itszamora
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Posts posted by itszamora
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5 minutes ago, Jimmy Wong said:
After final internal checks, we are happy to say that all issues in the bug fixing section are save-game compatible, meaning the fixes will be applied to your existing save games, allowing you to continue your career.
We have now amended the update blog to reflect this.Great news - thank you.
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4 minutes ago, greenz81 said:
Thats in regard to the data updates. Turkish and French players being updated
It specifically says some of the bug fixes (as opposed to licensing/data updates) “may” require a new save.
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4 minutes ago, lightworker said:
Minor Update 24.1.1 changelist:
Licensing / Database*
- Kit updates
- Updated database to reflect real world key events
- Updated some players in the Turkish data
Match Engine
- Reduced frequency of injuries to goalkeepers
Bug fixing**
- Stability fixes for crash issues that were reported via our Backtrace servers
- Fixed an issue which causes save games that have added/removed leagues not loading.
- Fixed an issue with “Lack of squad depth” unhappiness
- Fixed an issue with Determination attribute changing rapidly for new singings after being welcomed to club by a teammate
- Fixed an issue where some transfer and contract clauses were being duplicated
- Fixed an issue which causes AI teams to make an excessive amount of loan offers
- Fixed a bug causing imported FM23 saves staff & managers to default to a “Wing Play” strategy
- Fixed currency representation in Korean
- Fixed an issue with Korean U21 players not having games scheduled
Thanks. The ** next to bug fixes says at the bottom that some of these may require a new save. I’d be keen for some more clarity from SI over which ones, and ideally which “will” require rather than “may.”
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I’d be interested to know from the patch notes a bit more info on which bug fixes might require a new save. I assume things like immediately removing all the duplicate contract clauses and previous increases to Determination, but it would be good to have a bit more clarity.
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3 minutes ago, ElJuanvito said:
So, what was the recent update about?
At 14kb, probably updating in-game advertising or similar. Would expect SI to provide a notification and change list for anything affecting the game itself now we are post-launch.
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1 hour ago, Topita said:
After 5 years I've got a job offer from Napoli, switched a couple staff members from my club (River) before accepting and once I swapped jobs, I soon realized the staffs I could move never came, it was not like the club was waiting for confirmation, they were free agents.
And when I checked for my ex assman (luis nascimiento) on his transfer history he managed river for just one year (2023-2024). It genuinely ruined the joy of the save for me because i already had an empty staff backroom, and not only I needed to fill the spots, I had to re-sign all the members that should've been with me from the beginning
Has anyone else experienced anything like this? As someone who plans to jump around quite a bit in my save, this would be…. quite irritating, to say the least.
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This is literally entirely what Brighton do in real life, so not particularly unrealistic at all.
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You have to leave spaces in the squad if you can't meet the homegrown requirements. So, in your example, you're fine without Lawrence as although you've only got 5/8 players trained in Scotland registered, you have left 3 spaces in the squad of 25 (you've got 22 registered). Trying to register Lawrence, who is not homegrown, means you now only have 2 of the 3 spaces you need to leave and thus are not meeting the requirements.
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1 minute ago, autohoratio said:I mentioned this either last year or the year before, but it's a gripe I still have with the Data Hub that hasn't been changed:
"might be worth checking", "are worth a look" or the several other phrases that are used, aren't useful at all. Why are they worth checking? What makes them interesting?
Either remove the sentence entirely (for example, for some reason some stats like Defensive Efficiency, below, already don't have that sentence) or change them all to be actually informative - the summary for Defensive Actions for example does provide some useful information:
For example, for the Goal Output statistic, the summary could say "We score at a much higher rate than the league average" or "We concede slightly less than the league average", or Crossing could be "We attempt crosses about as often as the league average" or "Our cross completion rate is concerning as it is the worst in the league"
The other thing that irritates me with the Data Hub is the incredibly simplistic analysis and plain faulty conclusions drawn. As an example, I’m often told my team are “shaky in defence,” despite having below-average figures for both actual and expected goals conceded. This appears to be because we are in the dreaded ‘red segment’ for low number of clearances and blocks. That’s not an indicator of a poor defence - it’s an indicator of one that doesn’t have much to do because the team generally dominates games.
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3 hours ago, Reflection86 said:
It seems to be happening on FM23 imported saves only. New saves started on FM24 don't have this rule. Very strange, but it's ruined my FM23 save and forced me to start a new one unfortunately.
Ah, that is frustrating. Agreed that it is a bit of a deal-breaker.
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1 hour ago, Reflection86 said:
Doing it now as I'm convinced it's a bug. Can't be right that IRL prem u21 teams are packed full of foreign kids, yet in game none of them can play an u21 match, simply cos they aren't registered in the 25 man first team squad. They can play in the actual Premier League maches without being registered, but not the u21 league!
I'm not seeing this issue. Just loaded up a quick save with a Premier League team to check, and there's no rule that I can see relating to foreign players of any age being unable to play in games. Furthermore, the U21s have just played a game in which a foreign U21 player who is not registered for the first team squad played.
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I have a similar issue but with wing-backs in a narrow 5-2-2-1. Sometimes they play well, often they don’t. I think in my case, I am asking them to play a very demanding role (as CWBs) as the only wide players in the tactic - and therefore it’s almost inevitable that they aren’t going to be brilliant every game. I need absolute superstars in those positions to get consistently strong performances and right now, I can’t afford those. As I develop my team and we get better players in all positions (so we have more possession, create and put away more chances, etc.), I am hopeful that the average ratings will rise. But for now I think I need to accept that I am asking a lot of these players and they won’t be brilliant every game.
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I think it’s a fantastic game, to the extent that I probably won’t buy FM21 (if there is one) because I can see myself going a long way into my current save and won’t want to drop it.
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New 32 team Club World Cup- paltry prize money and TV money??
in Football Manager General Discussion
Posted
The only thing I would add is that you do actually get a bit more than just the TV and prize money through the gate receipts. It's not game-changing for big clubs, but it's probably a good couple of million.