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It's time for us to start working with CONDITIONALS in tactics


pauloolivieri
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I think that the game has evolved to the level the tactics creator needs more input from us to achieve desired patterns. So I think it would be interesting if we could work with "if"s so that we can actually tell players when we want them to do something. Sometimes I don't player moves to be automatic as:

AMC/AP-s drops deep

DM/VOL-at overlaps AMC

What if I want my AMC to drop deep only if my FB is going up? What if I want my right FB-at to move forward only if the left one is staying back? And, if he goes forward, I want my RCM to stay wider and back to cover him (like an inverted mezzala). This would take tactics to another level, for sure.

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