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FM 2021 Suggestions on finances, media and fans


EazyEee
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Hi all, long-term FM player here since the CM days. Been playing FM20 a bit more than usual due to the pandemic and have come up with a couple suggestions for upcoming game in order to make the game more true to life and more challenging too, especially while managing the larger sides.

 

Stop the option to speed transfers over X amount of months: The option to spread the cost of transfers across 48 months means you can easily spend crazy sums of money with very little risk,  at the end of the day if you can sign top talent the chances your team won't be successful are low. More to the point though, it's highly unrealistic and isn't a decision for a manager to make, especially at a large side. 

To give an example, while managing Eskisehirspor (Turkish League) I was able to spend £20mil-£30mil to sign players which in turn got me into the UCL, however, there is no way in hell that a Turkish club can spend anywhere near this figure in real life. Same goes in La Liga, I got promoted with Deportivo and am able to spend crazy money by spreading it over many months.

The makes the game unrealistic and also much easier as you can literally switch out your squad with ease. Managers should be given a set transfer budget, then its up to the club to structure the finances but if a X players costs 10m then 10m is taken out of the budget, whether its spread over 48 months or not.

Another point is, the AI never seems to exploit this in the same way.

 

Player Power (especially at larger clubs): One of the more frustrating sides of FM is how easy it is when managing the big sides (Barcelona Real Madrid etc), if we look at managers at large clubs they usually don't last long and have problems with influential players. The higher profile the player, the more power they should have, now I'm not sure how this can be implemented in FM without making it tedious but managing the likes of Messi and Sergio Ramos should't be easy. This would add a challenge to working with high profile players as there is in real life and make managing the larger sides more challenging.

 

Media Pressure: This one is a bit tough as I find the current press-conferences etc to be tedious so I understand the challenges here but, in modern day football the media scrutiny on the manager is one of the most challenging aspects of the job. If you sign a player for big money there should be instant questions on why the players was signed, how they perform, if they aren't playing then why not etc. There should be more scrutiny on tactics and result, and more to the point, being on the wrong side of the media should affect players more greatly and add pressure on your job. And the opposite to, playing the media game well should result in being more influential with players, more attractive when signing players and a safer job too.

 

Fan Pressure: Fan pressure is something you hardly feel in FM whereas in real life it is the biggest pressure factor on a manager. Fans should have more impact if they disapprove of a transfer, or tactics, be able to put pressure on specific players etc. This could also be varied towards which club and set of fans, for example in Turkey or Italy fan influence on the club can be greater than in the Premier League. Adding in these dynamics can make the game more challenging, especially while managing the larger sides and make the game more life-like too.

 

Director Of Football: The DoF should not be appointed by the manager and should be an added challenge when managing a side with a DoF. They should have input on transfers & tactics.

 

Defending: Finally, match-engine wise - My main gripe is that defending appears to be that it's far easier to set up a side to gene-press for 90 minutes and attack then it is to defend (when it should be the opposite). It also seems quite difficult to set up a side to counter attack while defending deep without conceding a load of goals. (This may just be based on my playing style.)

 

In all, I feel there needs to be a differentiation between managing a large side vs a smaller side, there should be added challenge when managing the likes of Liverpool, and Man United with more fan pressure, media pressure, player power, input for a Director of Football etc.

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Media and fan pressure is impossible to create in FM. It's simply because it is the easiest thing to sit in front of your computer and click through questions in press conferences or discard silly headlines of newspapers/social media feed. It's not real life and it doesn't affect you like that. Pressure begins with being there in person, facing other people and tough questions and sensing that your performance is discussed widely in pubs and bars and when things go south, every other fan believes he could do better job in your position.

Pressure is also something that mounts over period. Playing FM it is easy to shake off embarrassing defeat, because just a five minutes later it's another game (and hopefully win) that helps you to forget that. In real life there is a whole week between league games and you have at least six days to ponder about that last defeat (while you should focus on your next game). Also, media and fans don't allow you to forget it, as your team's awful performance in Saturday will be discussed in Monday newspapers and also in Friday's pre-weekend football broadcasts.

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Stop the option to speed transfers over X amount of months - This is how many "real" transfers are structured so in itself its not the issue. But I understand what you are saying it can be too easy and unrealistic at some clubs to over spend. What most likely needs tweaking is a clubs appetite for long term debt. I'm not sure what goes on under the hood but this aspect of the game feels very generic at times and not specific enough to each club. That said, it may be a deliberate action on behalf of SI not to pigeon hole clubs.

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vor 18 Stunden schrieb Draakon:

Media and fan pressure is impossible to create in FM. It's simply because it is the easiest thing to sit in front of your computer and click through questions in press conferences or discard silly headlines of newspapers/social media feed. It's not real life and it doesn't affect you like that. Pressure begins with being there in person, facing other people and tough questions and sensing that your performance is discussed widely in pubs and bars and when things go south, every other fan believes he could do better job in your position.

Pressure is also something that mounts over period. Playing FM it is easy to shake off embarrassing defeat, because just a five minutes later it's another game (and hopefully win) that helps you to forget that. In real life there is a whole week between league games and you have at least six days to ponder about that last defeat (while you should focus on your next game). Also, media and fans don't allow you to forget it, as your team's awful performance in Saturday will be discussed in Monday newspapers and also in Friday's pre-weekend football broadcasts.

However, public opinion (media, pundits and fans) could influence the board's opinion/decisions and thus have an impact on job security. In this respect, it is quite interesting what Miles Jacobson said on YouTube in April: https://youtu.be/qbDQYuGtywI?t=5410

 

Edited by leviathan1904
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I like the idea of greater player power, more media influence and fans imposing themselves more on the game /post-game reaction. This would make a loss to your local rivals even harder to accept and better mirror real life. Also, I agree that player power has not really been looked into.

At Man United I dealt with Luke Shaw very strictly and had him in the reserves etc… while trying to sell him.
Out of the blue, Greenwood had a problem with how I treated him but there was no obvious connection there and his performance levels (Greenwood’s) did not drop so it was all a bit strange really.

DoF and Defending comments are open to debate.
I personally love to have control over who is my DoF but I see your point about the chairman/owner normally bringing in such people.

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On 19/07/2020 at 09:42, leviathan1904 said:

However, public opinion (media, pundits and fans) could influence the board's opinion/decisions and thus have an impact on job security. In this respect, it is quite interesting what Miles Jacobson said on YouTube in April: https://youtu.be/qbDQYuGtywI?t=5410

 

Thanks for sharing, great to here this is being looked into and I agree, its hard to find a balance when introducing these aspects.

On 19/07/2020 at 00:35, janrzm said:

Stop the option to speed transfers over X amount of months - This is how many "real" transfers are structured so in itself its not the issue. But I understand what you are saying it can be too easy and unrealistic at some clubs to over spend. What most likely needs tweaking is a clubs appetite for long term debt. I'm not sure what goes on under the hood but this aspect of the game feels very generic at times and not specific enough to each club. That said, it may be a deliberate action on behalf of SI not to pigeon hole clubs.

Yeah, totally agree in that pretty much every transfer these days is structured in this way - even more so now due to FFP. However, that aspect of the deal should be for the club to manage (e.g. chairman or DoF negotiating stats). Because at the moment, a 15m budget can easily become a 40m budget which makes buying lots of players per transfer season quite easy. On top of being unrealistic for the reasons mentioned in the original post (small sides being able to spend amounts of money which would be impossible in real life - the AI rarely uses its budget in the same way to the extent of taking on lots of long-term debt.

 

On 19/07/2020 at 20:37, Spanner said:

I like the idea of greater player power, more media influence and fans imposing themselves more on the game /post-game reaction. This would make a loss to your local rivals even harder to accept and better mirror real life. Also, I agree that player power has not really been looked into.

At Man United I dealt with Luke Shaw very strictly and had him in the reserves etc… while trying to sell him.
Out of the blue, Greenwood had a problem with how I treated him but there was no obvious connection there and his performance levels (Greenwood’s) did not drop so it was all a bit strange really.

DoF and Defending comments are open to debate.
I personally love to have control over who is my DoF but I see your point about the chairman/owner normally bringing in such people.

Yeah, just adding a little more meaning to those big games in the UCL or vs a rival due to the fan & media reaction would add a lot to the game. Also situations like players falling out with fans (e.g. Granit Xhaka - until recently) could add an interesting dynamic. 

As for the DoF, its a strange one because there real-life real would make FM a bit boring as at many clubs they handle the transfers and if the manager is fortunate he will get a say on the shortlisted players. I think its more about making a distinction between managing larger clubs vs smaller ones, so when managing Real Madrid there can be a lot more interference from board, Dof, Fans, Media & more player power dynamics vs managing Real Oviedo.  

It would make managing the larger sides more interesting by adding more challenges. Where as managing smaller sides will feel more free.

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