Share Posted July 8, 2020 How would you use a shadow striker in a 4231 ? I am using Raul Garcia at Athletic de Bilbao as a shadow striker with Aduriz as a target man on support. Link to post Share on other sites More sharing options...
Hilly1979 Posted July 8, 2020 Share Posted July 8, 2020 1 hour ago, mister.cool40 said: Effectively stopping Overlaps? I play with 433 and have a world class team.I feel one of the best way top teams and even some midtable team keep creating chances against me is with overlaps.I have very good defenders and in most matches it's not a problem.However in some away matches when AI is playing aggrresively with fullbacks overlapping I find them difficult to stop.I tried some strategies like: 1)In most of my matches I set OI for the two wingers(433 or 4231 causes most problems against me btw) to tackle harder and show outside.The thinking is to not let them cut inside.I do not set pressing intensity to Always as I feel my defenders7 get too occupied with the wingers and opposition fullbacks can easily overlap.And for the fullbacks I set pressing intensity always and tackle harder.It apparently worked in many matches,but against some very best teams I couldn't stop the overlap. 2)The 2nd strategy was bit desperate..I told each of my 4 wide players to specifically man mark their respective opponents and told to hard tackle the 4 in the OI....it seemed my wide players were shadowing their wide players and overlaps were somehow mitigated..but my overall defensive structure felt too chaotic.I only tried in my last season in UCL so not many sample for me to understand ita effectiveness. So,is there a foolproof and/or Jack of all trades strategy that would allow me to effectively stop opposition overlaps?Or is it not possible in every matches? Having this conundrum myself at the Minute, I've been instructing my wingers to man mark the full backs which has worked to stop the full backs getting un-challenged crosses in but at the same time I've lost my attacking edge. My thought now is to let the full backs go and exploit the space they leave instead. Link to post Share on other sites More sharing options...
mister.cool40 Posted July 8, 2020 Share Posted July 8, 2020 7 hours ago, Hilly1979 said: Having this conundrum myself at the Minute, I've been instructing my wingers to man mark the full backs which has worked to stop the full backs getting un-challenged crosses in but at the same time I've lost my attacking edge. My thought now is to let the full backs go and exploit the space they leave instead. Delicately balancing risk vs reward...the eternal conundrum of a football manager 😣 Link to post Share on other sites More sharing options...
Hilly1979 Posted July 8, 2020 Share Posted July 8, 2020 4 minutes ago, mister.cool40 said: Delicately balancing risk vs reward...the eternal conundrum of a football manager 😣 All about turning a negative Into a positive 😉 In all seriousness wingers with High work rate do tend to track back 1 Link to post Share on other sites More sharing options...
Rashidi Posted July 10, 2020 Author Share Posted July 10, 2020 I will wait for a few more questions before I do the next episode. 2 Link to post Share on other sites More sharing options...
Tcufrog Posted July 10, 2020 Share Posted July 10, 2020 If a 4-4-2 on attacking has 100% pressing as a TI, do I need to play my two strikers as PF's to "max out" their pressing, or could I get the same effect with other striker roles (such as a P and DLF) since my TI's on pressing are already maxed out? The individual player pressing bar looks to be maxed out no matter the role, but wanted to see if you have any insight. Thanks! Link to post Share on other sites More sharing options...
Miek Posted July 10, 2020 Share Posted July 10, 2020 On your last episode you said your favorite role is de TM on support because, and I'm paraphrasing here, you're not getting a CA punishment. Could you elaborate on what you meant by this? Link to post Share on other sites More sharing options...
Overmars Posted July 10, 2020 Share Posted July 10, 2020 2 hours ago, Miek said: On your last episode you said your favorite role is de TM on support because, and I'm paraphrasing here, you're not getting a CA punishment. Could you elaborate on what you meant by this? For what it's worth, I think he was talking about how attributes "cost more" in terms of CA points when they are deemed essential for a position. For example, high finishing and pace will use up a lot of CA value for a striker. A TM(s) doesn't need high pace or finishing, though, so you can sign a striker with a lower overall CA and still get an excellent player in your tactic if he has jumping, heading, strength, bravery, etc. A similar thing happens with ball winning midfielders. You don't need to use up CA value on passing and vision (typically high cost attributes for a midfielder) and can instead search for players with high tackling, work rate, and aggression. Specialists can be cheap. 2 Link to post Share on other sites More sharing options...
Rashidi Posted July 11, 2020 Author Share Posted July 11, 2020 16 hours ago, Overmars said: For what it's worth, I think he was talking about how attributes "cost more" in terms of CA points when they are deemed essential for a position. For example, high finishing and pace will use up a lot of CA value for a striker. A TM(s) doesn't need high pace or finishing, though, so you can sign a striker with a lower overall CA and still get an excellent player in your tactic if he has jumping, heading, strength, bravery, etc. A similar thing happens with ball winning midfielders. You don't need to use up CA value on passing and vision (typically high cost attributes for a midfielder) and can instead search for players with high tackling, work rate, and aggression. Specialists can be cheap. You genius you. :-) Link to post Share on other sites More sharing options...
LoRDKYRaN Posted July 11, 2020 Share Posted July 11, 2020 Hi Rashidi. I have a question related to the overall FM experience that's a bit out there. Essentially, I'm a huge fan of FM, been buying nearly every edition for years, from the CM days. However, as much as I love it, have been finding it hard to play recently. With this pandemic, threat of retrenchment etc, mental stress has been a real issue. Unfortunately, FM takes up a lot of time, micromanagement and does cause some level of stress. Do you have any tips to make the experience easier especially when it comes to stuff like managing scouting network, regen hunting, mentoring, training etc. To be clear, I'm not saying I want the game to be easy (winning is not a problem), more that I want to have less things to worry bout if possible. Thanks! 1 Link to post Share on other sites More sharing options...
beverage1982 Posted July 11, 2020 Share Posted July 11, 2020 Hey Rashidi. Why do you think people find it so much harder to build counter attacking / defensive low block systems than high press systems? And are there any basic building blocks we should consider as a starting point when building this type of tactic? 1 Link to post Share on other sites More sharing options...
Gbrexiton Posted July 12, 2020 Share Posted July 12, 2020 Are Role Suitability circles completely irrelevant? What purpose do they serve? Can a player with a red circle still be effective? Link to post Share on other sites More sharing options...
froschy82 Posted July 12, 2020 Share Posted July 12, 2020 (edited) Should you ever use 2 'attack' duties next to each other? For example: an AMR on W(A) and an MRC on CM(A) in a 4-1-2-3 formation. Why or why not? In what situations would this combination of duties be useful? Same question for 2 adjacent 'defend' duties. Cheers Daljit Edited July 12, 2020 by froschy82 Link to post Share on other sites More sharing options...
EddieO Posted July 22, 2020 Share Posted July 22, 2020 Hi @Rashidi I've contacted you on twitter earlier and asked you some questions regarding the TM role. You were kind enough to answer me and let me know that you were in the middle of a stream and then I saw the first episode of your "ask me a question" video on Youtube. So I decided to post the questions here instead, where they are official and where they can be of use to the rest of the community... :) I will just copy and paste them here. Thanks :) 1. Target Man & Plays with back to goal PM: I always believed that the target man role had a built in player instruction which we don't see, that makes him play with his back to goal. I am not sure if this is true and therefore I am not sure if my target man NEEDS to have the plays with back to goal PM. It is also a concern for me that the plays with back to goal PM clashes with get further forward PI. I know that it makes sense but I think the issue I have is more about the combination of "plays with back to goal" PM with some PIs like gets forward and move into channels, where it clashes with one and does not clash with the other. Similarly; do I need to train a TM in "comes deep to get the ball" or does the default TM behavior already cover that? Could you please explain what the TM does (if there are any hard-coded movements) along with how "plays with back to goal" changes a players movements? 2. Roam from position: You have mentioned in your last video that you sometimes put roam from position to your forwards so he can create space for others. I understand this concept and find that it is a very fundamental football strategy. Yet I am not sure how to implement it as it is not in our control where the player will roam to and which defender he will carry with. Especially when we play against teams that sit very low on defense it is hard for me to create that space since my DLF or TM do not match with the opposite CB. They usually get lost in between the CBs who do not follow them deep because there are two DMs to cover that space. I would appreciate if you could do a show where you explain how the roam from position works exactly and how to implement it in a tactic. 3. Hardcoded roles: You have also mentioned that some roles have hard-coded movements and PI's which we cannot see, such as Mezzala. I believe that it would help everyone if you could do a show that focuses on these roles and these hard-coded behaviors we are not being told by the game. It would be very useful for everyone if you could explain these roles and their "secrets". Thank you and looking forward to your future videos. 1 Link to post Share on other sites More sharing options...
jonnyboy Posted July 22, 2020 Share Posted July 22, 2020 Hi Rashidi, What do the faded out players mean? They are not injured or unavailable and I cannot seem to find any info. Thanks Link to post Share on other sites More sharing options...
Tcufrog Posted July 22, 2020 Share Posted July 22, 2020 What are the different traits to look for in players when looking to play a higher tempo game vs a lower tempo game? Example, wanting to attack like Klopp's Liverpool vs. Pep's Barca. I've seen many discussions on the board focused around patient play - players needing concentration, composure, off the ball, decisions, etc. Most of the traits for lower tempo seem to be more mental. For a higher tempo, I'm assuming more physical attributes are favored. I'd be happy to get your take - what traits best suit a higher tempo attack and why they do so. Thanks! Link to post Share on other sites More sharing options...
Rashidi Posted August 18, 2020 Author Share Posted August 18, 2020 Okey dokey gonna start working on this should be out in a few days 3 Link to post Share on other sites More sharing options...
mister.cool40 Posted August 18, 2020 Share Posted August 18, 2020 16 minutes ago, Rashidi said: Okey dokey gonna start working on this should be out in a few days Just another question if you haven't finished,another type of goal we see most in FM is cross from one side of the pitch (slightly deep crosses) and a forward or winger from other side beating the fullback to score the goal.Are these balls naturally hard to defend so we should take "prevention is better than cure" approach?Or will any PI or OI help the defenders? Also sometimes the fullback will be up against a tall striker or winger.Normally at elite clubs fullback is generally a creative player ; while I always make sure the fullback has good marking,positioning,concentration but it is so rare to find one who has good jumping reach and heading.So when the crosser floats the ball it is so difficult.So how do we deal with it ? Link to post Share on other sites More sharing options...
Rashidi Posted August 18, 2020 Author Share Posted August 18, 2020 All done this was a monster of a show, gonna edit it in the next few days and have it out. So any other questionss from this point get answered in the next edition 3 Link to post Share on other sites More sharing options...
Rashidi Posted August 19, 2020 Author Share Posted August 19, 2020 Video will be out later today 2 Link to post Share on other sites More sharing options...
hawkgg Posted August 19, 2020 Share Posted August 19, 2020 Is it possible to make two inverted wingers work in a 4-4-1-1 or 4-2-3-1? If so, how do you set up the roles and duties around them? Link to post Share on other sites More sharing options...
Rashidi Posted August 19, 2020 Author Share Posted August 19, 2020 So I've tried to answer all the questions @mister.cool40 I dealt with question in a few answers, especially the last one. The video is fairly long understandable as there were 10 questions and I didn't want to respond with one liners. Question 1: About Team Pressing Intensity 5:15 Question 2: Explain CA punishment 10:28 Question 3: Tips to simplify managing the game 14:26 Question 4: Important factors to consider for counter attacking systems 25:27 Question 5: Role Suitability 32:43 Question 6: Doubling down on Attack duties - risks. 36:16 Question 7: TM movement and movement of other hardcoded roles 42:23 Question 8: Faded out players - No answer to this 44:50 Question 9: Different traits for high tempo/low tempo systems 49:03 Question 10: Defending against deep crosses and overlapping systems 54:04 You can find the video here in the Community fansite section 3 Link to post Share on other sites More sharing options...
mister.cool40 Posted August 19, 2020 Share Posted August 19, 2020 4 hours ago, Rashidi said: So I've tried to answer all the questions @mister.cool40 I dealt with question in a few answers, especially the last Thanks man! Link to post Share on other sites More sharing options...
benny-2000 Posted August 20, 2020 Share Posted August 20, 2020 Hi, what do you think of a 4-2-3-1 with a raumdeuter and trequartista? I’m doing it with Tottenham and I usually create 3 clear cut chances a game with 13 shots on target. Link to post Share on other sites More sharing options...
mister.cool40 Posted August 21, 2020 Share Posted August 21, 2020 Hello Again! A query about headed chances in FM.Especially in my Atletico Save when I played a 4312 I created a lot of chances where a player would find him relatively or sometimes completely unmarked in the far post.The balls normally floats in but the player misses the header.I heard that headed chances are not considered good chances but there usually is enough time for these players to control the ball and finish the chance.IRL I see Neymar,Gabriel Jesus,Sterling and especially Aguero finish a lot of headed chances but they are not considered players with good heading ability. Are these considered good chances or is it some wacky animation that makes it look like good chance? Also I could be wrong in interpreting the situations.Would love to see your view on this. Link to post Share on other sites More sharing options...
Elitee Posted August 24, 2020 Share Posted August 24, 2020 What do you think are the common mistakes people make when creating 4123 / 4231 tactics? Link to post Share on other sites More sharing options...
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