b2khn Posted July 27, 2022 Share Posted July 27, 2022 (edited) let medical staff set rehab training as a default when player begins rehab phase In the current version of the game FM22, players that get injured and then return into rehab phase just stay on their respective additional training focus. Even if there is the possibility to have them on the additional rehab training focus. The human player now has to go in and click the right additional training focus, set it to rehab. This is a totally bland and nonsensical interaction the human player has to perform in the game. I would propose to change that, in a way that responsible department (medical department) gives the right rehab training to the player and then afterwards informs the human player about the decision, maybe with an interaction between medical staff team and training team, to give some feedback on how to prevent injuries. Edited July 27, 2022 by b2khn 6 Link to post Share on other sites More sharing options...
autohoratio Posted July 27, 2022 Share Posted July 27, 2022 I've suggested this before. No clue why it hasn't been implemented yet as it would be very logical! 1 Link to post Share on other sites More sharing options...
b2khn Posted July 27, 2022 Author Share Posted July 27, 2022 6 hours ago, autohoratio said: I've suggested this before. No clue why it hasn't been implemented yet as it would be very logical! Can you link the post here? I would like to upvote. 1 Link to post Share on other sites More sharing options...
autohoratio Posted July 27, 2022 Share Posted July 27, 2022 5 hours ago, b2khn said: Can you link the post here? I would like to upvote. Apparently I posted it three years ago! It was marked as reviewed so I assume will be somewhere in the dev team's long list of "potential features" Link to post Share on other sites More sharing options...
b2khn Posted July 28, 2022 Author Share Posted July 28, 2022 11 hours ago, autohoratio said: Apparently I posted it three years ago! It was marked as reviewed so I assume will be somewhere in the dev team's long list of "potential features" I don't think it is still relevant. If something is marked as reviewed for years, that does mean it is a negative. Link to post Share on other sites More sharing options...
mikelfc8 Posted July 28, 2022 Share Posted July 28, 2022 I have to agree with this suggestion. It seems unlikely that players in the real world only get to experience this extra rehab if the manager remembers to initiate it? 2 Link to post Share on other sites More sharing options...
autohoratio Posted July 28, 2022 Share Posted July 28, 2022 7 hours ago, b2khn said: I don't think it is still relevant. If something is marked as reviewed for years, that does mean it is a negative. Maybe, it's impossible for me to know. The devs have occasionally said that some implemented features were on their list for years 🤷♂️ Link to post Share on other sites More sharing options...
b2khn Posted July 28, 2022 Author Share Posted July 28, 2022 23 minutes ago, autohoratio said: Maybe, it's impossible for me to know. The devs have occasionally said that some implemented features were on their list for years 🤷♂️ Can't be of very high priority then. :-) 1 Link to post Share on other sites More sharing options...
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