Ashley_Tofte Posted May 31, 2008 Share Posted May 31, 2008 I think this years football manager is by far the most realistic yet so i think now it is more of a sim than a game. discuss what does everyone see it as? sorry for randomness Link to post Share on other sites More sharing options...
webaph Posted May 31, 2008 Share Posted May 31, 2008 both Link to post Share on other sites More sharing options...
Ridleys Posted May 31, 2008 Share Posted May 31, 2008 Game simulator sounds boring Link to post Share on other sites More sharing options...
Navie Posted May 31, 2008 Share Posted May 31, 2008 Well I don't care if it is either a simulation or not...as long as FM is realistic, in depth, great and fun to play. But...Football Manager is a simulation because...you don't take control of the actual players themselves, you manage the team and players. Games like Fifa 2008 and Pro Evolution Soccer 2008 are not simulations as you can play. Link to post Share on other sites More sharing options...
YesYesOhYay Posted June 1, 2008 Share Posted June 1, 2008 well this GAME is a SIMULATION of what it is like to be a footie manager so my answer to your question would be: Both Link to post Share on other sites More sharing options...
Neji Posted June 1, 2008 Share Posted June 1, 2008 Originally posted by YesYesOhYay:well this GAME is a SIMULATION of what it is like to be a footie manager so my answer to your question would be: Both Yup. If you left one part out, I know I wouldn't play it. Link to post Share on other sites More sharing options...
backpackant Posted June 2, 2008 Share Posted June 2, 2008 A simulation game. It does its best to simulate a very complex job, but will never fully do so. In order to plug the gaps in realism it demands more attention from the human user. For example, the depth of instruction when playing matches - if you don't tell a player like Beckham to do something specifical like "cross from deep" he will never cross from deep, even tho in real life he most definitely WOULD cross from deep if a situation presented itself. This then presents a problem in itself that if you allowed their personalities to wander from manager instructions, if they did something the human manager didn't like, the forums would light up with "How DARE you ruin my life by letting my players do things that I didn't tell them to"; BUT it would be more realistic and more in-keeping with a sim. Therefore, the in-depth instructions side (for EG) make this more of a game than a bonafide sim. And I prefer it this way. Think of it as a game makes it less stressful and lets me part more easily with my favourite <STRIKE>lines of programming code </STRIKE> players. Link to post Share on other sites More sharing options...
DarthInsinuate Posted June 2, 2008 Share Posted June 2, 2008 A simulation of a game. I think the point where FM became a simulation rather than a game was when they created the alliteration generator. Link to post Share on other sites More sharing options...
ralphieconq Posted June 2, 2008 Share Posted June 2, 2008 Its a game because SI could still make it more realistic if they wanted to but it would be boring. Link to post Share on other sites More sharing options...
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