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SimonHoddle

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Everything posted by SimonHoddle

  1. FMT21 (before any updates) playing as Spurs first game of PL season. We won 12-0 and Son scored 10 goals. Haha. Good times.
  2. Cheers Zak. Are there different inputs on body language on the different formats then? I’ve answered 2nd point above. Really don’t think Messi would come nervous playing Forest but I have to remember this isn’t real life and the game will have its own outcomes
  3. Cheers Dan. Clearly IRL Messi is unlikely to be nervous about an away match at the City Ground but this is a game and has its own rules and parameters.
  4. To any moderator why was this moved? It’s surely a cross format question. Player body language is a universal concept in FM
  5. According to the body language Lionel Messi is nervous about an away game against Nottingham Forest in January… I bought him to add experience and nous (and brilliance ofc). Didn’t expect him to get the wobbles about a trip to the midlands with v little riding on it. Is body language randomised?
  6. Like you say, speculative stuff but interesting nonetheless. I don’t think FM would fall for the tackiness of 3D modelling players in an office etc. there is nothing in their history which suggests they have any interest in that route. id love for the match to look more shiny and realistic though. There is a lot of snobbery here about FIFA (and I’d choose FM over FIFA every time). But FIFA has evolved tactically, and as a representation of football, whilst FM has stagnated for years. I don’t want fifa but I do want to build a team that plays beautiful football that I can watch. A game about football should have the match at its heart and I’m glad changes are imminent. The bauble stuff that you described above…please god no!
  7. Fair comment. So the annual November release date is more a reflection of the scale of data as opposed to it being an optimal sales window?
  8. I just love being patronised. Right up there with GB News and warm beer as my favourite things. in my really naive sweet way I would have thought that, as this is effectively a new game, it could come with a new schedule.
  9. Is that a fact? I would have thought, considering the game production has been running separately from the current version, there should be an earlier release. They’ve been working on it for years. The optimal release date would surely be September, just after European league kick off. in answer to the thread. Just want better graphics and great variety of entertaining football at the highest level. So when you buy Musiala he doesn’t play the same way as Jordan Henderson… oh and on Touch I don’t want every stat to be complete BS. but that’s a separate topic…
  10. Thanks Zachary. Other people not raising it is probably due to indifference or lack of awareness. I don’t think SI are unaware of this as I’ve raised it multiple times. Really appreciate your communication but I think SI are intentionally withholding telling the customers that the data hub is dysfunctional. That’s not great. Not great at all. The game is sold on such features and it would be proper, to say the least, to inform the public that it’s not fully functional. In your own words….’we don’t believe it’s 100% inaccurate’. Or in other words….its nowhere near 100% accurate. I am reaching out to gaming journalists as I think this is a serious issue (not the data hub per se, more SIs unwillingness to communicate it). Please can you communicate its inaccuracy to your customers. Thank you.
  11. How is the review going? Just completed another season and yet again data hub suggests my team are massive outliers in every metric. It’s plain wrong. please can you communicate its inaccuracy to the paying public. It is something you are aware of. SI market the game using data hub as a selling point. It feels like misrepresentation. This is a good game. Please don’t ruin things by deliberately obfuscating over this issue.
  12. And the fact it’s a 17yo GK, as opposed to Milner, succeeding as a striker is a red flag. I don’t want SI to go all open source. I just want some transparency and honesty. We all know perfect is the enemy of the good so we’re not demanding perfect. But we do need to know more about how the game/ matches work and where the faults lie. I really wouldnt give a damn if SI said marking is working imperfectly or attacking throws appear to be OP. But we are always left guessing if it’s our rubbish tactics or training or an in game blip. They don’t acknowledge their imperfections and their CEO broadcasts about love letters. Just cut the fluff, no more pretending trap outside isnt just another name for defend narrow and treat us like loyal customers.
  13. Wow. This is becoming a regular complaint. Totally unrealistic. Do SI rely on the fact the gamers (paying customers) don’t try anything ridiculous because if they do, the game gets found out. SI please address this. It’s important. If you have a valid explanation that would be great.
  14. Wtf!!!! This is a joke. Makes the game a joke. So what does matter? I’ve always defended SI and said this game (for all its faults) isn’t scripted and is an incredibly well built and believable reconstruction of football. Turns out I was wrong and it’s utter BS. and they just rely on gamers not doing silly things which will reveal the game to be a fallacy. SI really need to address this and explain why the above example of a kid GK is happening.
  15. Interesting post. Very descriptive. I think any version which doesn’t reflect attributes is a disaster. I can’t remember if it was 21 or 22 and I bought Trent Alexander Arnold. His attributes were through the roof but in the actual match he played identically to every other player. It was so boring having the greatest dribblers, passers, tacklers etc and they all played the same way. I think 24 is definitely improving on those individual qualities being shown in a match. I think you’re definitely right about the ME evolving so intricately that even the developers must find it a mission to understand. But…but…. They will understand better than any of us. It should be on them to release developers notes etc. tell us the ME anomalies. We won’t get upset! Treat us like adults. If I knew the ME finds it difficult to MM in certain situations I’d be relaxed but they seem to,have the Royal Family motto of “never complain, never explain “. tbh I have a particular gripe about SI right now. I only have the time to play Touch and it’s quite clear the Data Hub isn’t fit for purpose on that. SIs response was “we are satisfied it’s not 100% inaccurate “!!!!!. That’s a message from a company that is in defensive rather than assistance mode. it’s all about 25 now. It’s a separate project and one which I’m sure they’re learning from all their past mistakes. I have always commended SI for producing one of the best games in history. I think they lost their way sometime in 2017 and struggled to find it again since, let’s hope 25 brings a whole new experience and a developer who is happy to engage with its fans again.
  16. I kind of agree. We’ve always been passengers in FM to an extent, and that does reflect real life. Managers can only do so much. Winning runs can v quickly become losing runs IRL, as a Spurs fan I can explain this to you in strong terms. the problem IMO is SI’s desperate reluctance to explain and expand on the nuances of each version and the game in general. So we are always left with asking why something has happened. If we understood the reasons for eg totally unmarked opposition players in our 6 yard box or eg top strikers missing sitters we’d enjoy the game more. But SI choose to keep this vague and opaque. I’ll let you decide why that is. But every year we get more confused and every year they choose not to explain. It’s a shame.
  17. Except it’s one of a portfolio of games so it’s not £84 for the game itself. I get what you’re saying but I assume it’s doing quite well for SI as number of gamers playing is significantly on the rise. So probs not going anytime soon. Shame they can’t offer standalone version and Apple Arcade version. also £19.99 for what in 2020? It wasn’t available on mobile then
  18. That’s really interesting and helpful. So that factor does exist, which explains a lot. You also mention momentum - I assume you mean in-match momentum. That’s a big thing in FM now? as for the scheduling. Just gives us spurs fans a chance to moan a bit more tbh. City game had been moved from earlier in the season
  19. I think it’s insulting SI continues to perpetuate the myth that the data hub is functioning on FMT. it’s utter rubbish. Yet more end of season stats that suggests my team is radically different to all others across all metrics. Just drop it! this is @dansheppard quote from @neilbrock. Nice gut but embarrassing quote….”there isn't a huge amount of information to suggest a level of "total" inaccuracy.”. What does that even mean? Basically it means SI cba or won’t admit to doing enough testing on the feeble data hub to admit to its paying customers its almost completely inaccurate. really poor form SI. honesty would be appreciated over mealy mouthed rubbish. Just shut it down until it works.
  20. I wonder if it’s there. Deep in the code. It should be for added realism ….
  21. Both happened before subs and before fatigue. Arsenal scored in 38, 44 and 45 mins. Citeh just after h/t thanks though
  22. Ha. Both of those are good. So it’s game management then I take it 🙄
  23. I’m playing as Spurs so the ability to self destruct and snatch defeat from the jaws of victory is very realistic but.. im in my 3rd year as manager and challenging for the title. In the last few games we have matches away at main title rivals Arsenal and City. In both games we’re leading having played a counter attacking tactic. In both games we suddenly collapse and concede a flurry of goals in a short space of time. in real life they call it Spursy. I assume that’s not a hidden attribute here. So what are the attributes and hidden attributes which leave your team vulnerable to sudden collapses. If you feel your team is wobbling is it sensible to switch to catenaccio for 10 mins? all advice welcome.
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