Enzu225 Posted February 13 Share Posted February 13 Starting with a few nations loaded and a large database setup does not give you that many players, unless you also load original players from other nations. It would be good if you can manually set the player and staff newgen limits for inactive nations (if you have the nation loaded, the limits will automatically be disabled). For example if you wish to have Chilean players and staff in the game but do not have the league loaded, you can manually set the limit of Chilean newgen players to 2000 and newgen staff to 300, while also setting the yearly minimum newgen generation limit ranges for both players and staff, meaning that each year there are produced a certain range amount of newgens at that nation. If there are more newgens in the nation than the upper limit, then the lower range of the yearly newgen limit will be used to produce newgens in order to not greatly increase the player count in the database, while still producing newgens at the nation. For example if you set a yearly newgen limit to 50-500, it means that only 50 newgens are produced that year if the Chilean newgen player count surpasses the set limit of 2000 that year, while a random number from 50-500 will be used if there are less than 2000 newgen players in the database. While setting up the database, the number 2000 players and 300 staff will automatically be added to the player count even if the players and staff are not in the database at the moment in order to calculate the game speed. 1 Link to post Share on other sites More sharing options...
Administrators Zachary Whyte Posted April 30 Administrators Share Posted April 30 Thank you for the suggestion, we will put this under consideration. Link to post Share on other sites More sharing options...
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