bmxhag Posted March 23, 2009 Share Posted March 23, 2009 The Mac Scout and Editor by LittleBlue seems to be no more. And with it goes any chance of a mac only data editor. So how about pc editors on a mac? I've been told it can't be done. But just maybe... I've tried them all. The only one I have got to work is the FM Modifier with both crossover and darwine. It started fine but its in Chinese and not updated for 9.3. Apparently its also a dead project (?) However, this minor success inspired me to think I might start winning my losing battle. I'm no programmer whiz and I've been told that real time editors will never work on a mac with a pc program because of this. There also don't seem to be any non real time save game editors for pc. I gathered these may be possible to work on a mac(?). Anyone help?!?! Have I made any sense? Could anyone actually say for definite what can and can't work? Do Crossover and/or Darwine mean mac users may one day be able to use an editor? Link to post Share on other sites More sharing options...
whitecube Posted March 23, 2009 Share Posted March 23, 2009 Even though FMM appeared to run using Crossover/Darwine, I'm pretty sure it wouldn't be able to load the FM game you've got open in OS X. Since the save game structure is identical in Windows and Mac, a Windows FM save game editor should work in OS X -- much like the latest Genie Scout. But for some reason (convenience?), all of the various editors that people have developed for the last few FMs are all real-time editors. It doesn't really make sense to me, since I think Little Blue said that you can apparently do more with save game files. Link to post Share on other sites More sharing options...
bmxhag Posted March 23, 2009 Author Share Posted March 23, 2009 Makes no sense to me either. Very frustrating. Is there definitely no non real time save game editors hidden away out there? An alternative if anyone could answer this: I have access to a pc. If I was to install fm and a save game editor, copy my existing mac savegame across, edit what i need, save, and put it back onto my mac, would it work? Link to post Share on other sites More sharing options...
TopToffee Posted March 23, 2009 Share Posted March 23, 2009 I have access to a pc. If I was to install fm and a save game editor, copy my existing mac savegame across, edit what i need, save, and put it back onto my mac, would it work? yes. absolute pain in the proverbial though Link to post Share on other sites More sharing options...
bmxhag Posted March 24, 2009 Author Share Posted March 24, 2009 Seems to me any attempt to edit a save game on a mac is a pain in the proverbial. Thank you for the answer tho. If anyone has any idea of how this pain may be eased, lets hear it. Or just to hear something from Littleblue would be nice. If only to say officially that her project is dead again. Link to post Share on other sites More sharing options...
whitecube Posted March 24, 2009 Share Posted March 24, 2009 I have access to a pc. If I was to install fm and a save game editor, copy my existing mac savegame across, edit what i need, save, and put it back onto my mac, would it work? If you have a custom database, you may run into problems. It should still be possible, but every time I've tried it using Boot Camp, I get errors when I try and load the save game in FM on the Windows side. Link to post Share on other sites More sharing options...
cptrios Posted March 27, 2009 Share Posted March 27, 2009 If you have a custom database, you may run into problems. It should still be possible, but every time I've tried it using Boot Camp, I get errors when I try and load the save game in FM on the Windows side. Yeah I haven't been able to get it to work that way. I have a custom database and all of my attempts to get my savegame to load in Windows have failed. If anyone's gotten it to work, let me know! Link to post Share on other sites More sharing options...
BoobyBlah Posted March 28, 2009 Share Posted March 28, 2009 I have access to a pc. If I was to install fm and a save game editor, copy my existing mac savegame across, edit what i need, save, and put it back onto my mac, would it work? I do this through Parallels, so I don't have to swap computers. Also, these editors don't work because to run them you need the .net 3.5 framework, I thought? Link to post Share on other sites More sharing options...
Llywelyn27 Posted March 28, 2009 Share Posted March 28, 2009 I do this through Parallels, so I don't have to swap computers.Also, these editors don't work because to run them you need the .net 3.5 framework, I thought? I think I heard somewhere that the next version of Crossover would include the .net 3.5 framework. Don't know if that is true though. Link to post Share on other sites More sharing options...
bmxhag Posted March 29, 2009 Author Share Posted March 29, 2009 That would be awsome if it did. I've found crossover being very close to installing fmrte but then failing at the last hurdle. Link to post Share on other sites More sharing options...
whitecube Posted April 1, 2009 Share Posted April 1, 2009 Even with the .net framework, I'm pretty sure the PC real-time editors won't work on the game that's running in OS X. The problem is that they won't recognise the Mac game that's running because FM on the Mac is a completely different executable. I'd be delighted to be proven wrong, but I don't see how it could work... Link to post Share on other sites More sharing options...
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