Dundalis Posted March 14, 2009 Share Posted March 14, 2009 Can someone explain how jadedness works? I believe when it goes up too high the player gets tired? What about when it goes into the negative? Link to post Share on other sites More sharing options...
Ediocy Posted March 14, 2009 Share Posted March 14, 2009 Basically, when a player plays too many matches and gets physically overworked, he might lose the motivation to put in 100% effort. He becomes jaded and is not able to perform at the highest level he is capable of. To resolve this, give him time off from matches. Additionally, you could tell him via the "player interaction" menu that you plan to give him a week's or two's rest to allow him to freshen up and regain his motivation. Link to post Share on other sites More sharing options...
Dundalis Posted March 14, 2009 Author Share Posted March 14, 2009 So this is when a players jadedness gets high yes? What happens when a players jadedness becomes negative then? Is this a good thing or does that have a detrimental effect also? I have been using FM Genie Scout to check this rating for my players. One of my players has a jadedness rating of -200 or so, and he seems to be the least able to recover from matches than anyone else on my squad. He did have an injury that lasted maybe a month or so but he has played a number of matches since then so I have ruled out match fitness. He has one of the highest ratings for both natural fitness and stamina in my squad which is why im curious as its the only stat that seems odd. Link to post Share on other sites More sharing options...
Ediocy Posted March 14, 2009 Share Posted March 14, 2009 I do not use a real time editor so I am not sure about the effects of a negative jadedness rating unfortunately. Perhaps someone else who does would know I am sorry. Link to post Share on other sites More sharing options...
Dundalis Posted March 14, 2009 Author Share Posted March 14, 2009 Bump. Would really like to know from someone that understands how this stat works. Link to post Share on other sites More sharing options...
5iver Posted March 14, 2009 Share Posted March 14, 2009 How can you tell when a player is jaded? My tactic to make sure they are not overworked, is to give the players who just played a game and have a fitness of under 80% a 1-day rest, and in some cases where their condition is very low, a 2-day rest. Is this a wise strategy? Link to post Share on other sites More sharing options...
phnompenhandy Posted March 14, 2009 Share Posted March 14, 2009 "How can you tell when a player is jaded?" you need to use an unofficial editor or scout utility. Yes, resting players who are tired helps them recover their condition quicker. I am also confused by the -200 etc ratings for jadedness. Anyone shed light? Link to post Share on other sites More sharing options...
Ediocy Posted March 15, 2009 Share Posted March 15, 2009 You do not need a real time editor to tell if a player is jaded or not. If you look at a player's profile screen, under the "Selection Details" section, the phrase "Is feeling jaded and in need of a rest" or something along those lines will appear in the "Fitness" line. And I still have no clue about the negative jadedness rating. Link to post Share on other sites More sharing options...
Dundalis Posted March 15, 2009 Author Share Posted March 15, 2009 I ask because of the situation explained in my second post. I just wanted to know if getting a high (or low) negative rating has the same effect as a high positive rating. Because I doubt I would have found out why my player with high natural fitness and stamina was recovering so poorly in comparison to players with much lower stats in those two attributes without using the scout program. Of course there could be a completely different reason I couldn't see but that's the one that stood out. Link to post Share on other sites More sharing options...
Dundalis Posted March 18, 2009 Author Share Posted March 18, 2009 Anyone shed light on this? Link to post Share on other sites More sharing options...
Schoakim Posted March 24, 2009 Share Posted March 24, 2009 In FM Genie Scout, press and hold the left mouse button to see an explanation. Link to post Share on other sites More sharing options...
pyewackett Posted March 24, 2009 Share Posted March 24, 2009 Best bet use one of the physios, as others have explained, they are overworked just knackered. The physio shall see this, it'll be on the player info screen too. As of this they'll need a rest. The media comment may help too. The negative is injury, if your unlucky, or it will take even more time to get the player back to 100% fitness and 100% motivated. /Edit, your probably going to use some form of Genie Scout type tool to get the real answers, it's just that they're over worked. Stats won't mean a thing. IMO that is. Link to post Share on other sites More sharing options...
cruiseylee Posted November 1, 2010 Share Posted November 1, 2010 Anyone shed light on this? I been using genie along time and know quite a bit about jadedness as I also keep an eye on it. Negative jadedness is the oppo of over worked. Means he needs games to regain full fitness. You will see most players with negative jaded will have also a low mtc ex. Meaning they just need to be brought back to fitness slowly. Link to post Share on other sites More sharing options...
MrPompey Posted September 21, 2017 Share Posted September 21, 2017 negative jadedness - isn't that more readily understood as match fitness? Link to post Share on other sites More sharing options...
Chinook2000 Posted September 23, 2017 Share Posted September 23, 2017 Crikey the topic was last posted in 7 years ago. And you brought it up to say that? Anyway if I drain a player to 0% will he drop dead? Link to post Share on other sites More sharing options...
turnip Posted September 23, 2017 Share Posted September 23, 2017 7 hours ago, Chinook2000 said: Crikey the topic was last posted in 7 years ago. And you brought it up to say that? Anyway if I drain a player to 0% will he drop dead? I dunno, but either way, he'd still probably say he's feeling fine Link to post Share on other sites More sharing options...
phnompenhandy Posted September 29, 2017 Share Posted September 29, 2017 On 21/09/2017 at 18:23, MrPompey said: negative jadedness - isn't that more readily understood as match fitness? Match fitness - physical Jaded - mental 1 Link to post Share on other sites More sharing options...
phnompenhandy Posted September 29, 2017 Share Posted September 29, 2017 On 23/09/2017 at 21:54, Chinook2000 said: Crikey the topic was last posted in 7 years ago. And you brought it up to say that? Anyway if I drain a player to 0% will he drop dead? Ha ha - I've tried, actually. Well, I create squads of youngsters, so at the start of the season I'll have a squad of 15-year-olds who typically have physical attributes in the 1s and 2s. Occasionally I find myself playing extra time in a cup match and conditions can drop into the teens. By rights they all ought to be collapsing and sustaining serious injuries but it never seems to happen. Link to post Share on other sites More sharing options...
SI Staff Seb Wassell Posted September 29, 2017 SI Staff Share Posted September 29, 2017 5 hours ago, phnompenhandy said: Match fitness - physical Jaded - mental Not quite. Jadedness is more long term fitness. It decreases when not playing and increases when playing. Over the long term it accumulates to mean a player will require a rest, whether this be the off-season break or a mid-season holiday. 2 Link to post Share on other sites More sharing options...
HakanMild Posted January 12, 2019 Share Posted January 12, 2019 On 29/09/2017 at 07:01, Seb Wassell said: Not quite. Jadedness is more long term fitness. It decreases when not playing and increases when playing. Over the long term it accumulates to mean a player will require a rest, whether this be the off-season break or a mid-season holiday. Appologies on the 1 year bump but I was wondering... Is there an attribute (hidden or not) that affects how soon a player gets jaded or is it all circumstantial (e.g. too many games played)? Link to post Share on other sites More sharing options...
SI Staff Seb Wassell Posted January 14, 2019 SI Staff Share Posted January 14, 2019 On 12/01/2019 at 12:18, HakanMild said: Appologies on the 1 year bump but I was wondering... Is there an attribute (hidden or not) that affects how soon a player gets jaded or is it all circumstantial (e.g. too many games played)? Natural Fitness. Others may have an indirect impact, such as Stamina. Link to post Share on other sites More sharing options...
HakanMild Posted February 14, 2019 Share Posted February 14, 2019 On 14/01/2019 at 07:34, Seb Wassell said: Natural Fitness. Others may have an indirect impact, such as Stamina. Thanks! Link to post Share on other sites More sharing options...
Spurs08 Posted February 14, 2019 Share Posted February 14, 2019 On 12/01/2019 at 12:18, HakanMild said: Appologies on the 1 year bump but I was wondering... Is there an attribute (hidden or not) that affects how soon a player gets jaded or is it all circumstantial (e.g. too many games played)? YOU'RE SO TWO THOUSAND AND LATE! Link to post Share on other sites More sharing options...
Enyu Posted July 26, 2020 Share Posted July 26, 2020 Link to post Share on other sites More sharing options...
Enyu Posted July 26, 2020 Share Posted July 26, 2020 Just now, Enyu said: for example bennacer, jadedness to minus Link to post Share on other sites More sharing options...
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