Hav3n_The_Hero Posted January 2, 2021 Share Posted January 2, 2021 I just wanted to report I noticed AI teams playing away are playing very defensive even when they should expect to dominate me. I'm playing a lower league team and in friendlies I play better teams than my team but they still play very very defensive. It's kind of jarring because it feels so unrealistic but maybe with time I will just get used to it. Link to post Share on other sites More sharing options...
majesticeternity Posted January 2, 2021 Author Share Posted January 2, 2021 7 minutes ago, Hav3n_The_Hero said: I just wanted to report I noticed AI teams playing away are playing very defensive even when they should expect to dominate me. I'm playing a lower league team and in friendlies I play better teams than my team but they still play very very defensive. It's kind of jarring because it feels so unrealistic but maybe with time I will just get used to it. Yes, that is a problem SI hasn’t fixed. the only thing I can do is increase attacking attribute for managers, which would have knock on effects to other parts of their style. Also, I don’t think it would change much, as SI seems to have made it a “code” that they don’t attack in the engine... 2 Link to post Share on other sites More sharing options...
smeagoltonez Posted January 2, 2021 Share Posted January 2, 2021 1 hour ago, majesticeternity said: I can’t really say for sure, as RCA seems to not be quite accurate. but yes they probably would decrease. The idea was that not every manager would have 200 PA, though. So it’s fine if it decreases some. Thank you. I'll give it a go! Well, right after I've checked out your youth addon that is! Thanks again for your hard work & generosity. 1 Link to post Share on other sites More sharing options...
majesticeternity Posted January 2, 2021 Author Share Posted January 2, 2021 42 minutes ago, smeagoltonez said: Thank you. I'll give it a go! Well, right after I've checked out your youth addon that is! Thanks again for your hard work & generosity. you're welcome! Link to post Share on other sites More sharing options...
Federico Posted January 4, 2021 Share Posted January 4, 2021 Il 27/11/2020 in 17:23 , majesticeternity ha scritto: Well..you are United...so that sounds about right...lol Actually, friendlies aren't very good at determining what will happen for real competititions. It's better to get the pre-season going good, focus on getting morale and team cohesion up, and such, and then start the season and test regular competitions. Hello @majesticeternity, in the original database United seems "a bit" OP instead, I started multiple saves (for both miserable failures & testing) and the red devils seems really jogging on every opponent especially in Champions League, as long as any other EPL team to say the truth. British researchers are generally very generous on assessing EPL players and something is went terribly wrong again with soak tests in my opinion if even Arsenal and Chelsea are capable to run easily past opponents in continental competitions (you would argue "what's new in that", but I'm trying to be diplomatic). Would you be able to make things a little bit more realistics with Liverpool and City only being competitive in first years? Or do you think this file is enough for my purposes? Thanks and congrats for your works! Link to post Share on other sites More sharing options...
majesticeternity Posted January 4, 2021 Author Share Posted January 4, 2021 1 minute ago, Federico said: Hello @majesticeternity, in the original database United seems "a bit" OP instead, I started multiple saves (for both miserable failures & testing) and the red devils seems really jogging on every opponent especially in Champions League, as long as any other EPL team to say the truth. British researchers are generally very generous on assessing EPL players and something is went terribly wrong again with soak tests in my opinion if even Arsenal and Chelsea are capable to run easily past opponents in continental competitions (you would argue "what's new in that", but I'm trying to be diplomatic). Would you be able to make things a little bit more realistics with Liverpool and City only being competitive in first years? Or do you think this file is enough for my purposes? Thanks and congrats for your works! That's a bit more tricky than just changing managers and staff. Probably better thing would be if you load up the Editor, go to Players > add filter "Club" type Manchester United. Person Type: player, and reduce their CA/PA. Depends also on how much you want to nerf them. you can change finances and other things too. PM me if you need help. Link to post Share on other sites More sharing options...
Federico Posted January 4, 2021 Share Posted January 4, 2021 Alright, I know nothing of editing or CA/PA and I myself would not know how to assess properly a team, I just make my considerations on what I see in real life and compare it with FM and Man Utd (as much as other EPL teams) didn't do well in CL it seems to me, since quite some time to be honest. Technically it's not up to users to mess with the editor so to place things in the right place, but this is a discussion lasting for decades and the fact that I'm still here moaning about it it's truly worrying and sad. I had a quick look at Man Utd players, and how they've been assessed. It's not like "hey to me Pogba should have 14 of passing but he has 15", it's more like "hey Wan Bissaka has 20 on tackling". A 20 years old guy peaked as no one else in that attribute at that age? Not even Van Diyk or Ramos have 20 on tackling. Just an example. Cheers anyway and keep it up the good work! Oh, it's not "nerfing", it's "assessing properly" maybe Link to post Share on other sites More sharing options...
GOODNAME Posted January 5, 2021 Share Posted January 5, 2021 On 02/01/2021 at 19:00, Hav3n_The_Hero said: I just wanted to report I noticed AI teams playing away are playing very defensive even when they should expect to dominate me. I'm playing a lower league team and in friendlies I play better teams than my team but they still play very very defensive. It's kind of jarring because it feels so unrealistic but maybe with time I will just get used to it. Yep look here https://community.sigames.com/forums/topic/540201-ai-managers-not-trying-to-attack-when-they-are-behind/?tab=comments#comment-12886306 Link to post Share on other sites More sharing options...
ViG1980 Posted January 5, 2021 Share Posted January 5, 2021 Does this make all the AI managers feel the same? In other words is Moyes basically as good as Pep? Or do we still have big differences. i usually edit the top managers to have them really be able to make a difference but thought I’d try this in FM21. Link to post Share on other sites More sharing options...
majesticeternity Posted January 5, 2021 Author Share Posted January 5, 2021 3 minutes ago, ViG1980 said: Does this make all the AI managers feel the same? In other words is Moyes basically as good as Pep? Or do we still have big differences. i usually edit the top managers to have them really be able to make a difference but thought I’d try this in FM21. They are still different. There is still a hierarchy. Basically, if the default game has 5 "world-class" managers, now there will be 15. if default has 40 great managers, now there will be 100. something like that. but there is still a hierarchy, and just because a manager now has 20 tactical knowledge, doesn't mean that his long-ball, poor-quality squad, with a short striker will be effective...lol So they will still all be different, with their unique styles, teams, tactics, attributes, tendencies, and such. Link to post Share on other sites More sharing options...
ViG1980 Posted January 5, 2021 Share Posted January 5, 2021 ok thanks for this. Not yet bought the game - first time ever but some game-breaking bugs in there that need sorting out, including the very defensive AI. Once they sought that out, will buy and use this! Cheers. 1 Link to post Share on other sites More sharing options...
Mitja Posted January 19, 2021 Share Posted January 19, 2021 On 02/01/2021 at 18:09, majesticeternity said: Yes, that is a problem SI hasn’t fixed. the only thing I can do is increase attacking attribute for managers, which would have knock on effects to other parts of their style. Also, I don’t think it would change much, as SI seems to have made it a “code” that they don’t attack in the engine... You should decrease Sitting Back attribute, not Attacking. Att is for Mentality. Cheers. Link to post Share on other sites More sharing options...
CoffeeFueledCurmudgeon Posted January 19, 2021 Share Posted January 19, 2021 On 04/01/2021 at 17:42, Federico said: Hello @majesticeternity, in the original database United seems "a bit" OP instead, I started multiple saves (for both miserable failures & testing) and the red devils seems really jogging on every opponent especially in Champions League, as long as any other EPL team to say the truth. British researchers are generally very generous on assessing EPL players and something is went terribly wrong again with soak tests in my opinion if even Arsenal and Chelsea are capable to run easily past opponents in continental competitions (you would argue "what's new in that", but I'm trying to be diplomatic). Would you be able to make things a little bit more realistics with Liverpool and City only being competitive in first years? Or do you think this file is enough for my purposes? Thanks and congrats for your works! United have been OP since the games inception. Every year, every test, it's a financial imbalance because every single sponsorship deal in the editor renews ad infinitum leaving them basically loaded while ignoring the staggering debts. Link to post Share on other sites More sharing options...
majesticeternity Posted January 19, 2021 Author Share Posted January 19, 2021 (edited) 4 hours ago, Mitja said: You should decrease Sitting Back attribute, not Attacking. Att is for Mentality. Cheers. Thanks for the tip! Edited January 19, 2021 by majesticeternity Link to post Share on other sites More sharing options...
majesticeternity Posted January 19, 2021 Author Share Posted January 19, 2021 54 minutes ago, CoffeeFueledCurmudgeon said: United have been OP since the games inception. Every year, every test, it's a financial imbalance because every single sponsorship deal in the editor renews ad infinitum leaving them basically loaded while ignoring the staggering debts. Yes, check my posts soon, for a new mod that will help that issue... 1 Link to post Share on other sites More sharing options...
majesticeternity Posted February 3, 2021 Author Share Posted February 3, 2021 Check here for my feedback. https://community.sigames.com/forums/topic/547523-fm21-fm-expansion-packs-megapack-realism-dynamics-hard-mode-more-build-your-own-fm/?do=findComment&comment=12941948 Link to post Share on other sites More sharing options...
toni2244 Posted February 27, 2021 Share Posted February 27, 2021 Hi, is there any update coming for this one? Or do you think it would work with new update? Thank you for great work!! Link to post Share on other sites More sharing options...
majesticeternity Posted February 27, 2021 Author Share Posted February 27, 2021 10 minutes ago, toni2244 said: Hi, is there any update coming for this one? Or do you think it would work with new update? Thank you for great work!! It will work, but check the mega pack for the updated version 1 Link to post Share on other sites More sharing options...
sthptngomad76 Posted February 20, 2022 Share Posted February 20, 2022 Is something similar in the pipeline for FM22? Have had a look around, apologies if I have missed it 1 Link to post Share on other sites More sharing options...
majesticeternity Posted February 27, 2022 Author Share Posted February 27, 2022 On 20/02/2022 at 02:35, sthptngomad76 said: Is something similar in the pipeline for FM22? Have had a look around, apologies if I have missed it No, but you can use the file in fm22. If you need to update it, just load it into Fm22 editor, save, and done. Link to post Share on other sites More sharing options...
cerion knowles Posted October 16, 2022 Share Posted October 16, 2022 Really sorry, don't mean to bump up an old thread; but I am very keen to know how you determined what the minimum thresholds for attributes like determination, youngsters and tactical knowledge are. Mostly guesswork or were you working off some official guidance? thanks in advance Link to post Share on other sites More sharing options...
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