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XP Design Issue: "Ask Player to Resolve Issue" Excessive Clicking


phd_angel
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When I ask a player to speak to another player (who is annoyed with my decision), I need to click 4 buttons: the initial request, my actual request, summary, and leave screen buttons.   Given that I have no options in my dialogue, all this clicking is completely unnecessary! 

Any chance to reduce the excessive amount of clicking, at least in this type of dialogue? Why so much needless clicking!? 

Thanks.

 

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Edited by phd_angel
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  • 5 months later...
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I really don't know if there's a screen we could remove, though.

Both of the first two are standard to creating the conversation, and the latter two then flow well.

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