ddrrbb
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Posts posted by ddrrbb
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I can't find which thread I read it in, but how does the number of attack duty players relate to mentality for the AI? I am playing a team that changes its duties and roles several times per game but seems to keep 2 or 3 attack duties. Does that mean they are playing counter or standard? They are extremely aggressive, so I think they are using an attacking mentality, but I thought I read that the AI uses more attack duties the higher the mentality and less on the lower mentalities.
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Hey guys, sorry if this has been asked before.
I want to hard code 'mark specific player' into my tactic so that i don't have to do it before each game, but i can't find where i can do that! Can anybody help?
Thanks!
If you set your man marking and then save your tactic during a match, that saved tactic will have the man marking "hard coded" into it. Just remember to actually load the saved tactic after the game.
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When the GK hoofs the ball forward, what attributes come into play to actually win those balls in the midfield? Is it jumping, bravery, aggression, strength or some combination of those? The AI presses the GK and d-line a lot of the time so I struggle with "distribute to defenders", and I am forced to abandon that and just kick. The AI is so aggressive though, that if I don't win the ball, they are already counterattacking and my defense is in terrible position. I would like to start getting the appropriate attributes for my midfielders so I can start winning a lot more of these jump balls.
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If I play a 4231 and switch to a 4123, is there a way to make the MCL switch to the DM spot? My game always makes the AMC switch to DM, and I have to manually switch them.
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Lines and Diamonds: The Tactician's Handbook for Football Manager 2015
in Tactics, Training & Strategies Discussion
Posted
THOG, I just wanted to say that this post really helped me understand better what kind of style I wanted to play and how to better achieve it. After making a few tweaks, my team played much closer to the way I wanted. Basically, I was playing a 433 with standard mentality hoping for the F9 to drop, the CM(A) to dart into the box, the IF cut in, and get a nice through ball to whoever was unmarked. I was also hoping for some decent counterattacks, but those were not very effective for me. After reading your post, it inspired me to up the mentality to Control (and Attacking) and make my support winger a Ramdeuter. Now, my attacking players are really attacking. It is fast paced, so it can be sloppy at times (I have a fast, but not extremely technical team), but my CM(A) is blazing past my F9 now for CCCs, my IF(A) is already in position for far post crosses, and the Ramdeuter is a major goal scoring threat. I'm sure I'll need to do some more tinkering (I may be a little too aggressive), but I like the patterns, movement, and urgency that I'm seeing right now. Thanks for such a simple post that really helped me.