2feet Posted February 28, 2022 Share Posted February 28, 2022 Does it increase the chances that a player with poor decision making will make the correct decision (because hes taken more time to think about it) Is this always a liability in a player? is it possible to discover which players in the opposition team have this trait so they can be targeted in a press? Link to post Share on other sites More sharing options...
Poison Posted February 28, 2022 Share Posted February 28, 2022 My idea (I don't know anything about the mechanics of the game): If he has high strength and balance it might not be a liability. Regarding the opposition, your scouts should be able to find out this trait, but not sure. Link to post Share on other sites More sharing options...
michael_hughes Posted February 28, 2022 Share Posted February 28, 2022 Dwelling on the ball is a bad trait to have, especially on a CD or CM and it’s even worse when that player has poor concentration, decisions, composure etc. Yeah, you can scout the team before playing them and you’ll be able to see all that info. Link to post Share on other sites More sharing options...
Kingstontom88 Posted February 28, 2022 Share Posted February 28, 2022 Always wondered this myself - though not all traits are necessarily good things - so depending on your player's stats, dwells on ball could be bad. If they're pressed by the oppo and they have bad composure and decision making then that could be an easy way to lose possession. Then on the other hand, a player with good mental stats that dwells on the ball allows your other players to get into good attacking positions or reset their shape while he holds possession. He also won't waste the ball if he's closed down and could use some good technical skills to by-pass a press. I could be wrong. 1 Link to post Share on other sites More sharing options...
DarJ Posted February 28, 2022 Share Posted February 28, 2022 Depends on how you want to play. If you want to play a direct then regardless of how good a player is, have 2 or more wouldn't be good for how you want to play but 1 can still be fine if the player is good Link to post Share on other sites More sharing options...
Freakiie Posted February 28, 2022 Share Posted February 28, 2022 This is from an old post by Nic (SI) about this: Quote Dwells on Ball is a Player Trait that will impact the players reaction time when making their next decision in the match when on the ball. Obviously that PPM won't always affect the player, though in spaces that are tight or there is a lack of options or movement around the player, they may get caught out more. Whereas Stops Play is more that a player will stop and review his options before making the next move for that split second. They are slightly similar, as they both stop play when on the ball, yet one is more composed than the other. The impact of Player Traits is dependant really on how you utlise the player in the system, as some roles will compliment certain Player Traits. Cheers, Nic So, it's not really a player taking his time to make a better decision, but a player taking more time to come to any decision. Link to post Share on other sites More sharing options...
2feet Posted February 28, 2022 Author Share Posted February 28, 2022 So Dwells on ball is always a negative trait but Stops Play is a positive one because it allows time for the player to think? Link to post Share on other sites More sharing options...
Freakiie Posted March 1, 2022 Share Posted March 1, 2022 Basically, stop play is intentionally telling your player to take a moment when possible, whereas dwells on balls is the unintentional one where a player will always require time to make a decision. So, if you put stops play on the wrong player it'd be a negative as well, but when you have a player that you know will generally have the time on his hands to look up for a split second stopping play could help him make better decisions. Of course, if his decision making is poor, he'll still make bad decisions even if you give him time to think about it. Link to post Share on other sites More sharing options...
kentonizking Posted March 1, 2022 Share Posted March 1, 2022 12 hours ago, Freakiie said: This is from an old post by Nic (SI) about this: So, it's not really a player taking his time to make a better decision, but a player taking more time to come to any decision. I believe its both, depending on other attribute levels Link to post Share on other sites More sharing options...
2feet Posted March 1, 2022 Author Share Posted March 1, 2022 12 hours ago, kentonizking said: I believe its both, depending on other attribute levels What would be the other attributes involved? Presumably stamina/tiredness affects decision making... anticipation, vision, those kinds of things? Link to post Share on other sites More sharing options...
kentonizking Posted March 2, 2022 Share Posted March 2, 2022 I would say, low decisions, flair, teamwork, would negatively effect. High in these areas would affect positively, plus passing (is vision one?). This is just guess work.- but it also makes sense, a lot of things in the game are intuitive Link to post Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now