Blancos Posted December 12, 2023 Share Posted December 12, 2023 As far as I remember, we have way to learn role traits we need (or take what we don't need out) in FM. Do we have any way to do the same in FMM? Link to post Share on other sites More sharing options...
MatiasDFS Posted December 12, 2023 Share Posted December 12, 2023 Those are based entirely on stats/hidden stats iirc, so the easy answer is no, but you could try to investigate which traits are linked to which stats to train them and try to make a particular trait pop up, but i dont see too much sense in doing it. I think traits are useful mostly to know some extra info on hidden stats, you could know if inside of a mediocre shooting stat you have a high value on definition or longshots, for example. Link to post Share on other sites More sharing options...
Blancos Posted December 14, 2023 Author Share Posted December 14, 2023 On 13/12/2023 at 04:38, MatiasDFS said: Those are based entirely on stats/hidden stats iirc, so the easy answer is no, but you could try to investigate which traits are linked to which stats to train them and try to make a particular trait pop up, but i dont see too much sense in doing it. I think traits are useful mostly to know some extra info on hidden stats, you could know if inside of a mediocre shooting stat you have a high value on definition or longshots, for example. I saw a thread that we can't do that in FMM23. I just think that maybe SI somehow can give us that capability in the 24. Maybe through Focus Role training, or Mentoring, I don't know. But I certainly like to have the way to train-in some traits we need, or train-out some we don't need according to our specific tactics.😁 2 Link to post Share on other sites More sharing options...
jamie_B_105 Posted December 21, 2023 Share Posted December 21, 2023 On 14/12/2023 at 19:51, Blancos said: I certainly like to have the way to train-in some traits we need, or train-out some we don't need according to our specific tactics.😁 Agreed - This would be a good introduction to the game. 1 Link to post Share on other sites More sharing options...
Blancos Posted December 22, 2023 Author Share Posted December 22, 2023 On 21/12/2023 at 16:57, jamie_B_105 said: Agreed - This would be a good introduction to the game. Yeah. Mainly because we don't have personal instruction in FMM24. If we have it, maybe I don't need (for example) "cuts inside" trait, because I could simply tell them "cut inside more". Or the other way around (they have one trait, and I tell them not to do it too often with specific, personal instruction). Link to post Share on other sites More sharing options...
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