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Which training routines should be changed to fit the upcoming match?


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Which training routines should be changed to fit the upcoming match?

The Match Preparation category of Training routines has three that say they're for "Upcoming Match" - Teamwork, Defensive Shape, Attacking Movement.

These could be adjusted for the opposition in the upcoming match. If one anticipated being the inferior side, one could choose Teamwork, if playing a pressing game and aggressively winning back the ball, or choose Defensive Shape, if playing a defensive game based on holding the shape and being hard to break through. If one anticipated being the superior side, one could choose the Attacking Movement schedule.

As far as I can see, only these three schedules say they are for the Upcoming Match.

Are there any other training schedules that have a short-term impact on the upcoming match, or are the rest long-term slow-burners, giving small benefit that take weeks to take effect?

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9 minutes ago, Ron Wandle said:

Which training routines should be changed to fit the upcoming match?

The Match Preparation category of Training routines has three that say they're for "Upcoming Match" - Teamwork, Defensive Shape, Attacking Movement.

These could be adjusted for the opposition in the upcoming match. If one anticipated being the inferior side, one could choose Teamwork, if playing a pressing game and aggressively winning back the ball, or choose Defensive Shape, if playing a defensive game based on holding the shape and being hard to break through. If one anticipated being the superior side, one could choose the Attacking Movement schedule.

As far as I can see, only these three schedules say they are for the Upcoming Match.

Are there any other training schedules that have a short-term impact on the upcoming match, or are the rest long-term slow-burners, giving small benefit that take weeks to take effect?

All the match preparation routines are intended for the upcoming match. For me, the key one is 'match practice'. Don't overlook 'match preview' if you have it. The only non-match prop routine that gives immediate benefit, AFAIK, is set-pieces.

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14 minutes ago, phnompenhandy said:

All the match preparation routines are intended for the upcoming match. 

How does that work then?

Some of the training schedules are purely for Attributes training. I don't see players' Attributes change week by week according to what training is happening that week.

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12 minutes ago, Ron Wandle said:

How does that work then?

Some of the training schedules are purely for Attributes training. I don't see players' Attributes change week by week according to what training is happening that week.

Players are supposed to get a wee boost according to the routines practised. I'm in pre-season at the mo so can't see the pop ups. Maybe read up on threads about training in the stickies above.

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1 hour ago, phnompenhandy said:

Players are supposed to get a wee boost according to the routines practised. I'm in pre-season at the mo so can't see the pop ups. Maybe read up on threads about training in the stickies above.

I had a read, but so far I haven't seen explanation about how temporary attribute boosts work. Are they invisible boosts to player stats that are hidden from the human player?

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8 minutes ago, Ron Wandle said:

I had a read, but so far I haven't seen explanation about how temporary attribute boosts work. Are they invisible boosts to player stats that are hidden from the human player?

How they work and how they're supposed to work may not be entirely identical. I'll just refer you to this earlier discussion. We're not allowed to mention the name any more

https://community.sigames.com/forums/topic/565888-evidence-based-fms-testing-seems-to-show-that-match-prep-sessions-increase-the-likelihood-of-losing-the-next-match-compared-to-no-training-at-all-is-this-a-bug-or-something-else/

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11 hours ago, phnompenhandy said:

How they work and how they're supposed to work may not be entirely identical. I'll just refer you to this earlier discussion. We're not allowed to mention the name any more

https://community.sigames.com/forums/topic/565888-evidence-based-fms-testing-seems-to-show-that-match-prep-sessions-increase-the-likelihood-of-losing-the-next-match-compared-to-no-training-at-all-is-this-a-bug-or-something-else/

Thanks. Seems to be a complicated issue without an answer that is easy to grasp.

I see that all the Set Piece category of schedules are also labelled as being for the Upcoming Match.

This page discusses the temporary boost schedules:

https://www.guidetofm.com/training/match-preparation/2/

So I get the impression that training schedules that are not labelled as for the Upcoming Match are about long-term player development. So training Attacking Patient before a home game against weaker opposition and training Attacking Direct before an away game against stronger opposition is unlikely to have an effect. 

However, there's a small chance that they could have an effect that might make it worth doing. If a player was 99.9% along the way to increasing, say, the Long Shots attribute, then training Attacking Direct, which includes Long Shots training, might make it "pop" to the next level that week, while it would not "pop" if training Attacking Patient that week, since it doesn't include Long Shots training. Over the long term, this would produce a marginal gain.

Is this correct?

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12 minutes ago, Ron Wandle said:

Thanks. Seems to be a complicated issue without an answer that is easy to grasp.

I see that all the Set Piece category of schedules are also labelled as being for the Upcoming Match.

This page discusses the temporary boost schedules:

https://www.guidetofm.com/training/match-preparation/2/

So I get the impression that training schedules that are not labelled as for the Upcoming Match are about long-term player development. So training Attacking Patient before a home game against weaker opposition and training Attacking Direct before an away game against stronger opposition is unlikely to have an effect. 

However, there's a small chance that they could have an effect that might make it worth doing. If a player was 99.9% along the way to increasing, say, the Long Shots attribute, then training Attacking Direct, which includes Long Shots training, might make it "pop" to the next level that week, while it would not "pop" if training Attacking Patient that week, since it doesn't include Long Shots training. Over the long term, this would produce a marginal gain.

Is this correct?

I see it pretty much along those lines, but as there's no way of knowing if a player's a gnat's hair away from increasing an attribute, it's not worth speculating whether a long-term session will make a difference in the next match.

As a part-time club, I only get 4 sessions a week at best, so I simplify my sessions to 2 general ones per week, a physical one and one match prep. If I have a really crucial game like a cup final or promotion decider, I'll use 2, 3 or even all 4 sessions for upcoming match prep.

Edited by phnompenhandy
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I don't think there is partial progress on Attributes. Attributes ranging from 1-200 go up in steps of 2 or multiple of 2. So if you have longshot of 134 and the attributes goes up by 2 it comes out as 14.

For an attribute to go up, it has be included in a trainingsession, either directly or via indiv. attributes pos/rol/dut. But there is no guarantee, it will only apply a chance <1 and also restrictions like ca/pa.

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13 minutes ago, b2khn said:

I don't think there is partial progress on Attributes. Attributes ranging from 1-200 go up in steps of 2 or multiple of 2. So if you have longshot of 134 and the attributes goes up by 2 it comes out as 14.

For an attribute to go up, it has be included in a trainingsession, either directly or via indiv. attributes pos/rol/dut. But there is no guarantee, it will only apply a chance <1 and also restrictions like ca/pa.

So does that mean changing something like Attacking Patient and Attacking Direct to cater for the Upcoming Match is a good idea or a bad idea?

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14 minutes ago, Ron Wandle said:

So does that mean changing something like Attacking Patient and Attacking Direct to cater for the Upcoming Match is a good idea or a bad idea?

It will not make a difference. Only slight differences in attribute gain.

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2 minutes ago, Ron Wandle said:

But is the "slight difference in attribute gain" not a marginal gain? 

what is the horizon of the impact you are looking at? 20 years: yes. next match: none

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12 minutes ago, b2khn said:

what is the horizon of the impact you are looking at? 20 years: yes. next match: none

So the only training schedules worth changing for the upcoming match are those labelled as Upcoming Match?

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9 minutes ago, Ron Wandle said:

So the only training schedules worth changing for the upcoming match are those labelled as Upcoming Match?

here you can see all the differences. If it is not labeled as upcoming match, there are no effects on upcoming match. Had to reupload. sry. But really no.

 

Edited by b2khn
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Okay. If I'm changing the Upcoming Match sessions to fit the upcoming match, then I might change the other schedules anyway. I might make three training schedules for when the season is in progress - one balanced, one for matches I'm strong favourite for, and one for matches I'm strong underdog for.

Some sessions that might change include:

Balanced

Match Preparation: Teamwork
Tactical: Tactical
Attacking: Attacking
Defending: Defending

Favourite

Match Preparation: Attacking Movement
Tactical: Attacking Shadow Play
Attacking: Attacking Patient
Defending: Defending Engaged

Underdog

Match Preparation: Defensive Shape
Tactical: Defensive Shadow Play
Attacking: Attacking Direct
Defending: Defending Disengaged

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On 07/12/2022 at 10:23, Ron Wandle said:

Are there any other training schedules that have a short-term impact on the upcoming match, or are the rest long-term slow-burners, giving small benefit that take weeks to take effect?

Only sessions that state “Upcoming Match” give a small boost to attributes for a game that week. And, it’s only for the immediate game after the session. These effects do not stack. 

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