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Difficulty setting when you start a game


gergo fmstories
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Having a difficulty button, whilst understandable, would require the whole game code to be rewritten and frankly, that is unlikely.

There are ways within the current game to make it more challenging:

Start as a low reputation manager without any experience or badges
Start at a low or very low reputation team rather than one of the top teams
Try one the challenges laid out in the Challenges forum

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  • 3 weeks later...
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Echoing what's been said above, it's been discussed before, but a wholescale 'difficulty' button isn't something we'd look to implement. 

We do have a few sub-features of that, for example one that's in game already is player attribute masking, so we are discussing ways to make the game more realistic (while still being optional).

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