RSeven Posted November 29, 2022 Share Posted November 29, 2022 Hi SI team, During my game with 3 CBs, I realized that we need improve LIBERO role behavior in game. As per instruction of this role, he should move forward to support midfield when team is in possession. But in current game engine, LIBERO will move forward a little when GK keep the ball, and turn back when other player keep the ball, and he will not join the pass. Hope SI team could evaluate and improve the movement of LIBERO. I think at least LIBERO should behave somewhat like a DLP at DMC position. 1 Link to post Share on other sites More sharing options...
SI Staff Marc Vaughan Posted December 2, 2022 SI Staff Share Posted December 2, 2022 Just to mention - the next update won't contain any tweaks to this, but a later one will - thanks for the feedback 1 Link to post Share on other sites More sharing options...
RSeven Posted December 2, 2022 Author Share Posted December 2, 2022 1 hour ago, Marc Vaughan said: Just to mention - the next update won't contain any tweaks to this, but a later one will - thanks for the feedback Good news! Can't wait! Thanks! 1 Link to post Share on other sites More sharing options...
RSeven Posted September 13 Author Share Posted September 13 On 02/12/2022 at 22:57, Marc Vaughan said: Just to mention - the next update won't contain any tweaks to this, but a later one will - thanks for the feedback Hi Marc,have not seen the tweak of libero yet in FMM2024. Will it come with FMM2025? Link to post Share on other sites More sharing options...
Daniel.M Posted Tuesday at 02:42 Share Posted Tuesday at 02:42 Just as a note - the movement (or lack of) is a relatively infrequent but consistent question from new FMM players on Vibe + the Discord group. Multiple FMM players can’t understand why the Libero isn’t moving into the DMC area when their team are in possession. We typically answer that (when your team are in possession) the Libero does step forward, but only when the ball is in YOUR half, otherwise they stay next to the other DCs when the ball is in the oppositions half. When they ask ‘why?’, we shrug and answer ‘no idea’. Link to post Share on other sites More sharing options...
SI Staff Marc Vaughan Posted Tuesday at 18:20 SI Staff Share Posted Tuesday at 18:20 Could I check what mentality you're playing as within the tactics? - with a Libero they'll roam more if you're approaching the game in an attacking manner (normally moving further upfield), if however you're set to be defensive or contain then they'll act somewhat more restricted with regards to how far they'll step forward ... this is because you've told your team to be more defensive. PS - I am actively tweaking this role for FMM25's release presently. Link to post Share on other sites More sharing options...
Daniel.M Posted Wednesday at 03:11 Share Posted Wednesday at 03:11 Hi Marc - yeah most of us have been testing it with more positive mentalities (control, attacking, overload) and still noticing that the Libero doesn’t move forward (in advance of normal DCs) once the ball roughly passes the half-way line. On FMM23, I tried to account for other variables Spoiler - tested this using a Libero with all 20’s for mentals, edited from a great personality player (a de-aged Milner from memory) - in the middle of a back 3 (three DCs), with no DMC, and something like two B2Bs in front (so the Libero wasn’t blocked by teammates) - and tested vs oppositions who play without an AMC (e.g. a 41221). That was some time ago though (1 year ago?) … let’s see if I can dig out screenshots. Most of our questions about this are from new users on FMM24. 1 Link to post Share on other sites More sharing options...
Daniel.M Posted Wednesday at 03:37 Share Posted Wednesday at 03:37 (edited) Quick Test - on ‘OVERLOAD’ mentality. On FMM23, latest update, new save, with Man City in a friendly. ———————————— Spoiler This shows that even on Overload mentality - the Libero rarely moves forward / ahead of your other DCs* *when your team are in possession + the ball is in the opposition half. ———————————— Setup - Center Backs Edited Man City’s three DCs to be both-footed, 20’s for mental, 15’s for technical / physical attributes. Spoiler So they make the right decisions, even if they can’t execute them perfectly. Setup - Tactic A 3412, to ensure there is LOTS of space for the Libero to move into. Plus we played against an opposition 442 - so still lots of space for the Libero to move into. Spoiler Overload mentality. All other instructions were either ‘normal’ or ‘off’ (so no final third instructions) Opposition Tactics This is the oppositions roles Results #A Only 3 highlights (<20%) showed the Libero moving forward / in front of the other two DCs (while the team are in possession, in the opposition’s half). 2 of these 3 were from wide set pieces (throw in + wide free kick) Spoiler Results #B In a huge 14 highlights (+80%) the Libero did NOT step forward / in front of our other DCs (while the team are in possession, in the opposition’s half). Spoiler (yes I watched extensive highlights) Note Yes the Libero does work IN YOUR HALF (the previous results were all in the opposition’s half) - I took screenshots but apparently there’s too many to upload in one post Conclusion In FMM23 - even on Overload mentality and accounting for other variables - the Libero rarely moves forward (3 times in one match) when your team are in possession + the ball is in the opposition half. Edited Wednesday at 03:56 by Daniel.M 1 Link to post Share on other sites More sharing options...
Daniel.M Posted Wednesday at 04:10 Share Posted Wednesday at 04:10 (edited) PS. I just tried another test on CONTROL mentality. Setup That same Man City side & tactic (except on control mentality) in FMM23 Opposition Setup a VNN side playing a 41221. Spoiler First Highlight Spoiler - In our half - from kickoff the Libero is advanced. - In their half - as the ball progresses forward, the Libero is now as deep as the other two DCs. Second Highlight Spoiler - In our half - again from kickoff the Libero is advanced. - In their half - again the Libero is now as deep as the other two DCs. This happened ALL game long. I just stopped screenshotting it :-( Edited Wednesday at 04:47 by Daniel.M Added GIFs Link to post Share on other sites More sharing options...
SI Staff Marc Vaughan Posted Wednesday at 11:59 SI Staff Share Posted Wednesday at 11:59 Thanks for the detailed information - I have done some tweaks on this and asked QA to see how it looks, fingers crossed (match AI is horrendously complicated, but weirdly enjoyaable for me to work upon, so I really appreciate the report - incredibly useful ). 3 Link to post Share on other sites More sharing options...
Daniel.M Posted Thursday at 04:40 Share Posted Thursday at 04:40 16 hours ago, Marc Vaughan said: Thanks for the detailed information - I have done some tweaks on this and asked QA to see how it looks, fingers crossed (match AI is horrendously complicated, but weirdly enjoyaable for me to work upon, so I really appreciate the report - incredibly useful ). Great to hear - thank you Marc + co. If you’re happy with how the Libero performs in this years game, definitely ask your comms person / team to mention it in your upcoming FM Mobile ‘focus’ feature comms - on the Discord this is always being nicknamed the ‘FMM Libero Edition’ 😉 probably as it’s a role most attacking players would LOVE to use more if the Libero steps up more often 👍 1 Link to post Share on other sites More sharing options...
SI Staff Marc Vaughan Posted Thursday at 10:31 SI Staff Share Posted Thursday at 10:31 5 hours ago, Daniel.M said: Great to hear - thank you Marc + co. If you’re happy with how the Libero performs in this years game, definitely ask your comms person / team to mention it in your upcoming FM Mobile ‘focus’ feature comms - on the Discord this is always being nicknamed the ‘FMM Libero Edition’ 😉 probably as it’s a role most attacking players would LOVE to use more if the Libero steps up more often 👍 Its unlikely to be mentioned in our features/comms as its a bug/tweak fix rather than a new feature from their perspective - but I'll give information on what I've done as far as its 'reasonable' (from a not treading on PR peoples toes) perspective. Link to post Share on other sites More sharing options...
SI Staff Marc Vaughan Posted Thursday at 20:08 SI Staff Share Posted Thursday at 20:08 To update people - I've some tweaks in QA for the FMM25 version which should make the Libero more consistent and adventurous. To summarize what I found - in some circumstances the Libero would self limit his movement because he 'knew' he was a defensive player and considered himself out of position with regards to the rest of defense, this was triggering far too early for the sort of role he was playing. I've changed the circumstance for this for any defensive role which has an attacking bent set to it, so they're not quite as fast to drop back towards their defensive position even if other instructions/situations might suggest to them they do so, this will allow the Libero more room to roam in an attacking sense - but please be warned it will also mean it may be more likely that you are caught short with him upfield. Obviously this is 'early days' with regards to getting into the wild and it still has to go through the QA process before it gets into a release - but I wanted to keep people in the loop with regards to this side of things (and I'll warn people in advance if for some reason we find issues and it doesn't make release, but suffice to say I'm constantly trying to tweak and improve things and the feedback that everyone gives me across all the various forums/sites/carrier pigeons is invaluable in that regard). 3 Link to post Share on other sites More sharing options...
Daniel.M Posted 21 hours ago Share Posted 21 hours ago On 03/10/2024 at 18:31, Marc Vaughan said: Its unlikely to be mentioned in our features/comms as its a bug/tweak fix rather than a new feature from their perspective - but I'll give information on what I've done as far as its 'reasonable' (from a not treading on PR peoples toes) perspective. Thank you Marc + co Many of us are delighted you’ve improved this role (noting that it’s in QA + that yes if it attacks then it may be out of position to defend) and yes you do what you’ve got to do internally … … BUT let’s not underplay / undersell the attraction of a working Libero. A lot of experienced / long time FMM players are going to be pumped / excited about it … “a Libero that actually attacks? Sweet! I want to see it in action …” 👍 1 Link to post Share on other sites More sharing options...
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