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New Tactic Familiarity (LLM)


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Hi all,

Picking up on FM23 where I left off in 2017 (!), and seem to have forgotten most of what I used to know, which I think may be causing the problem. I have taken the job at Dover, using the 433 wide (41221 thing), and have not won a single game after 7 or 8 matches.

The main issues seem to be giving the ball away too easily as my players, especially defenders, tend to just boot it away, even though I have the 'shorter passing' thing set, and the team seems to be suffering late game collapses.

The other issue is the team creates very few chances at scoring. I am using a DLF in attack duty, with two wingers, one support one attack, a CM(A), CM(D) and DM(Su).

I am trying to keep the instructions to a minimum - basically I don't thin over complicating things will work at this level, and using Cautious instructions, though to be honest I don't quite understand how these things work anymore.

Now, if I remember from last time I played FM, it takes about 10-15 games for the team to get familiar with a tactic, during which time they do a lot of stupid stuff (like hoofing the ball away all the time). Is this still the case? Should I just wait it out and hope things get better? I know from previous games constant tweeking can make things worse.

Finally, which guides are the best/most up to date? I love the pairs and combinations one, but it's been so long since I played FM I am not sure how useful some of the old documents are now, or how much has changed since FM17 (or 18). And is there something that explains how training works now?

 

Thanks guys!

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44 minutes ago, AndrikoDS said:

This is it's current evolution, in the last game it did produce one beautiful move down the right wing (but the shot missed), and seems to hold possession a bit better.

Screenshot 2023-07-13 160210.png

Problem is no real threat/pressure to the opposition. Quick fix is just moving your lines up, but depends what you're trying to do In the game. 

Check out this thread:

You'll want to sort the holding midfielder as one of the two 8's and add some goals to the frontline.

Edited by Cloud9
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Thanks, I will try pushing the line up and see how I go. My plan at the moment is to not give away possesion, defend well and steal the odd goal (team is at the bottom of the table, I don't htink I can expect more yet!), whilst I re-learn how to play this game.

The attack is meant to com from the AM R coming in and the ST moving about to create space. Both those players are the 'best' goal scorers, which really isn't saying much!

I'll read the link, but by two 8s I assume you mean the two CMs? And by holding, do you mean someone who holds up the play? Because I thought that's what my DLP was doing!

Thanks!

Edited by AndrikoDS
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1 hour ago, AndrikoDS said:

The attack is meant to com from the AM R coming in and the ST moving about to create space. Both those players are the 'best' goal scorers, which really isn't saying much!

The DLF is a fantastic role, it's great at pulling defenders out of position for others to take advantage of, the thing is, I don't think you have to worry about any of that because you're not pushing up the field and needing to create the space. With a mid block a spearhead striker (AF, Poacher, PF(A), etc) will serve you well as your team will naturally allow the opposition backline out. If the opposition aren't coming out to play (ie you're a big favourite against them) that's when it's worthwhile to try and disrupt the defence 

The Wide AP(A) is another great role but it's more a creative role than a goal scoring role. The DLF(S) and AP(A) are both creativity over goal scoring, not to say these roles can't and won't score just other roles will offer more attacking bite for the team

As @Cloud9says, you're almost playing with two 6's (DMs) and one 8.5 (CM) there. The DLP(D) could easily be more of a  supportive 8, a CM(S) or BWM(S) here. A CM(A) doesn't really scream defensively solid either, he will leave your midfield trident any chance he can get. Unless he's the best player in the team, I'd reel him in a little 

The Team Instructions are all very negative, keep the ball and defend for your lives style of football, as it's your first save in a while, just try stripping them back to 2-3 then add or remove them as you play matches 

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Thanks for the help guys, I've switched to the below following on from what you've all said and it's been an improvement (managed to get a draw!), and generally keep most of the possesion and 'win' the xG thing, but still letting in the odd goal and missing my chances. The build up, midfield and wings seem to be working better, but the ST role still stinks.

I think the AP on the AM/R might be better as an Inside Forward though.

Screenshot2023-07-13183808.thumb.png.6fbec47428d8dfdb3f8f3f359eb4c602.png

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2 minutes ago, AndrikoDS said:

Thanks for the help guys, I've switched to the below following on from what you've all said and it's been an improvement (managed to get a draw!), and generally keep most of the possesion and 'win' the xG thing, but still letting in the odd goal and missing my chances.

Improvement! :thup: I think your backline and midfield look great as a base 

3 minutes ago, AndrikoDS said:

 The build up, midfield and wings seem to be working better, but the ST role still stinks.

I think moving him to attack is a start, maybe give him another game or two then start thinking about using an AF

5 minutes ago, AndrikoDS said:

I think the AP on the AM/R might be better as an Inside Forward though.

Totally agree, Attack if you're using the DLF, Support if you're using the AF  

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Thanks! It's generating what the commentary calls 'beautiful' plays now, but still not scoring, and seem to be letting in a lot of set piece or 'freak' goals (nice to see somethings about FM never change!), which I guess is a combination of bad morale and medium familiarity.

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