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Hey guys,

I have been playing Football Manager for about 10 years now and, I think like a lot of players, there are a few parts of the game that I have always ignored. But recently I became curious about the Training Units section, and that's a part of the game that I never bothered looking into until now. So I wanted to ask and see if any of you guys actually use this feature of the game, and what I want to know is does changing players' training units actually help with their development? For example, if one of my players is training as a Complete Wing-Back on Attack, then should he be in the attacking unit? Does it actually make any difference, or should I just keep ignoring this part of the game?

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23 minuti fa, Eccentric_Ed ha scritto:

Hey ragazzi,

Gioco a Football Manager da circa 10 anni ormai e, come molti giocatori, penso che ci siano alcune parti del gioco che ho sempre ignorato. Ma recentemente mi ha incuriosito la sezione Unità di addestramento, e questa è una parte del gioco che non mi ero mai preso la briga di esaminare fino ad ora. Quindi volevo chiedere e vedere se qualcuno di voi utilizza davvero questa funzionalità del gioco, e quello che voglio sapere è se cambiare le unità di allenamento dei giocatori aiuta effettivamente il loro sviluppo? Ad esempio, se uno dei miei giocatori si sta allenando come terzino esterno completo in attacco, allora dovrebbe essere nell'unità attaccante? Fa davvero qualche differenza o dovrei semplicemente continuare a ignorare questa parte del gioco?

yes.. depends which skill do you want to incrise into player.. looks every single tab of training and search which skill your player need..

i put my WB in offensive group..

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Conversley, I will put wingers that have been converted to play wingback in the defensive unit. They alrteady have the attacking side of the game, so it make ssense for them to concentrate on the defesive side of things.

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My question is do u have guys train the specific role u play them in? Or just the basic position?

 

so your right winger in attack duty do u train him as a winger in attack or simply train him as an AMR. 
 

i like training their role and duty as it leads to familiarity quicker, but then when I switch their role in a specific game moment, they tend to perform worse as theyre not familiar with said role. Im wondering if by training the position overall the slowly get familiarity with every role?

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30 minuti fa, Dadecane ha scritto:

quindi la tua ala destra in attacco lo alleni come ala in attacco o semplicemente lo alleni come AMR. 

what do you mean?

When you train a single player you must do put role and duty...

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33 minutes ago, Dadecane said:

My question is do u have guys train the specific role u play them in? Or just the basic position?

 

so your right winger in attack duty do u train him as a winger in attack or simply train him as an AMR. 
 

i like training their role and duty as it leads to familiarity quicker, but then when I switch their role in a specific game moment, they tend to perform worse as theyre not familiar with said role. Im wondering if by training the position overall the slowly get familiarity with every role?

Since I am playing with a single tactic and I am not change it; I am train players according to tactic roles. Like DR - WB Support, ST - AF Attack and so on.

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10 minutes ago, Mik_Fe said:

what do you mean?

When you train a single player you must do put role and duty...

Nah man, in units/individual training. U can set them to train the position in general ie: AM (right). Or you can set them to train the role/duty ie: winger(attack) 

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1 minuto fa, Dadecane ha scritto:

No amico, in unità/allenamento individuale. È possibile impostarli per allenare la posizione in generale, ad esempio: AM (destra). Oppure puoi impostarli per allenare il ruolo/compito, ad esempio: ala (attacco) 

yes, but nothing skill will improved in specific role, only by training group.. for me haven t sense to train a player only for position and not for the specific role.. my personal idea..:kriss:

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2 minutes ago, Mik_Fe said:

yes, but nothing skill will improved in specific role, only by training group.. for me haven t sense to train a player only for position and not for the specific role.. my personal idea..:kriss:

Yes, I tend to think like you. 
 

but then, when a player trains only for example as a winger, when you go and change his role in-game to maybe inverted winger, he wont perform as well because hes not familiar with it. 
 

im wondering if by training simply the position, will he be somewhat familiar with every role. 

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4 minuti fa, Dadecane ha scritto:

Sì, tendo a pensare come te. 
 

ma poi, quando un giocatore si allena solo, ad esempio, come ala, quando cambi il suo ruolo nel gioco magari in ala invertita, non si esibirà altrettanto bene perché non ha familiarità con esso. 
 

Mi chiedo se allenandosi semplicemente per la posizione, avrà una certa familiarità con ogni ruolo. 

in my opinion, how i know FM, if you train only for position and not for rolw, you can do this for example to train a new position (CB train to FB or DM).

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Has anyone checked how tactical role familiarity increases when a player is not trained the role but plays regulary in the role? 

Has anyone tested only position training with individual focus, where the last and the sessions in the training schedules to a larger degree decides which attributes are trained?

On 24/11/2023 at 16:13, Eccentric_Ed said:

Hey guys,

I have been playing Football Manager for about 10 years now and, I think like a lot of players, there are a few parts of the game that I have always ignored. But recently I became curious about the Training Units section, and that's a part of the game that I never bothered looking into until now. So I wanted to ask and see if any of you guys actually use this feature of the game, and what I want to know is does changing players' training units actually help with their development? For example, if one of my players is training as a Complete Wing-Back on Attack, then should he be in the attacking unit? Does it actually make any difference, or should I just keep ignoring this part of the game?

Which training unit your player is placed in can have great or little impact on which attributes are trained. The impact can be checked by looking at your training schedules and how the different training units are affected by them. In example a lot of general sessions will have minimal differences/impact, and the more specialised sessions with emphasis on a specific training unit can have a greater effect/impact. 

Edited by cmonreds
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On 24/11/2023 at 07:13, Eccentric_Ed said:

Hey guys,

I have been playing Football Manager for about 10 years now and, I think like a lot of players, there are a few parts of the game that I have always ignored. But recently I became curious about the Training Units section, and that's a part of the game that I never bothered looking into until now. So I wanted to ask and see if any of you guys actually use this feature of the game, and what I want to know is does changing players' training units actually help with their development? For example, if one of my players is training as a Complete Wing-Back on Attack, then should he be in the attacking unit? Does it actually make any difference, or should I just keep ignoring this part of the game?

If you look at the training sessions you can select, each will detail what attributes the attacking/defending group will work on. You should choose what unit you want them to be in based on that.

In my mid block tactics, I end up putting the majority of players in the defensive unit.

Edited by Cloud9
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1 hour ago, cmonreds said:

Has anyone checked how tactical role familiarity increases when a player is not trained the role but plays regulary in the role? 

From 15th July to 14th of December in holiday mode, the youth team only trained position with individual focus. In regard to tactical familiarity for role playing regularly and not training on the role the provisional conclusions are:

image.png.f669ef5a5bc1662272e3f09a2ab00842.png

  • If the player trains position (natural) used in your formation and plays in that position tactical familiarity for role will be maximum (verified by applying CWB support as training role)

image.thumb.png.a9a0c87f81d9c27e55a44fb956d1d30b.png

  • If the player trains position (natural) similiar to one used in your formation and plays in that position tactical familiarity for role will be almost maximum (i.e. AMC vs MC) - (verified by applying CM support as training role)

image.thumb.png.57555cc1f827669de73c78196e9b4bcd.png

  • If the player trains position (natural) not used in your formation tactical familiarity for role will be medium (i.e. MR playing AML) - (verified by applying IW support as training role)

image.thumb.png.c80407fc384cc2a440a4d06f39b38feb.png

1 hour ago, cmonreds said:

Has anyone tested only position training with individual focus, where the last and the sessions in the training schedules to a larger degree decides which attributes are trained?

Using this schedule with different versions for number of matches and matchdays for the experiment and training solely positions and individual focus ballcontrol for all players (NB!!! No set-pieces trained, overall progress technical attributes affected by this, other attributes than set-pieces increase):

image.thumb.png.1eadcd4884b9af7653e71b4091c7f0dd.png

3,5/4,5 stars potential player:

image.thumb.png.82b92f40513f0883e277a3e4069ec91f.png

3/4 stars potential player:

image.thumb.png.fedadcec2aae931d5a91c2953e46262d.png

image.thumb.png.821d227fd904fa321f4a03fca1e83f16.png

2,5/3,5 stars potential player:

image.thumb.png.0ceace292cff4716060e258a1b655c5c.png

2/3 stars potential player:

image.thumb.png.5e13429c227c5bd8c12ecbea9fce12e8.png

The training schedule might not be optimal, still for developing players in the youth team towards a club DNA this could be an useful approach. Tailor the schedules and sessions towards developing the type of young players suitable for the first team tactics. Apply the first team training schedules for the reserves to train and prepare players for the roles in the first team tactic.

Edited by cmonreds
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On 26/11/2023 at 00:48, cmonreds said:

From 15th July to 14th of December in holiday mode, the youth team only trained position with individual focus. In regard to tactical familiarity for role playing regularly and not training on the role the provisional conclusions are:

image.png.f669ef5a5bc1662272e3f09a2ab00842.png

  • If the player trains position (natural) used in your formation and plays in that position tactical familiarity for role will be maximum (verified by applying CWB support as training role)

image.thumb.png.a9a0c87f81d9c27e55a44fb956d1d30b.png

  • If the player trains position (natural) similiar to one used in your formation and plays in that position tactical familiarity for role will be almost maximum (i.e. AMC vs MC) - (verified by applying CM support as training role)

image.thumb.png.57555cc1f827669de73c78196e9b4bcd.png

  • If the player trains position (natural) not used in your formation tactical familiarity for role will be medium (i.e. MR playing AML) - (verified by applying IW support as training role)

image.thumb.png.c80407fc384cc2a440a4d06f39b38feb.png

Using this schedule with different versions for number of matches and matchdays for the experiment and training solely positions and individual focus ballcontrol for all players (NB!!! No set-pieces trained, overall progress technical attributes affected by this, other attributes than set-pieces increase):

image.thumb.png.1eadcd4884b9af7653e71b4091c7f0dd.png

3,5/4,5 stars potential player:

image.thumb.png.82b92f40513f0883e277a3e4069ec91f.png

3/4 stars potential player:

image.thumb.png.fedadcec2aae931d5a91c2953e46262d.png

image.thumb.png.821d227fd904fa321f4a03fca1e83f16.png

2,5/3,5 stars potential player:

image.thumb.png.0ceace292cff4716060e258a1b655c5c.png

2/3 stars potential player:

image.thumb.png.5e13429c227c5bd8c12ecbea9fce12e8.png

The training schedule might not be optimal, still for developing players in the youth team towards a club DNA this could be an useful approach. Tailor the schedules and sessions towards developing the type of young players suitable for the first team tactics. Apply the first team training schedules for the reserves to train and prepare players for the roles in the first team tactic.

That is some nice examples there you have my friend.

I always wondered what is more optimal for youth training, training solely positions and adding individual focus according to weaknesses / club DNA or positions role training?

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Em 25/11/2023 em 19:48, cmonreds disse:

From 15th July to 14th of December in holiday mode, the youth team only trained position with individual focus. In regard to tactical familiarity for role playing regularly and not training on the role the provisional conclusions are:

image.png.f669ef5a5bc1662272e3f09a2ab00842.png

  • If the player trains position (natural) used in your formation and plays in that position tactical familiarity for role will be maximum (verified by applying CWB support as training role)

image.thumb.png.a9a0c87f81d9c27e55a44fb956d1d30b.png

  • If the player trains position (natural) similiar to one used in your formation and plays in that position tactical familiarity for role will be almost maximum (i.e. AMC vs MC) - (verified by applying CM support as training role)

image.thumb.png.57555cc1f827669de73c78196e9b4bcd.png

  • If the player trains position (natural) not used in your formation tactical familiarity for role will be medium (i.e. MR playing AML) - (verified by applying IW support as training role)

image.thumb.png.c80407fc384cc2a440a4d06f39b38feb.png

Using this schedule with different versions for number of matches and matchdays for the experiment and training solely positions and individual focus ballcontrol for all players (NB!!! No set-pieces trained, overall progress technical attributes affected by this, other attributes than set-pieces increase):

image.thumb.png.1eadcd4884b9af7653e71b4091c7f0dd.png

3,5/4,5 stars potential player:

image.thumb.png.82b92f40513f0883e277a3e4069ec91f.png

3/4 stars potential player:

image.thumb.png.fedadcec2aae931d5a91c2953e46262d.png

image.thumb.png.821d227fd904fa321f4a03fca1e83f16.png

2,5/3,5 stars potential player:

image.thumb.png.0ceace292cff4716060e258a1b655c5c.png

2/3 stars potential player:

image.thumb.png.5e13429c227c5bd8c12ecbea9fce12e8.png

The training schedule might not be optimal, still for developing players in the youth team towards a club DNA this could be an useful approach. Tailor the schedules and sessions towards developing the type of young players suitable for the first team tactics. Apply the first team training schedules for the reserves to train and prepare players for the roles in the first team tactic.

I have an instance where my natural CM plays as an accomplished DM, and on his Individual Training Position/Role/Duty screen he is marked with DM (playing position), so this field isn't always set as the natural position, maybe it recognizes where he is playing.
Edit: I can confirm it defaults to the most played position in the season in the Development - Tactics screen of each player. 

Edited by vcpinheiro14
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17 hours ago, vcpinheiro14 said:

I have an instance where my natural CM plays as an accomplished DM, and on his Individual Training Position/Role/Duty screen he is marked with DM (playing position), so this field isn't always set as the natural position, maybe it recognizes where he is playing.
Edit: I can confirm it defaults to the most played position in the season in the Development - Tactics screen of each player. 

Yes, that is true. Players also reach maximum familiarity as long as they as play enough games in that role, over time competency for position will increase as well.

My approach to training has changed and the only reason for training players in tactical role/duty are for more quickly gaining tactical familiarity for the role/becoming natural in position. For all teams: 1st, reserve and youth team, I only use training schedules and additional/individual focus for each player.

Edited by cmonreds
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On 02/12/2023 at 02:42, zois92 said:

I always wondered what is more optimal for youth training, training solely positions and adding individual focus according to weaknesses / club DNA or positions role training?

Only positions with individual focus and club DNA has brought me the best results, actually when training that way with the reservers and 1st team as well, the training results are better. I use slightly different training schedules for the 1st team compared to the reserve/youth team. This is because match preparation sessions are included in the 1st team schedules as results are important (my gut feeling is that the team plays better when this is included), as well as it is an easy way to increase team cohesion at a low intensity. The reserves/youth schedule are much more focused on developing players and by skipping match tactics/match review there are more availabe sessions for development. Examples below for a schedule that broadly develops players, where individual focus are used.

1st

image.thumb.png.66732f376465eab02a8ff19d698f7aa3.png

Reserves/Youth

image.thumb.png.17e8ae4d1e21d28eed518edfa008a9a6.png

A little tip when creating training schedules

When creating training schedules the training intensity and players condition should be considered. Players at low condition will have lower training intensity and lower outcome of the the sessions. Try to design the schedules in a way that the condition is not "kept low".

image.thumb.png.c47e7e17c431f8c05f01f5bda4962930.png

Click on any session in your training schedule and hover the cursor over the intensity bar for any day, this brings up details of that days sessions in regards to injury risk, condition, fatigue, sharpness and happiness. Players condition will naturally increase independent of training, but adding sessions that increases condition slightly or more at the start of the week leads to better training outcome for the following days. 

image.png.f63854991698867697b8bb5f747a55c0.png

Edited by cmonreds
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