Fritz13 Posted November 8, 2023 Share Posted November 8, 2023 1 hour ago, astrocreep2000 said: I'm hopeful of a patch ASAP really. I've been locked out of my save that I was really enjoying due to the adding leagues bug. Don't want to start a new one, so just kind of waiting. Same I’ve loaded a new Save with other teams but just can’t get into a second save Link to post Share on other sites More sharing options...
Purple Bane Posted November 8, 2023 Share Posted November 8, 2023 (edited) Do not understand how tactics/squad screens STILL cant remember your view even if its saved. If you even made it thorugh the lovecraftian nightmare that is even getting the columns you want to show up in the plenty of space available for them... Auto size all columns remains baffling. Edited November 8, 2023 by Purple Bane 2 Link to post Share on other sites More sharing options...
samboro Posted November 8, 2023 Share Posted November 8, 2023 In all my games on FM23 I never had a GK get injured during a game, or maybe it happened once. In FM24 I've had it happen twice in the space of 7 games. I think this is probably a bug? No? Link to post Share on other sites More sharing options...
Popular Post MrPompey Posted November 8, 2023 Popular Post Share Posted November 8, 2023 3 minutes ago, Skora11 said: I must be one of the few that is very much enjoying FM24 so far. Or is it just the case that the noisy minority are in this thread complaining about various aspects. While some are genuine complaints (the J-League licensing) there are many that seem very unfair. Key issues appear to be, among others: 1. Significant GK injuries, appear to be above norm in real life 2. Increased number of goals scored / chances converted compared to real life, may vary across FM nations and leagues and ME detail they are played in 3. Missing circa 150 players from J-League 4. Unwarranted squad depth complaints from squad, also causing squad unhappiness 5. AI sub issues 6. Player rotation / player condition 7. AI Squad building I guess people can make their own minds up regarding waiting for potential fix resolution or starting a save but there have been a number of people advising how much they are enjoying their FM24 save as is Whilst GD has never been a patient group I would echo Jack's comments that its best the fixes are not rushed to avoid the "Wack-A-Mole" effect as disappointing as it is for everyone wanting to commence their long term saves. It would also be worth noting that no matter how many times asked, SI are unlikely to confirm an expected date of any fixes and for us to remember "its ready when its ready" and that should be "very soon" 39 Link to post Share on other sites More sharing options...
rdbayly Posted November 8, 2023 Share Posted November 8, 2023 (edited) Copa Libertadores final result - I won 10-2 This is a perfectly balanced game that is no way riddled with bugged AI that is completed skewed in favour of the human player. The fact I played against a team of greyed out players in the final of the most prestigious competition in South America is in no way linked to all the top Brazilian sides getting knocked out due to a lack of subs and rotation. Edited November 8, 2023 by rdbayly 7 Link to post Share on other sites More sharing options...
Popular Post Rashidi Posted November 8, 2023 Popular Post Share Posted November 8, 2023 9 minutes ago, MrPompey said: Key issues appear to be, among others: 1. Significant GK injuries, appear to be above norm in real life 2. Increased number of goals scored / chances converted compared to real life, may vary across FM nations and leagues and ME detail they are played in 3. Missing circa 150 players from J-League 4. Unwarranted squad depth complaints from squad, also causing squad unhappiness 5. AI sub issues 6. Player rotation / player condition 7. AI Squad building To tag on cause this is a feedback thread after all. 8. Mentoring is flawed we are getting clones of players showing similar hidden attributes after being welcomed. 9. Training and development might be borked while some players are developing well. I have noticed some players hitting their PA in less than 5 seasons. This might be by design as others seem to be a bit slower, but a lot of the gains seem to be focused on mental and physical attributes. There can be drops in technical attributes or stalls there. A save by me was uploaded and it’s something I am paying a lot of attention to. 10. I am scoring bangers from outside the area and conceding dodgy throw in goals when up against systems that play wide with wingers. There does seem to be a lot of highlights that start as a throw in and finish as a goal for either me or the AI. 11. On imported saves you can sometimes end up playing on 3D and both teams have the same coloured jerseys. If you check 2d, the colors are contrasted red and white, On 3D both are white. 26 Link to post Share on other sites More sharing options...
robsfc Posted November 8, 2023 Share Posted November 8, 2023 When I start a new career and go to select a team to manage, all leagues are greyed out apart from English leagues. So I can only select an English club to manage. Anyone know why? Link to post Share on other sites More sharing options...
andu1 Posted November 8, 2023 Share Posted November 8, 2023 6 minutes ago, rdbayly said: Copa Libertadores final result - I won 10-2 This is a perfectly balanced game that is no way riddled with bugged AI that is completed skewed in favour of the human player. The fact I played against a team of greyed out players in the final of the most prestigious competition in South America is in no way linked to all the top Brazilian sides getting knocked out due to a lack of subs and rotation. Why didnt you load all the players from South America for your save? If im doing a south american save, im loading all the players from that continent 1 Link to post Share on other sites More sharing options...
rdbayly Posted November 8, 2023 Share Posted November 8, 2023 1 minute ago, andu1 said: Why didnt you load all the players from South America for your save? If im doing a south american save, im loading all the players from that continent It's a worldwide save so already have the whole of Europe loaded. I also loaded the whole of Argentina, Brazil, Uruguay, Columbia and Mexico. My bad for forgetting those giants of Paraguay. 6 Link to post Share on other sites More sharing options...
andu1 Posted November 8, 2023 Share Posted November 8, 2023 (edited) These are my results from UCL in my save... No high scoring games and the element of surprise is still there... Won against Arsenal, Atletico, Newcastle and lost to Celtic at home... Edited November 8, 2023 by andu1 Link to post Share on other sites More sharing options...
phnompenhandy Posted November 8, 2023 Share Posted November 8, 2023 40 minutes ago, Jonfun1980 said: What is the update I am downloading now? I was going to ask that. It updated for me when I fired up the game about 8 hours ago. Anyone know what the "patch" (as it is labeled on Steam) does.? Link to post Share on other sites More sharing options...
KamyKaze Posted November 8, 2023 Share Posted November 8, 2023 9 minutes ago, Rashidi said: To tag on cause this is a feedback thread after all. 8. Mentoring is flawed we are getting clones of players showing similar hidden attributes after being welcomed. 9. Training and development might be borked while some players are developing well. I have noticed some players hitting their PA in less than 5 seasons. This might be by design as others seem to be a bit slower, but a lot of the gains seem to be focused on mental and physical attributes. There can be drops in technical attributes or stalls there. A save by me was uploaded and it’s something I am paying a lot of attention to. 10. I am scoring bangers from outside the area and conceding dodgy throw in goals when up against systems that play wide with wingers. There does seem to be a lot of highlights that start as a throw in and finish as a goal for either me or the AI. 11. On imported saves you can sometimes end up playing on 3D and both teams have the same coloured jerseys. If you check 2d, the colors are contrasted red and white, On 3D both are white. Throw ins are an issue for as long as I can remember. I don't know why there isn't more talk about this. Teams don't know how to defend these. They are more dangerous than corners 2 Link to post Share on other sites More sharing options...
andu1 Posted November 8, 2023 Share Posted November 8, 2023 1 minute ago, phnompenhandy said: I was going to ask that. It updated for me when I fired up the game about 8 hours ago. Anyone know what the "patch" (as it is labeled on Steam) does.? Just a small update related to adboards. Link to post Share on other sites More sharing options...
phnompenhandy Posted November 8, 2023 Share Posted November 8, 2023 Just now, andu1 said: Just a small update related to adboards. Okay, cheers. Where is this information, please? Link to post Share on other sites More sharing options...
andu1 Posted November 8, 2023 Share Posted November 8, 2023 Just now, phnompenhandy said: Okay, cheers. Where is this information, please? It's not official, i heard it on a twitch stream. It was just a 15kb update anyway Link to post Share on other sites More sharing options...
alian62 Posted November 8, 2023 Share Posted November 8, 2023 2 minutes ago, phnompenhandy said: I was going to ask that. It updated for me when I fired up the game about 8 hours ago. Anyone know what the "patch" (as it is labeled on Steam) does.? It was small so probably just terms and conditions upgrade . Link to post Share on other sites More sharing options...
Mitza Posted November 8, 2023 Share Posted November 8, 2023 It seems to me so far that morale snowball from good form has been toned down? I am top of my league in 3rd division with a 10 point advantage in April, and have gone 10 games unbeaten. Yet my players' morale is on yellowish-green, not excellent as previous FMs Could somebody else confirm this from their saves? 1 Link to post Share on other sites More sharing options...
kiwityke1983 Posted November 8, 2023 Share Posted November 8, 2023 59 minutes ago, Skora11 said: I must be one of the few that is very much enjoying FM24 so far. Or is it just the case that the noisy minority are in this thread complaining about various aspects. While some are genuine complaints (the J-League licensing) there are many that seem very unfair. I'm enjoying it. Despite the issues...most of which are listed below. With the squad depth mutinies being by far the most annoying and noticeable so far for me as they make very little sense most of the time. But nothing that I can't wait for a patch to fix. 30 minutes ago, MrPompey said: Key issues appear to be, among others: 1. Significant GK injuries, appear to be above norm in real life 2. Increased number of goals scored / chances converted compared to real life, may vary across FM nations and leagues and ME detail they are played in 3. Missing circa 150 players from J-League 4. Unwarranted squad depth complaints from squad, also causing squad unhappiness 5. AI sub issues 6. Player rotation / player condition 7. AI Squad building I guess people can make their own minds up regarding waiting for potential fix resolution or starting a save but there have been a number of people advising how much they are enjoying their FM24 save as is Whilst GD has never been a patient group I would echo Jack's comments that its best the fixes are not rushed to avoid the "Wack-A-Mole" effect as disappointing as it is for everyone wanting to commence their long term saves. It would also be worth noting that no matter how many times asked, SI are unlikely to confirm an expected date of any fixes and for us to remember "its ready when its ready" and that should be "very soon" 1 Link to post Share on other sites More sharing options...
xkvicd Posted November 8, 2023 Share Posted November 8, 2023 35 minutes ago, Mitza said: It seems to me so far that morale snowball from good form has been toned down? I am top of my league in 3rd division with a 10 point advantage in April, and have gone 10 games unbeaten. Yet my players' morale is on yellowish-green, not excellent as previous FMs Could somebody else confirm this from their saves? Con't confirm because I didn't test it properly but it seems that losing streaks also don't have as strong effect as before. It is easier to get back on track. 1 Link to post Share on other sites More sharing options...
southside Posted November 8, 2023 Share Posted November 8, 2023 1 hour ago, Skora11 said: I must be one of the few that is very much enjoying FM24 so far. Or is it just the case that the noisy minority are in this thread complaining about various aspects. While some are genuine complaints (the J-League licensing) there are many that seem very unfair. Im enjoying it mostly but its not fair to say people are loudmouths for complaining about the likes of the amount of goals being scored, AI using hardly any subs during a game, the player unhappiness. For me the game is all about immersion, the thing i am finding most annoying is the sheer amount of corners giving, ive had over 20 in a few games in the scottish lower leagues Link to post Share on other sites More sharing options...
molemenacer Posted November 8, 2023 Share Posted November 8, 2023 Goalkeeper injuries just hit 14th Feb - backup goalkeeper injured in training with strained ankle ligaments - out for 4 weeks 15th Feb - main goalkeeper broken hand catching a cross in game - out for 6 weeks Third time in 6 months that my main goalkeeper has been injured catching a cross, broken finger, damaged neck and now broken hand Liked it at the start of the beta that goalkeepers now get injured but this all seems a little excessive to me. Link to post Share on other sites More sharing options...
Popular Post Dan Sheppard Posted November 8, 2023 Popular Post Share Posted November 8, 2023 Hey all, Thank you for your feedback so far. Please find an update on licensing here and look out for further update information coming soon. Thanks 8 Link to post Share on other sites More sharing options...
Davienene Posted November 8, 2023 Share Posted November 8, 2023 21 hours ago, greenz81 said: Sas24... the best Skin you can get in my opinion. Wait until you see the stats if gives you for players Its the best Link to post Share on other sites More sharing options...
rwidodo Posted November 8, 2023 Share Posted November 8, 2023 1 hour ago, Rashidi said: To tag on cause this is a feedback thread after all. 8. Mentoring is flawed we are getting clones of players showing similar hidden attributes after being welcomed. 9. Training and development might be borked while some players are developing well. I have noticed some players hitting their PA in less than 5 seasons. This might be by design as others seem to be a bit slower, but a lot of the gains seem to be focused on mental and physical attributes. There can be drops in technical attributes or stalls there. A save by me was uploaded and it’s something I am paying a lot of attention to. 10. I am scoring bangers from outside the area and conceding dodgy throw in goals when up against systems that play wide with wingers. There does seem to be a lot of highlights that start as a throw in and finish as a goal for either me or the AI. 11. On imported saves you can sometimes end up playing on 3D and both teams have the same coloured jerseys. If you check 2d, the colors are contrasted red and white, On 3D both are white. No. 10 is an absolute annoyance of mine. More than 50% of my key highlights that leads to goals are from short throw-ins followed by a few passes into the box. 2 Link to post Share on other sites More sharing options...
craiigman Posted November 8, 2023 Share Posted November 8, 2023 (edited) 10 minutes ago, Dan Sheppard said: Hey all, Thank you for your feedback so far. Please find an update on licensing here and look out for further update information coming soon. Thanks I mean it's nice to have something, but that barely counts as something. Not even an apology for the delay or anything of the sort. That's not even acknowledging the fact they weren't ready to begin with. Is this also saying that the missing 150-200 players from the J League won't be added at all or? Edited November 8, 2023 by craiigman 7 Link to post Share on other sites More sharing options...
dpt8544 Posted November 8, 2023 Share Posted November 8, 2023 8 minutes ago, Dan Sheppard said: Hey all, Thank you for your feedback so far. Please find an update on licensing here and look out for further update information coming soon. Thanks How about updating us on when the broken mess that is the Argentinian league will be fixed. I feel like I am losing my mind, it's not been mentioned much on this thread but this is literally the most broken thing in the game right now, you quite literally cannot play a save in Argentina and it's two days POST release. 1 Link to post Share on other sites More sharing options...
Zapoleon Posted November 8, 2023 Share Posted November 8, 2023 1 hour ago, robsfc said: When I start a new career and go to select a team to manage, all leagues are greyed out apart from English leagues. So I can only select an English club to manage. Anyone know why? You using any custom files/db's? Link to post Share on other sites More sharing options...
amazarashi Posted November 8, 2023 Share Posted November 8, 2023 14 minutos atrás, Dan Sheppard disse: Hey all, Thank you for your feedback so far. Please find an update on licensing here and look out for further update information coming soon. Thanks I mean... You guys basically said what Miles answered on that tweet but with formal words. You are a big company. You should be doing better acknowledging this situation. 2 Link to post Share on other sites More sharing options...
robsfc Posted November 8, 2023 Share Posted November 8, 2023 Just now, Zapoleon said: You using any custom files/db's? Yes sir I am. Also using Real World game mode. Link to post Share on other sites More sharing options...
Cal585 Posted November 8, 2023 Share Posted November 8, 2023 Nice to see this thread is as calm and composed as ever. I have to say that it feels like a particularly rough release with the bugs around. Personally I don't feel like I can play it at the moment, mostly because I am waiting for the database updates to be implemented which will require a restart anyway. So I can't really recommend it in its current state. That said, some of the responses are very over the top implying that they'd be happy releasing the game with major issues and aren't working frantically to fix things. I skipped FM23 but compared to FM22, I think the improvements to the game are a big step up. The game itself is really solid, the match engine looks fun and I'm enjoying the small features. Once they fix the bugs it'll be a great instalment, I just have to wait impatiently for that day. So current review is negative but once it gets a bit more polish, I think it will be fantastic. 5 Link to post Share on other sites More sharing options...
Popular Post LolloViola Posted November 8, 2023 Popular Post Share Posted November 8, 2023 13 minuti fa, Dan Sheppard ha scritto: Hey all, Thank you for your feedback so far. Please find an update on licensing here and look out for further update information coming soon. Thanks I want to pass over all the other gamebreaking bugs that somehow went through your tests hoping will get fixed with time (subs and "depth issue" to name a couple), but - with a lot of respect for your work through the year - I honestly think that such a statement without even apologising for false advertising the full license at day 1 is somehow offensive for every paying customer. And I'm not even interested in J League, I just trust you every year at dayone since... I don't even remember when. 14 Link to post Share on other sites More sharing options...
rdbayly Posted November 8, 2023 Share Posted November 8, 2023 16 minutes ago, rwidodo said: No. 10 is an absolute annoyance of mine. More than 50% of my key highlights that leads to goals are from short throw-ins followed by a few passes into the box. The problem originates when the ball is played back to the throw in taker, who then plays a horizontal pass to a team mate who is always unmarked and is allowed to dribble into the area to score in the far corner. There is a definite sense of defenders being 'locked in' to their set piece position and not being aware of box threats. Defenders are about as much use as subbuteo figures in this type of situation. 1 Link to post Share on other sites More sharing options...
Domoboy23 Posted November 8, 2023 Share Posted November 8, 2023 Tried sucking it up and accepting the amount of goals. Just can't do it. Saw 5 games in one game weekend with over 7 goals and 3 of the other two had over 4 4 Link to post Share on other sites More sharing options...
craiigman Posted November 8, 2023 Share Posted November 8, 2023 13 minutes ago, craiigman said: I mean it's nice to have something, but that barely counts as something. Not even an apology for the delay or anything of the sort. That's not even acknowledging the fact they weren't ready to begin with. Is this also saying that the missing 150-200 players from the J League won't be added at all or? Would also like to add, and think I will just leave it here after this since clearly not getting any actual meaningful communication on the subject. But simply adding an asterix on the initial annoucement or even the current website that still has no mention of there being any issues with the licenses btw, just saying something like "J League Data will be correct up until X date" or "some logos/badges/faces may not be available at launch, but will be added at a later date" would actually be completely fine. BUT you are still advertising it as fully licensed including all the graphics, which is factually incorrect and misleading. Like if the state it's currently in was the expectation I would be over the moon with what we have honestly. Fine it's not the most up to date data, but at least the leagues are in! But this is a mess, and the response, or lack of one really, to it is even worse. 7 Link to post Share on other sites More sharing options...
kiwityke1983 Posted November 8, 2023 Share Posted November 8, 2023 (edited) 22 minutes ago, craiigman said: I mean it's nice to have something, but that barely counts as something. Not even an apology for the delay or anything of the sort. That's not even acknowledging the fact they weren't ready to begin with. Is this also saying that the missing 150-200 players from the J League won't be added at all or? From the wording it would appear they won't be adding the missing players as they don't have the license to do so. Which surely they must have known prior to making the announcement that the league was being added fully licensed, or they didn't know and this was sprung on them either way it makes them look amateurish. Still an easy enough fix now we know they aren't being added. I highly suspect we won't be seeing the J-League next season what a mess. Edited November 8, 2023 by kiwityke1983 2 Link to post Share on other sites More sharing options...
themadsheep2001 Posted November 8, 2023 Share Posted November 8, 2023 Going to suggest the fact that its written that way and on the Sega website means thats likely all they can say at the moment. 2 Link to post Share on other sites More sharing options...
Popular Post stevemc Posted November 8, 2023 Popular Post Share Posted November 8, 2023 39 minutes ago, Dan Sheppard said: Hey all, Thank you for your feedback so far. Please find an update on licensing here and look out for further update information coming soon. Thanks This should have been made abundantly clear within the feature launch and/or at point of purchase. 24 Link to post Share on other sites More sharing options...
Dotsworthy Posted November 8, 2023 Share Posted November 8, 2023 13 hours ago, nimbleshadow said: It is weird with regens, height - jumping reach - heading are very disconnected. Those three attributes should be more dependent on each other. Height and Jumping were originally interconnected, but to make it simpler they changed it to jumping reach. Height dictates a newgens initial jumping reach and the min/max it can get to. 1 Link to post Share on other sites More sharing options...
forameuss Posted November 8, 2023 Share Posted November 8, 2023 13 minutes ago, kiwityke1983 said: From the wording it would appear they won't be adding the missing players as they don't have the license to do so. Which surely they must have known prior to making the announcement that the league was being added fully licensed, or they didn't know and this was sprung on them either way it makes them look amateurish. Still an easy enough fix now we know they aren't being added. I highly suspect we won't be seeing the J-League next season what a mess. No-one outside of SI has any idea what the real story is at this point, and I suspect that "real" story is one that can't be told, like others have said. The most believable given what we do know (Japanese licenses and approach to them is very difficult) is probably that when the feature announcements were made, everything was on track. They hadn't received the licenses, but there was nothing pointing to the fact that they wouldn't by release. The question then is whether they had confirmation that it wouldn't be available by the release, or whether it was one of those things where they were just hearing absolutely nothing, so it could arrive in a couple of hours, or never. Should they have said something prior to release given this? Probably. But attributing some malicious edge to it doesn't seem particularly fair (unsurprising though, given the absolute heads gone a lot of people are having). Relying on an external party - particularly one that is known to work a fair bit differently - and then having the rug pulled isn't necessarily amateurish. They wanted the license, plenty of others did, so they went for it. And they've been burned. The bit we can hold them to account for though is the next few weeks and how they'll react to it. 1 Link to post Share on other sites More sharing options...
dℍaisa Posted November 8, 2023 Share Posted November 8, 2023 Simming the intra-squad friendly ( after you enter the match and press the whistle icon on the custom skins) causes the game to be stuck on "Processing' forever, which means you can't save the game, and can only quit at that point. Link to post Share on other sites More sharing options...
Dotsworthy Posted November 8, 2023 Share Posted November 8, 2023 1 minute ago, dℍaisa said: Simming the intra-squad friendly ( after you enter the match and press the whistle icon on the custom skins) causes the game to be stuck on "Processing' forever, which means you can't save the game, and can only quit at that point. This is a feature of the WTS skin and isn't normally enabled in Vanilla FM. Try shift + enter and see if it moves forward. Link to post Share on other sites More sharing options...
dℍaisa Posted November 8, 2023 Share Posted November 8, 2023 (edited) 3 minutes ago, Dotsworthy said: This is a feature of the WTS skin and isn't normally enabled in Vanilla FM. Try shift + enter and see if it moves forward. almost all skins have the feature of simming; it worked in fm23. Edited November 8, 2023 by dℍaisa Link to post Share on other sites More sharing options...
SI Staff Popular Post Jack Joyce Posted November 8, 2023 SI Staff Popular Post Share Posted November 8, 2023 6 minutes ago, Dotsworthy said: Height and Jumping were originally interconnected, but to make it simpler they changed it to jumping reach. Height dictates a newgens initial jumping reach and the min/max it can get to. They are still connected, from the research guidelines: "Jumping Reach defines how good a player is at reaching a ball in the air. It indicates the highest point an outfield player can reach with their head. It is not necessarily reflective of how tall a player is, but when considering their jumping ability, it makes sense to take into account the player's height. For example, a male player of 200+cm will still possess a high reach even if he is a poor jumper, while a player who measures in at 170cm will struggle to compete at the same height due to the 30cm difference in height between the two." If you're seeing newgens that break these guidelines in a significant way - then it should be reported as a bug. 10 Link to post Share on other sites More sharing options...
kiwityke1983 Posted November 8, 2023 Share Posted November 8, 2023 1 minute ago, forameuss said: No-one outside of SI has any idea what the real story is at this point, and I suspect that "real" story is one that can't be told, like others have said. The most believable given what we do know (Japanese licenses and approach to them is very difficult) is probably that when the feature announcements were made, everything was on track. They hadn't received the licenses, but there was nothing pointing to the fact that they wouldn't by release. The question then is whether they had confirmation that it wouldn't be available by the release, or whether it was one of those things where they were just hearing absolutely nothing, so it could arrive in a couple of hours, or never. Should they have said something prior to release given this? Probably. But attributing some malicious edge to it doesn't seem particularly fair (unsurprising though, given the absolute heads gone a lot of people are having). Relying on an external party - particularly one that is known to work a fair bit differently - and then having the rug pulled isn't necessarily amateurish. They wanted the license, plenty of others did, so they went for it. And they've been burned. The bit we can hold them to account for though is the next few weeks and how they'll react to it. To make something a headline feature you haven't actually gotten signed off fully from the respective rights holders is absolute amateur hour I'm sorry it just is. Especially knowing that the people you are negotiating with are notorious for being difficult to work with. They should have announced the league as an additional playable league as the headline feature then only announced it was fully licensed if/when they'd gotten the league to actually sign off on it. People would have been just as excited at the news the J-League was playable As it is it's easily fixed so no big deal to me but SI are getting roasted here and on Reddit. 6 Link to post Share on other sites More sharing options...
themadsheep2001 Posted November 8, 2023 Share Posted November 8, 2023 2 minutes ago, kiwityke1983 said: To make something a headline feature you haven't actually gotten signed off fully from the respective rights holders is absolute amateur hour I'm sorry it just is. Especially knowing that the people you are negotiating with are notorious for being difficult to work with. They should have announced the league as an additional playable league as the headline feature then only announced it was fully licensed if/when they'd gotten the league to actually sign off on it. People would have been just as excited at the news the J-League was playable As it is it's easily fixed so no big deal to me but SI are getting roasted here and on Reddit. Sign offs can change. Anyone who has worked in licensing can tell you that. Especially if you're at the mercy of the other party, and they havent got their ducks in a row. Licensing is notoriously expensive, extremely slow, complicated, prone to change and potentially litigious, and that's at the best of times 1 Link to post Share on other sites More sharing options...
Dotsworthy Posted November 8, 2023 Share Posted November 8, 2023 (edited) 6 minutes ago, Jack Joyce said: They are still connected, from the research guidelines: Ah I didn't know that! From previous threads on here I was under the impression that as far as the match engine was concerned it took into account just jumping reach now. So a 6"4 player with 15 Jumping reach would be more likely to lose out to a 6"5 player with 15 Jumping reach? Edited November 8, 2023 by Dotsworthy Link to post Share on other sites More sharing options...
Popular Post kiwityke1983 Posted November 8, 2023 Popular Post Share Posted November 8, 2023 Just now, themadsheep2001 said: Sign offs can change. Anyone who has worked in licensing can tell you that. Which is why you don't announce anything as a headline feature of your product until you are triple sure they are signed off and in the product surely. Especially when dealing with people as notoriously difficult as the Japanese football authorities. People would have been extremely excited at the J-League is playable. Anything beyond that would have been a bonus and probably the conversation here would be very different and possibly even dare I say positive. 20 Link to post Share on other sites More sharing options...
RHKC Posted November 8, 2023 Share Posted November 8, 2023 4 minutes ago, themadsheep2001 said: Sign offs can change. Anyone who has worked in licensing can tell you that. Especially if you're at the mercy of the other party, and they havent got their ducks in a row. Licensing is notoriously expensive, extremely slow, complicated, prone to change and potentially litigious, and that's at the best of times This is probably why SI shouldn't have said the J League was fully licensed. 6 Link to post Share on other sites More sharing options...
themadsheep2001 Posted November 8, 2023 Share Posted November 8, 2023 54 minutes ago, kiwityke1983 said: Which is why you don't announce anything as a headline feature of your product until you are triple sure they are signed off and in the product surely. Especially when dealing with people as notoriously difficult as the Japanese football authorities. People would have been extremely excited at the J-League is playable. Anything beyond that would have been a bonus and probably the conversation here would be very different and possibly even dare I say positive. 54 minutes ago, RHKC said: This is probably why SI shouldn't have said the J League was fully licensed. Think youve both missed the point here. If you've been given the information something is done or will be done, and the information changes after the fact, there's not a lot you can do. They can't work in hindsight Link to post Share on other sites More sharing options...
SI Staff Jack Joyce Posted November 8, 2023 SI Staff Share Posted November 8, 2023 2 minutes ago, Dotsworthy said: Ah I didn't know that! From previous threads on here I was under the impression that as far as the match engine was concerned it took into account just jumping reach now. So a 6"4 player with 15 Jumping reach would be more likely to lose out to a 6"5 player with 15 Jumping reach? Ah, i think I misunderstood what you meant. Jumping Reach is more or less all that matters yes, since it factors in height already. I believe this is actually how it always worked, and the UI/name was just updated to help people understand it better. 3 Link to post Share on other sites More sharing options...
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